Andrew Dunstan
47244b9f3c
clean all On_* functions
2018-10-20 14:42:59 +02:00
Andrew Dunstan
c2fbc0e661
player_mask -> pmask
2018-10-18 02:37:33 +02:00
Andrew Dunstan
1430acc47f
msg.cpp cleanup part #0
2018-10-18 02:37:33 +02:00
Andrew Dunstan
c2d49ff75f
add missing va_end "calls"
2018-10-15 20:39:06 +02:00
Anders Jenbo
8f3d59e513
Monster.cpp ( #400 )
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* Clean up hp and mana checks
* Clean up PrepDoEnding
2018-10-10 09:55:57 +02:00
Anders Jenbo
4d8ceea32d
Types ( #395 )
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* Apply plr_class
* Apply attribute_id
* NetSendCmd*(BOOL)
2018-10-08 14:17:05 +02:00
Anders Jenbo
411fa9f24a
Add enumds for _pgfxnum and fully use inv_body_loc ( #392 )
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* Add enumds for _pgfxnum and fully use inv_body_loc
* _iIdentified is BOOL
* _pgfxnum
2018-10-07 11:04:22 +02:00
Anders Jenbo
744e225618
Clean up player.cpp ( #387 )
2018-10-06 00:33:58 +02:00
squidcc
4ed6d83265
fix regression in DrawSpellList() that caused only the first 1/4 spells to be drawn ( #355 )
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fix places where sTownSpell was still being cast to DWORD
change SpellData::sTargeted to BOOL, fix spelldata[] definition to use TRUE/FALSE
2018-09-28 10:46:36 +02:00
Anders Jenbo
b7dfcf5ed5
Clean up CheckPlrSpell ( #339 )
2018-09-28 01:49:17 +02:00
galaxyhaxz
cf10dadb91
Correct function names in "encrypt.cpp" ( #344 )
2018-09-27 00:49:30 +02:00
Anders Jenbo
9bd3b4189e
Clean up CheckNewPath ( #332 )
2018-09-25 20:46:09 +02:00
Andrew Dunstan
71cae5f8c2
add enums for known actions (to be performed in response to commands)
2018-09-25 10:14:12 +10:00
Robin Eklind
23f31ec724
Merge branch 'AJenbo-StartPlayerKill' into nightly
2018-09-24 16:14:53 +02:00
Anders Jenbo
7da6f4d08a
Clean up PM_DoDeath ( #317 )
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* Clean up PM_DoDeath
* Add enum for dFlags
2018-09-24 08:13:48 +02:00
Anders Jenbo
5d2130e52e
Confirm itemavail size via beta
2018-09-23 16:58:23 +02:00
Anders Jenbo
e05679b1c9
Clean up ProcessPlayers ( #319 )
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* Clean up ProcessPlayers
* Change drawhpflag and drawmanaflag to BOOL
2018-09-23 09:38:34 +02:00
Anders Jenbo
91eecec686
WIP PlrHitPlr
2018-09-17 21:37:55 +02:00
Anders Jenbo
ca2271bf90
Clean up StartNewLvl
2018-09-15 15:17:41 +02:00
Anders Jenbo
6e50ec5337
Work on LoadPlrGFX
2018-09-12 20:28:09 +02:00
Dennis Duda
6792078180
Merge remote-tracking branch 'devilution/master'
2018-09-10 20:44:41 +02:00
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary ( #200 )
2018-09-09 15:40:23 -05:00
Anders Jenbo
8525142fa8
Clean up ModifyPlrDex
2018-09-09 15:23:58 +02:00
Dennis Duda
a061f6d6f0
Cleaned up CheckInvSwap (0x3B6 → 0x390, orig: 0x373)
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Pretty close to the original binary except for the first loop, which generates differently. (TODO comment added) There are also some questionable double address calculations, which hopfully clear up when the loop is fixed as well.
Also added enums `inv_body_loc` and `inv_xy_slot` to clean up a lot of magic numbers.
2018-08-28 16:40:49 +02:00
galaxyhaxz
d49bdeaae6
Fix portals/quests in multiplayer
2018-08-23 02:32:36 -05:00
galaxyhaxz
6fbb559a30
Fix sgJunk array ( #177 )
2018-08-23 01:20:25 -05:00
galaxyhaxz
5ed2336e90
Fix types of animation data ( #176 )
2018-08-22 23:15:16 -05:00
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
2018-08-15 22:13:15 -05:00
galaxyhaxz
775ae59e18
Fix function signatures and others ( #158 )
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Fix InitObjects, themes.cpp, names
2018-08-12 18:32:48 -05:00
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
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Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
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Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz
dde68ff89e
Add files via upload
2018-06-06 21:25:54 -05:00