Anders Jenbo
60d3e9ceb1
Clean up rendering
2021-02-19 03:05:12 +01:00
Anders Jenbo
772d51c126
[diablo] Fill gold stacks before creating new ones
...
Before if you had a stack of 4990 and picked up 12 gold you would end up
with one of 4990 and one of 12. Now you will have one of 5000 and one of
2.
2021-02-19 02:56:53 +01:00
qndel
ab9911064f
unify checks for single and multiplayer
2021-02-18 22:32:01 +01:00
Anders Jenbo
7d39c4c9d1
Remove checks for duplicate items
...
- We fixed the normal way of duplicating items.
- Legit items can be seen as duplicates in some instances.
- It doesn't fix the issue since the player has to drop both for it to
trigger.
2021-02-18 21:11:46 +01:00
Anders Jenbo
c08a10e44b
Unify calculation of gold icon
2021-02-18 20:52:07 +01:00
pionere
78f1cae1e3
fixed memory corruption when using an item
2021-02-17 19:48:51 +01:00
Juliano Goncalves
a6eb92c185
Remove item persistence from 'inv.SpecialAutoPlace'
...
The 'saveFlag' argument used for persisting the changes into the
inventory is never leveraged on this function: all existing consumers
provide 'FALSE'. It was probably a copy-paste leftover from the
standard 'AutoPlace'.
2021-02-17 19:12:51 +01:00
galaxyhaxz
fcb7873d06
Fix quest items from previous games breaking dungeon
2021-02-02 16:32:33 +01:00
Anders Jenbo
247d7497ce
Unify item sync code
2021-01-26 03:14:40 +01:00
Anders Jenbo
9894bffc95
Unify another chunk of Hellfire code
2021-01-23 03:34:03 +01:00
Anders Jenbo
c3b4b5193f
Unify a chunk of Hellfire code
2021-01-18 03:25:52 +01:00
Anders Jenbo
00e3ff08ae
Unify majorty of monster.cpp
2021-01-17 03:55:23 +01:00
Anders Jenbo
f9aacc8704
Merge branch 'master' of github.com:diasurgical/devilution
2021-01-09 19:36:09 +01:00
Anders Jenbo
8c261d0966
Merge remaning clean Hellfire code paths
2021-01-09 19:04:31 +01:00
Anders Jenbo
ba484f5a7e
Deduplicate GoldAutoPlace
2021-01-09 16:48:32 +01:00
Anders Jenbo
01590d3757
Merge a section of the Hellfire item and quest code
2021-01-07 02:29:06 +01:00
Anders Jenbo
e609e170d0
Merge a large chunk of Hellfire the code paths
2021-01-06 08:07:20 +01:00
Anders Jenbo
a2a3729491
Enable loading hellfire games form main menu
2021-01-02 07:40:05 +01:00
Anders Jenbo
d20eddf48e
Unifcy a chunk of Hellfire's code pathts
2020-12-28 01:11:25 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Anders Jenbo
a8857130b5
[hellfire] CheckInvPaste
2020-12-11 09:15:07 +01:00
Juliano Goncalves
56a2bde9eb
Remove duplicated readied spell validation
...
The logic is already performed inside 'CalcPlrScrolls', which is
called in both places.
2020-12-04 19:29:23 +01:00
Juliano Goncalves
00f3b753ee
Extract valid readied spell logic
2020-12-04 19:29:23 +01:00
Juliano Goncalves
c2ed83eb5e
Ensure consistent types for '_pScrlSpells' and '_pISpells' operations
2020-12-04 19:29:23 +01:00
qndel
c4c2e0420c
spell defines and macros ( #2162 )
2020-12-04 19:18:22 +01:00
Anders Jenbo
38dbcf7641
Format source
2020-12-02 00:52:38 +01:00
qndel
a2dc735f6b
some cleanup
2020-11-23 17:04:50 +01:00
qndel
73dce4fa39
minor cleanup
2020-11-12 15:13:01 +01:00
Anders Jenbo
d4976f70ac
Merge branch 'master' of github.com:diasurgical/devilution
2020-11-09 06:36:10 +01:00
Anders Jenbo
5b48394689
WIP CheckInvPaste
2020-11-09 01:57:38 +01:00
Anders Jenbo
72e2637061
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-25 17:38:06 +01:00
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
2020-10-25 15:37:51 +01:00
Anders Jenbo
e073422ce7
Unify executable for Spawn and Retail
...
The game will now autodetect if it should run in shareware mode or full
retail based on the found mpq file. Additionally it can beforced in the
shareware mode with --spawn even if the retail data is found.
This simplifies a lot of the spagetty code and lets us better refactor,
also worth noteing is that we won't have to setup a secound set of build
tests.
2020-10-20 19:42:01 +02:00
Anders Jenbo
13258db968
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-13 23:51:12 +02:00
Anders Jenbo
3157885502
Correct shareware ifdefs
2020-10-13 07:42:35 +02:00
Anders Jenbo
2d6c1efeab
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-12 10:46:28 +02:00
qndel
b81d2eb831
some cleanups ( #2099 )
2020-10-12 00:42:02 +02:00
Anders Jenbo
7e04c63977
Merge branch 'hellfire' of github.com:diasurgical/devilution
2020-10-11 23:53:07 +02:00
Anders Jenbo
f1a193e1e2
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-11 07:01:25 +02:00
pionere
92cc9d589c
Apply another bunch defines
2020-10-11 06:42:13 +02:00
pionere
d3fd97705f
invitem
2020-10-11 06:41:36 +02:00
pionere
146d4114f9
slots
2020-10-11 06:41:24 +02:00
pionere
f0a51ccf65
use defs instead of literals
2020-10-11 06:37:14 +02:00
Anders Jenbo
56eae4c277
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-06 17:27:03 +02:00
Juliano Goncalves
cf53a03585
Use 'MAXBELTITEMS' in belt traversal logic.
2020-10-01 03:29:43 +02:00
Anders Jenbo
c53ca1a62a
Adjust resolution to monitor default on startup
2020-09-28 07:03:22 +02:00
Truth
abbf69ce56
adjust right hand background 1px
2020-09-28 04:29:46 +02:00
Truth
00a761fa2d
align inventory cell backgrounds with sprite
2020-09-28 04:29:46 +02:00
Anders Jenbo
f5647c4788
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-28 02:11:28 +02:00
pionere
4c02613cd0
maxitems
2020-09-28 01:54:59 +02:00