Anders Jenbo
7108145a04
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-14 15:30:49 +02:00
Anders Jenbo
edcd92e012
Misc clean ups that missed last round
2020-04-08 21:47:32 +02:00
Anders Jenbo
c3cdc1c4ab
Decompose magic numbers
2020-04-08 20:34:31 +02:00
Anders Jenbo
6704657e71
Apply sematic codestyle
2020-04-08 20:34:29 +02:00
Anders Jenbo
7db4ed749a
Apply more enums, defines and types
2020-04-08 20:18:11 +02:00
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
2020-04-08 20:16:32 +02:00
Anders Jenbo
3c5982083f
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-06 12:05:13 +02:00
qndel
29682a296e
fix pushed in buttons
2020-04-06 08:26:13 +02:00
qndel
5191237f42
enums and stuff ( #2024 )
2020-04-06 08:04:14 +02:00
Anders Jenbo
53ccf38a8c
Bool types
2020-04-06 05:43:20 +02:00
Anders Jenbo
31181b77c4
Bool comparisons
2020-04-06 05:43:20 +02:00
Anders Jenbo
a02167a648
Use correct defines for variables
...
This also defines MAXRESIST and DEBUGSEEDS
2020-04-06 05:43:20 +02:00
Anders Jenbo
8f635b779c
Correct style of checks
2020-04-06 05:43:20 +02:00
Anders Jenbo
e8454376d3
Semantically get the first item instead of the array
2020-04-06 05:43:20 +02:00
Anders Jenbo
711665ee96
Assign correct data types
2020-04-06 05:43:20 +02:00
Anders Jenbo
cab3ebddf5
Avoid some arrays being of predefined size
...
This makes it easier to change the array size via content
2020-04-06 05:43:20 +02:00
Anders Jenbo
0a1b4d347c
Create defines for spell icons
...
This will avoids a lot of Hellfire ifdef and generally makes the
caluclations cleaner
2020-04-06 05:43:20 +02:00
Anders Jenbo
c39f668deb
Enable some asserts that are helpful for testing
2020-04-06 05:43:20 +02:00
Anders Jenbo
95a3aa985a
Fix byte shift
...
There is no issue associated with this for the vanila game as all skills
are within the first 32 spells.
This fix can also be found in Hellfire.
2020-04-01 04:16:11 +02:00
Anders Jenbo
187a021b30
More documentation from sanctuary/notes ( #2026 )
2020-03-30 11:31:36 +02:00
Anders Jenbo
776ab10476
Merge branch 'master' of github.com:diasurgical/devilution
2020-03-29 23:40:05 +02:00
galaxyhaxz
c632e2d1d0
Names and bug fixes ( #1974 )
2020-03-12 04:32:53 +01:00
Anders Jenbo
d6f70c56ce
Format files
2020-03-01 22:48:17 +01:00
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
58e3192ef9
Merge branch 'master' of github.com:diasurgical/devilution
...
Fixes #620
2020-02-29 18:18:45 +01:00
galaxyhaxz
81ff8e6287
Metallic hydrogen neural array
2020-02-28 16:35:57 -06:00
qndel
d51eee6916
CheckPanelInfo cleanup
2020-02-17 20:59:02 +01:00
Anders Jenbo
9c06b7f60c
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-16 05:08:40 +01:00
Anders Jenbo
f1616060e5
Document CL2 render functions
2020-02-15 17:06:31 +01:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
40ba1e7a6f
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-01 14:48:39 +01:00
qndel
c2587d9786
use enums ( #1997 )
2020-01-28 17:33:34 +01:00
Gleb Mazovetskiy
3ae1dc3037
Source/control.cpp: snprintf instead of SDL_itoa
...
SDL_itoa doesn't exist in Amiga SDL
https://github.com/diasurgical/devilutionX/pull/397#discussion_r371039612
2020-01-27 09:43:28 +01:00
Gleb Mazovetskiy
ce5c1007a2
Controller improvements: START modifier and hints
...
1. Makes START a modifier key.
2. Main modifier actions are now displayed as hints while the modifier is pressed.
3. Mouse simulation now available on all controllers:
SELECT + D-Pad to move mouse
SELECT + Left/Right should button to click
START + | Action
---------- | ------
SELECT | Menu
UP | Menu
DOWN | Map
LEFT | Character info
RIGHT | Inventory
B (Bottom) | Spell book
Y (Left) | Quest log
This makes all actions available on controllers without sticks and ZL/ZR.
2020-01-25 16:37:50 +01:00
qndel
3008439bc7
enums and stuff
2020-01-15 15:46:21 +01:00
Marco
29b9c99e5a
added some more values from enums ( #1955 )
2020-01-14 17:30:13 +01:00
Anders Jenbo
40d272241b
Implement --data-dir for setting mpq path
...
This also implements a much cleaner version of diablo_parse_flags
Fixes #219
2019-12-27 02:05:16 +01:00
Anders Jenbo
da03bae69d
Merge branch 'master' of github.com:diasurgical/devilution
2019-12-25 20:38:25 +01:00
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
2019-12-22 23:57:10 +01:00
Anders Jenbo
9a704ff2f0
Merge branch 'master' of github.com:diasurgical/devilution
2019-12-19 01:05:01 +01:00
Anders Jenbo
5fa0c5781b
Backport cleanups from Hellfire branch
2019-12-15 06:14:57 +01:00
qndel
981c9b9c00
some cleanup ( #1823 )
2019-12-02 13:18:45 +01:00
galaxyhaxz
6c0bc83115
Fix type for panelstr
2019-12-01 22:15:31 -06:00
Anders Jenbo
af0a7c0653
Apply SPANEL_WIDTH
2019-11-10 22:35:17 +01:00
Anders Jenbo
f4496aa7f9
Merge branch 'master' of github.com:diasurgical/devilution
2019-11-09 21:27:06 +01:00
Anders Jenbo
cd0a75480d
Decompose numbers in DrawSpellList
2019-11-09 21:07:54 +01:00
Anders Jenbo
505701fd48
Decompose numbers in DoSpeedBook
2019-11-09 21:07:54 +01:00
Anders Jenbo
0a882c19a1
Merge branch 'fix_clicking' of https://github.com/qndel/devilutionX
2019-11-09 17:49:39 +01:00
qndel
2afc5862a0
fix chat ( #432 )
2019-11-09 17:38:33 +01:00