Commit graph

41 commits

Author SHA1 Message Date
Anders Jenbo
f1c8439c64 Change setlvlnum to BYTE 2018-10-18 20:14:58 +02:00
Anders Jenbo
2db187faf5 Correct AnimStruct names (#417)
Fixes #384
2018-10-14 20:57:19 +02:00
Anders Jenbo
c878a630f5 Monster.cpp (#402)
* Clean up DeleteMonster

* AddMonster

* Clean up NewMonsterAnim

* Clean up M_Ranged, M_Talker and M_GetDir

* Clean up M_StartDelay

* Clean up M_StartSpStand

* Clean M_StartSpStand

* Add enum to monster Anim
2018-10-11 08:34:09 +02:00
Anders Jenbo
8f3d59e513 Monster.cpp (#400)
* Clean up hp and mana checks

* Clean up PrepDoEnding
2018-10-10 09:55:57 +02:00
Anders Jenbo
4d8ceea32d Types (#395)
* Apply plr_class

* Apply attribute_id

* NetSendCmd*(BOOL)
2018-10-08 14:17:05 +02:00
galaxyhaxz
8a7f5eca14 Fix Fireball Collision 2018-10-03 07:45:23 -05:00
galaxyhaxz
cd82710607
Fix __int64 in missiles (#380) 2018-10-03 06:06:07 -05:00
Anders Jenbo
7da6f4d08a Clean up PM_DoDeath (#317)
* Clean up PM_DoDeath

* Add enum for dFlags
2018-09-24 08:13:48 +02:00
Anders Jenbo
e05679b1c9 Clean up ProcessPlayers (#319)
* Clean up ProcessPlayers

* Change drawhpflag and drawmanaflag to BOOL
2018-09-23 09:38:34 +02:00
Anders Jenbo
44b1349529 Clean up CheckMonsterHit 2018-09-09 15:35:39 +02:00
Anders Jenbo
31637532c9 Redefine nSolidTable as BYTE
Cleans PosOkMissile, CheckNoSolid, SolidLoc and LineClear
2018-09-08 17:07:09 +02:00
Dennis Duda
1b6d5e9df2 Merge remote-tracking branch 'devilution/master' 2018-09-04 19:32:29 +02:00
galaxyhaxz
2a377ea876
Fix some struct names and lighting (#190) 2018-09-04 12:31:58 -05:00
Dennis Duda
f473aee9ec Merge remote-tracking branch 'devilution/master' 2018-09-04 18:40:48 +02:00
galaxyhaxz
13126a90d6
Fix garbage structs, data in setmaps (#189) 2018-09-04 11:16:14 -05:00
Dennis Duda
ca0e341de2 Merge remote-tracking branch 'devilution/master' 2018-09-01 14:04:02 +02:00
galaxyhaxz
0a1dcc5c0f
Update missiles.cpp 2018-09-01 00:38:30 -05:00
Dennis Duda
ad0bf6acfc Cleaned up InitMonsterGFX by changing the signature of LoadMissileGFX to fit. 2018-08-29 02:07:15 +02:00
Dennis Duda
2a492cf9c3 Merge remote-tracking branch 'devilution/master' 2018-08-23 18:06:00 +02:00
galaxyhaxz
5ed2336e90
Fix types of animation data (#176) 2018-08-22 23:15:16 -05:00
Dennis Duda
0603e3e042 Cleaned up InitMonsterGFX, InitMonster, MonstPlace 2018-08-19 23:18:46 +02:00
Dennis Duda
df44956a78 Cleaned up InitMonsterTRN.
Including changed types used by that function.
2018-08-19 23:17:57 +02:00
galaxyhaxz
fa64b2148d
Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
galaxyhaxz
a336c38226
Fix random(idx,v) calls (#157) 2018-08-10 22:45:32 -05:00
galaxyhaxz
063c4dce23
Fix flash, guardian, and other missiles (#155) 2018-08-09 20:01:18 -05:00
galaxyhaxz
f23f408ed2
Fix decompilation of init_create_window (#145) 2018-07-16 22:13:06 -05:00
galaxyhaxz
926276d884
Fix spells not using mana
Decompilation bug in missiles.cpp. All spells now use mana/charges.
2018-07-10 15:37:44 -05:00
Stephan Unverwerth
c8af0523ac refactor leveltype to use macros (#103) 2018-06-29 10:40:22 -05:00
Adam Heinermann
87ca6557c3 Changed _oBreak and _oSelFlag to char (#95)
* Changed _oBreak and _oSelFlag to char
2018-06-28 08:53:06 -05:00
galaxyhaxz
57e19cf1c0
Fix zhar quest, monster squelching, golem (#75) 2018-06-25 02:58:05 -05:00
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef (#28)
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz
1012269c1c
Fix typos 2018-06-19 02:05:50 -05:00
galaxyhaxz
bb01c6f084
Remove the "fear factor" (#21)
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz
0db106a5b4
Add support for Visual C++ 5.10 (#12)
* Update stuff
2018-06-14 02:38:27 -05:00
galaxyhaxz
297db34515
Update missiles.cpp 2018-06-10 18:09:33 -05:00
galaxyhaxz
73c96c91fa
Fix compiling with linux 2018-06-09 04:39:24 -05:00
galaxyhaxz
e0a27589c9
Update missiles.cpp 2018-06-08 22:11:13 -05:00
mewmew
f5f76f8b8a Fix build on Linux 2018-06-08 11:23:30 +02:00
galaxyhaxz
b1ee40f6e7
Revert "Add preliminary support for compiling on Linux" 2018-06-07 22:00:35 -05:00
mewmew
20fdbf8aa2 Fix compile errors on Linux
Source/../types.h:35:10: fatal error: DiabloUI/_diabloui.h: No such file or directory
 #include "DiabloUI/_diabloui.h"

