qndel
3358f619e2
ReleaseChrBtns bin exact
2019-04-13 12:01:56 +02:00
galaxyhaxz
596b981916
Fix crash with mute button
2019-04-12 22:54:02 +02:00
Anders Jenbo
e7a3109f17
apply enum to ICLASS
2019-04-12 12:08:29 +02:00
JustAnotherGuid
75d12356df
CheckBtnUp bin exact ( #917 )
2019-04-11 20:54:45 +02:00
Anders Jenbo
3f417c95bb
Clean up SetSpell
2019-04-09 14:06:54 +02:00
galaxyhaxz
4e01e03711
Cleanup default calling conventions
2019-04-09 12:04:00 +02:00
Anders Jenbo
a515202943
Apply MAX_SEND_STR_LEN
2019-04-09 01:54:00 +02:00
Anders Jenbo
5c22841071
Apply MAX_PATH
2019-04-08 18:52:30 +02:00
Robin Eklind
018c81d5aa
Merge pull request #832 from AJenbo/StartGoldDrop
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Clean up inv.cpp
2019-04-08 17:10:23 +09:00
Anders Jenbo
d2174e3454
Apply code style
2019-04-05 21:54:45 +02:00
Anders Jenbo
69ad8b63e0
Clean up StartGoldDrop
2019-04-05 16:44:04 +02:00
galaxyhaxz
d879a325e1
Fix dTransVal and pLightTbl ( #825 )
2019-04-02 14:19:28 -05:00
Robin Eklind
24f6ba2d59
Merge pull request #780 from qndel/GetObjectStr
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GetObjectStr almost bin exact
2019-04-02 20:13:53 +09:00
Anders Jenbo
54c73f740c
clean up redundant code
2019-03-30 17:14:16 +01:00
qndel
8f7f936eda
GetObjectStr almost bin exact
2019-03-28 17:25:50 +01:00
galaxyhaxz
afe4d4d3a9
Clean Control.cpp asm funcs ( #707 )
2019-03-19 18:37:22 -05:00
Anders Jenbo
ae2630cc46
Mem free dbg ( #685 )
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* FreeQuestText
* DRLG_FreeL2SP
* GetHall
* FreeGMenu
* FreeObjectGFX
* DRLG_FreeL1SP
* FreeControlPan
* FreeLightTable
* Clean up DRLG_LoadDiabQuads
* DRLG_FreeL4SP
* FreeInterface
2019-03-19 15:37:07 +09:00
galaxyhaxz
87a0846a38
Clean CPrintString + Font index ( #687 )
2019-03-18 22:24:23 -05:00
galaxyhaxz
befd52c003
Fix type for 'gpBuffer' ( #672 )
2019-03-18 22:28:38 +09:00
galaxyhaxz
0bb9f666b3
Clean remaining .CEL functions ( #657 )
2019-03-17 15:56:53 -05:00
galaxyhaxz
81f3f5daa2
Cleaning Engine CEL functions ( #652 )
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* Cleaning Engine CEL functions
* Fix C functions
2019-03-14 10:47:39 +09:00
galaxyhaxz
c0c5cc3610
Fix DrawSpellCel ( #630 )
2019-03-14 10:40:30 +09:00
Anders Jenbo
ca64011eb9
Replace __ROR4__ stdlib, make _ROR2__ C frindly ( #540 )
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* Use stdlib _rotr instead of inline asm
* Compile control.cpp as C
This also makes qmemcpy avalible to the C compiler
2019-01-06 03:23:43 +01:00
Anders Jenbo
82d1f6c8e0
Clean up CheckChrBtns
2019-01-01 03:15:04 +01:00
Anders Jenbo
30a394798b
Clean up control_set_gold_curs
2018-12-31 21:12:58 +01:00
Robin Eklind
e915623726
rename SetCursor to SetCursor_ to avoid collision with windows.h
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Translation done automatically using:
$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
2018-12-30 03:19:10 +01:00
Anders Jenbo
47bf82b059
C compatability from a-d ( #518 )
2018-12-29 15:12:19 +01:00
Anders Jenbo
4a62a7c678
Code style
2018-12-29 02:15:20 +01:00
galaxyhaxz
eceb1c3b5b
Fix tempstr length, add array
2018-12-18 09:37:37 +01:00
Anders Jenbo
ab3a6208d2
Use "BOOLEAN" instead of "bool"
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bool is not defined in C
2018-11-26 12:35:03 +01:00
galaxyhaxz
d9a285327f
StartGame and PressEscKey ( #461 )
2018-11-12 15:27:43 -06:00
galaxyhaxz
86f00145f8
Remove empty_string garbage
2018-11-06 09:42:27 +01:00
Anders Jenbo
04b19f604d
Monster.cpp ( #443 )
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* Clean up MAI_Golum
* Clean up MAI_Garbud
* Clean up MAI_Lachdanan
* Clean up DeleteMonsterList
* Clean up FreeMonsters
* Define enums for resistance
* Correct AddPanelString input
* Correct pinfoflag type
* Define monster_goal
* apply enum to _pIFlags
* Correct DeleteMonsterList
* Add TODO for possible bug fix.
