Anders Jenbo
9cee65da6c
Correct calculation for KerningFitSpacing
2021-10-24 16:28:28 +02:00
Anders Jenbo
b227afc4c4
Do not render text past first encoding error
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Continuing past the error allows for CTD attacks using special crafted
invalid UTF-8 with a multiby indicator at the end the string
2021-10-24 16:28:28 +02:00
Anders Jenbo
11e37e972a
Port essential parts to use SDL abstraction for file access
2021-10-20 21:52:59 +02:00
Gleb Mazovetskiy
dec45920eb
Text rendering: Support Zero-width space
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Zero-width space is a non-printing character that indicates a word
boundary.
https://en.wikipedia.org/wiki/Zero-width_space
2021-10-20 02:33:25 +02:00
Anders Jenbo
5b3abbd315
Correct dialog font full width
2021-10-17 08:40:45 +02:00
Anders Jenbo
b3546e3254
Load full width kerning programmatically
2021-10-16 02:00:30 +02:00
Anders Jenbo
f022a341b0
Avoid crashing from missing fonts
2021-10-12 21:05:19 +02:00
Gleb Mazovetskiy
f4404e1452
WordWrapString: Also break on , U+FF0C (FULLWIDTH COMMA)
2021-10-01 10:29:03 +02:00
Gleb Mazovetskiy
0c694edaba
WordWrapString: Wrap on punctuation
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Useful for Chinese and Japanese, which do not have spaces between words,
nor whitespace after punctuation.
2021-09-30 18:16:31 +02:00
Anders Jenbo
4dd8b121ec
Replace TTF with PCX font
2021-09-29 18:13:48 +02:00
Anders Jenbo
d0f70d5468
Correct loading of unicode fonts past row 09
2021-09-25 03:59:00 +02:00
Anders Jenbo
704a04ae4d
Add support for Unicode fonts
2021-09-24 03:03:58 +02:00
Alex
6df826eb02
Fix compiler warnings
2021-09-23 19:06:37 +02:00
Anders Jenbo
7771a08d03
Translatable mainpanel
2021-09-19 07:21:52 +02:00
staphen
09b8afba4e
Fix OOB error in DrawString
2021-09-13 23:48:54 +02:00
qndel
1f61b683a6
fix chat line wrapping
2021-09-13 22:53:32 +02:00
Anders Jenbo
41f6b62caa
Fix infinit loop if first word overflows the text box
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Fixes #2829
2021-09-12 01:37:28 +02:00
Anders Jenbo
7169882b1f
✨ Implement new font rendering
2021-09-12 01:37:28 +02:00
Juliano Leal Goncalves
7da37da8c9
♻️ Leverage 'Point' in 'RenderTile' function
2021-09-06 00:31:25 +02:00
Juliano Leal Goncalves
bb2dfdfb73
🚚 Rename 'ItemStruct' to 'Item'
2021-08-30 13:40:08 +02:00
Vladimir Olteanu
b17ff04ee2
Use string_view in DrawString and friends
2021-08-05 01:40:43 +02:00
ephphatha
0575716eac
Rename UiFlags members to group related options
2021-07-31 20:22:40 +02:00
ephphatha
4ad53232a0
Convert the UiFlags enum to a scoped enum type
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Replace operator&& with named function
2021-07-31 20:22:40 +02:00
Anders Jenbo
24d0d37d26
Add drop shadow to DrawMapLineSteep
2021-07-27 01:39:46 +02:00
ephphatha
b680e3fef1
Align end comment markers for doxygen comments
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Including a bunch from previous PRs (since I was responsible for the broken formatting for most 😓 )
2021-07-09 18:00:15 +02:00
Anders Jenbo
2ca6e37c46
Clean up sub folders using clang-tidy/Android Studio
2021-07-08 03:30:25 -07:00
Anders Jenbo
dce78dde62
Rename lighting globals
2021-07-08 02:01:14 -07:00
Gleb Mazovetskiy
55464eec78
Fix -Wmissing-braces
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Fixes warnings such as this one:
```
../../../../../../Source/engine/render/text_render.hpp:83:33: warning: suggest braces around initialization of subobject [-Wmissing-braces]
return DrawString(out, text, { position.x, position.y, out.w() - position.x, 0 }, flags, spacing, lineHeight, drawTextCursor);
^~~~~~~~~~~~~~~~~~~~~~
```
2021-07-03 19:08:45 -07:00
Gleb Mazovetskiy
cb0dae8590