---

Source/../Source/init.h:43:109: error: fastcall and stdcall attributes are not compatible
 LRESULT (__stdcall *__fastcall SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);

---

Source/missiles.cpp:915:27: error: unable to find numeric literal operator ‘operator""i64’
  *(_QWORD *)&Dirs[0][2] = 0i64;

---

Source/world.cpp:38:1: error: narrowing conversion of ‘3937053354’ from ‘unsigned int’ to ‘int’ inside { } [-Wnarrowing]

---

Source/lighting.cpp:429:1: error: narrowing conversion of ‘-1’ from ‘int’ to ‘unsigned char’ inside { } [-Wnarrowing]

---

Source/objects.cpp:5459:62: error: unable to find numeric literal operator ‘operator""i64’
      while ( !(plr[v53]._pMemSpells[1] & ((unsigned __int64)(1i64 << v60) >> 32) | plr[v53]._pMemSpells[0] & (unsigned int)(1i64 << v60)) );

---

Source/control.cpp:488:9: error: unable to find numeric literal operator ‘operator""i64’
   v26 = 1i64;

---

Source/objects.cpp:243:1: error: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } [-Wnarrowing]

---

Source/gamemenu.cpp:22:1: error: narrowing conversion of ‘2147483648’ from ‘unsigned int’ to ‘int’ inside { } [-Wnarrowing]

---

Source/sound.cpp:41:88: error: narrowing conversion of ‘240’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing]

---

Source/quests.cpp:46:1: error: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } [-Wnarrowing]

---

Source/player.cpp:4666:8: error: unable to find numeric literal operator ‘operator""i64’
  v14 = 0i64;

---

Source/init.cpp:546:109: error: fastcall and stdcall attributes are not compatible
 LRESULT (__stdcall *__fastcall SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)

---

Source/items.cpp:114:1: error: narrowing conversion of ‘(item_effect_type)255’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing]

---

Source/items.cpp:307:1: error: narrowing conversion of ‘(unique_base_item)255’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing]

---

Source/items.cpp:854:8: error: unable to find numeric literal operator ‘operator""i64’
  v37 = 0i64;

---

Source/items.cpp:471:1: error: narrowing conversion of ‘(item_equip_type)255’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing]
2018-06-07 22:44:03 +02:00
galaxyhaxz
dde68ff89e
Add files via upload 2018-06-06 21:25:54 -05:00