2018-10-31 15:26:03 +01:00
Anders Jenbo
b1f6d3698f
Update style to use tabs
2018-10-25 22:53:04 +02:00
Anders Jenbo
27b23b4186
Format ingame UI
2018-10-22 01:31:21 +02:00
Anders Jenbo
6576954831
Clean up types used in gamemenu.cpp
2018-10-21 03:50:52 +02:00
Anders Jenbo
5394f63dd7
Define diablo_message enum
2018-10-21 02:27:48 +02:00
Anders Jenbo
35e8aa42c5
Fix lightning resistance on char screen
2018-10-20 13:39:14 +02:00
Andrew Dunstan
674407cb73
clean SetSpellTrans
2018-10-18 23:03:20 +02:00
Andrew Dunstan
053bcdb6b2
make the mana flask use the correct background
2018-10-13 23:46:15 +02:00
Anders Jenbo
48a1035d4a
Remove unused varialbes
2018-10-12 11:04:23 +02:00
Anders Jenbo
f80de53b14
_iMagical enum ( #393 )
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* _iMagical enum
* Color enum
2018-10-11 08:39:17 +02:00
Anders Jenbo
96ab38730f
Control.cpp ( #396 )
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* Clean up ToggleSpell
* Clean up DrawLifeFlask and UpdateLifeFlask
* Clean up DrawManaFlaskm, control_update_life_mana and UpdateManaFlask
* Clean up CheckSBook
* Clean up DoSpeedBook
* Decompose magic numbers
* Clean up GetSBookTrans
* Apply spell_type
* Slight clean up of DrawSpellList
This improves the bin diff a little bit but more importantly gets rid of
_p*Spells[] usage in control.cpp
2018-10-11 08:37:14 +02:00
Anders Jenbo
8f3d59e513
Monster.cpp ( #400 )
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* Clean up hp and mana checks
* Clean up PrepDoEnding
2018-10-10 09:55:57 +02:00
Anders Jenbo
4d8ceea32d
Types ( #395 )
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* Apply plr_class
* Apply attribute_id
* NetSendCmd*(BOOL)
2018-10-08 14:17:05 +02:00
Anders Jenbo
411fa9f24a
Add enumds for _pgfxnum and fully use inv_body_loc ( #392 )
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* Add enumds for _pgfxnum and fully use inv_body_loc
* _iIdentified is BOOL
* _pgfxnum
2018-10-07 11:04:22 +02:00
squidcc
3561450624
clean plrmsg.cpp ( #386 )
2018-10-06 14:00:37 +02:00
Anders Jenbo
744e225618
Clean up player.cpp ( #387 )
2018-10-06 00:33:58 +02:00
Anders Jenbo
837119d581
Merge branch 'master' of github.com:diasurgical/devilution into nightly
2018-09-28 23:16:16 +02:00
squidcc
4ed6d83265
fix regression in DrawSpellList() that caused only the first 1/4 spells to be drawn ( #355 )
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fix places where sTownSpell was still being cast to DWORD
change SpellData::sTargeted to BOOL, fix spelldata[] definition to use TRUE/FALSE
2018-09-28 10:46:36 +02:00