Commit graph

373 commits

Author SHA1 Message Date
Anders Jenbo
67923c4c60 [hellfire] SyncObjectAnim 2021-01-04 02:08:31 +01:00
Anders Jenbo
e2a98b75fe Clean up some magic values 2021-01-02 22:34:32 +01:00
Anders Jenbo
aa154e5231 Clean up LoadMapObjects 2021-01-01 21:09:25 +01:00
Anders Jenbo
74849d48bd [hellfire] PlayerMHit 2020-12-30 20:41:32 +01:00
qndel
c4c2e0420c
spell defines and macros (#2162) 2020-12-04 19:18:22 +01:00
qndel
7f7ae623df
Goe (#2163)
* proper random_ comparisons
* proper mienemy comparisons
* add mienemy/micaster enum
* GOE enum
2020-12-04 19:16:58 +01:00
Anders Jenbo
38dbcf7641 Format source 2020-12-02 00:52:38 +01:00
qndel
a2dc735f6b some cleanup 2020-11-23 17:04:50 +01:00
qndel
73dce4fa39 minor cleanup 2020-11-12 15:13:01 +01:00
qndel
471d9261a5 3 obj functions 2020-11-12 15:13:01 +01:00
qndel
3ce3dedd4d
Cleanup (#2147) 2020-11-07 12:34:07 +01:00
Anders Jenbo
377e9a3383 Reorder objects.cpp 2020-11-04 20:14:58 +01:00
qndel
c94c04d049
some cleanup (#2146) 2020-11-04 03:33:40 +01:00
qndel
c3380d3104 some cleanups 2020-11-03 00:04:07 +01:00
Gleb Mazovetskiy
ec329e645c Fix all "no-write-strings" warnings 2020-10-25 15:37:51 +01:00
qndel
36dba1cc1c
cleanup (#2127) 2020-10-22 17:26:24 +02:00
Anders Jenbo
5e535c43bb
Update Source/objects.cpp 2020-10-16 23:50:21 +02:00
Chance4us
2477d956e9 [hellfire] correct the name for barrels 2020-10-16 22:51:32 +02:00
Anders Jenbo
1a57d98484 Clean up InitObjectGFX 2020-10-15 03:19:18 +02:00
Anders Jenbo
e48e10a44c Add Hellfire barral sounds 2020-10-14 10:58:40 +02:00
Anders Jenbo
749cda49f1 Implement loading of hellfire object files 2020-10-14 09:31:05 +02:00
Anders Jenbo
e773e76fdc Apply enums 2020-10-14 08:52:04 +02:00
Anders Jenbo
3157885502 Correct shareware ifdefs 2020-10-13 07:42:35 +02:00
Anders Jenbo
9e4458edc2 Add data for hellfire shrines 2020-10-13 00:37:59 +02:00
qndel
a62ea81495 more cleanup 2020-10-12 14:59:29 +02:00
qndel
132723e851 door fix 2020-10-12 14:55:25 +02:00
Anders Jenbo
e837130a98
Add missing book names (#2113) 2020-10-12 09:13:26 +02:00
qndel
1d84a096d1 fix compiling 2020-10-12 01:07:26 +02:00
qndel
b81d2eb831
some cleanups (#2099) 2020-10-12 00:42:02 +02:00
qndel
baa2eacb0c
OperateFountain cleanup (#2096) 2020-10-12 00:24:36 +02:00
qndel
95e084dbd3
apply enums (#2088) 2020-10-12 00:23:59 +02:00
qndel
92c6d23fad
apply DIABOOLS (#2097) 2020-10-12 00:22:13 +02:00
qndel
613fe07b48 BreakBarrel cleanup 2020-10-12 00:11:48 +02:00
qndel
cf15c6e9d2 FindValidShrine cleanup + enums 2020-10-12 00:11:05 +02:00
Anders Jenbo
7e04c63977 Merge branch 'hellfire' of github.com:diasurgical/devilution 2020-10-11 23:53:07 +02:00
pionere
b948f0212c MAXBELTITEMS + PMSG_COUNT 2020-10-11 06:41:17 +02:00
pionere
f0a51ccf65 use defs instead of literals 2020-10-11 06:37:14 +02:00
Anders Jenbo
e226b918a0 Clean up enum usage 2020-09-19 14:22:34 +02:00
Anders Jenbo
c1b4d3d8b5 Copy documentation from sanctuary/notes 2020-07-06 05:43:25 +02:00
Anders Jenbo
1ba96a6777 Add doxygen description to remaining engine files 2020-07-06 05:43:25 +02:00
Anders Jenbo
2ec7c78eae Format source 2020-04-08 22:28:53 +02:00
Anders Jenbo
c384711a5f Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
Anders Jenbo
e6e0ebe15a Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-07 03:46:20 +02:00
Anders Jenbo
f1c216e688 Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
Anders Jenbo
cc0f92d45b Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-06 06:09:30 +02:00
Anders Jenbo
a291939a7d Value types 2020-04-06 05:43:20 +02:00
Anders Jenbo
53ccf38a8c Bool types 2020-04-06 05:43:20 +02:00
Anders Jenbo
31181b77c4 Bool comparisons 2020-04-06 05:43:20 +02:00
Anders Jenbo
b040c04a18 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-04 07:56:06 +02:00
galaxyhaxz
c632e2d1d0
Names and bug fixes (#1974) 2020-03-12 04:32:53 +01:00