🚚 Rename CelOutputBuf to Surface and extract
2021-07-03 05:33:32 -07:00
qndel
a1710ff51e
pass item to CelDrawItem ( #2265 )
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pass item to CelDrawItem
2021-06-29 18:09:54 +02:00
Anders Jenbo
8e07ef8fe5
Clang-tidy: misc-unused-parameters
2021-06-27 17:34:32 +02:00
Anders Jenbo
2bdb6caa07
Cleanup majority of remaning implicit bool conversions ( #2234 )
2021-06-26 21:05:45 +02:00
Anders Jenbo
2417d3d333
🔥 Remove unused code
2021-06-25 13:22:08 +02:00
Anders Jenbo
af254601d6
♻️ Apply clang-tidy to engine
2021-06-25 13:22:08 +02:00
Andrew James
60a47caf1b
Refactor Draw* functions to use Rectangle and Point types
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Added overload for DrawString taking a Point to avoid creating a rect for callers which only use position. This also documents the way DrawString operates when passed a clipping rectangle with a dimension of 0.
As part of this overload removed the logic for 0 width regions from DrawString. This does change the behaviour of the Rectangle version if called with a rect with width 0, all callers using that behaviour have been updated in this commit.
Using Rectangle/Size allowed simplifying the logic for certain calls where they could use DrawText alignment flags, previously this was manually aligning by calculating dimensions and offsetting the position. This also fixes #2169
Also includes a few instances where a temporary buffer was used to set the text to be drawn with unbounded sprintf calls, replaced those with snprintf as is recommended in modern C applications. Moving to C++ strings would be good in a future refactor.
2021-06-24 01:36:06 +02:00
Gleb Mazovetskiy
14218080b6
🚚 engine.h: Extract CelGetFrame and friends
2021-06-21 02:34:28 -07:00
Gleb Mazovetskiy
e40b1963f9
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
Gleb Mazovetskiy
f9f301b054
🚚 engine.h: Extract Point, Direction, clamp
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`engine.h` is getting quite bloated. Moves this code to their own files.
2021-06-21 01:36:20 -07:00
ephphatha
b478d8295c
Remove dead code, FreeText() is never called
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Given the program already lets the destructors get called naturally there's no need to explicitly call this function. Even if it was desirable to re-init the font data the old instances will be destroyed when the new instance is assigned to the optional.
2021-06-19 08:47:47 -07:00
Chance4us
608c231f46
Draw black drop shadow for automap ( #2090 )
2021-05-31 16:09:55 +02:00
Kalebe Alves
118efe8e6d
Use Point/SDL_Rect for control functions coordinate system
2021-05-28 19:57:16 +02:00
Kalebe Alves
0461529176
Move byte from engine.h
2021-05-27 16:04:27 +02:00
qndel
b1d74d2791
alt highlighting ( #2060 )
2021-05-25 23:47:29 +02:00
Anders Jenbo
6ce8f13751
Apply clang-tidy to more code and do some related cleanups
2021-05-24 05:27:06 +02:00
Gleb Mazovetskiy
b76f7656f3
🧹 LoadArt: BYTE -> uint8_t
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The change in include order necessitated a couple of other minor
cleanups, one in stubs.h and one in sdl2_to_1_2_backports.h
2021-05-23 18:45:01 +02:00
qndel
69b903743a
fix typos
2021-05-23 05:52:52 +02:00
qndel
faae9a65c7
fix typos ( #2038 )
2021-05-23 03:57:47 +02:00
Gleb Mazovetskiy
bb95e0c337
cl2_render: Use memset when rendering outline
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A minor cleanup that replaces the for-loop rendering for a fill run
with memsets.
2021-05-22 15:55:51 +02:00
Anders Jenbo
6acb49bea4
Render quest and menu text using common text rendering
2021-05-21 04:23:49 +02:00
Anders Jenbo
4c6ddc79a1
Clean up text render
2021-05-19 14:09:33 +02:00