Commit graph

325 commits

Author SHA1 Message Date
Juliano Leal Goncalves
bb61dfc68b ♻️ Reuse 'AutoPlaceItemInBelt' inside 'StoreAutoPlace' 2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
cae4461c39 ♻️ Reuse existing functions in place of 'SpecialAutoPlace' 2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
462acd9422 ♻️ Replace 'BOOL' macro with 'bool' type on 'AutoPlaceItemInInventorySlot' 2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
1c15e244b2 🚚 Rename 'AutoPlace' to 'AutoPlaceItemInInventorySlot' 2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
8e22f3a056 ♻️ Pass ItemStruct on inv AutoPlace function 2021-04-07 18:34:02 +02:00
Anders Jenbo
bfb3c11c2b 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
Anders Jenbo
630e507f63 🚚 Apply namespace 2021-04-06 15:21:25 +02:00
Juliano Leal Goncalves
bcf63dfc1a 🐛 Allow shift+click to equip weapons on monk 2021-04-04 04:47:25 +02:00
Anders Jenbo
ca2c2ba5e7 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
Anders Jenbo
2362ff82f7 Add black text color 2021-03-27 23:04:19 +01:00
Juliano Leal Goncalves
800dbce066 ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
Anders Jenbo
1d537e0a93 🚨 Add missing cases to most switches 2021-03-20 20:39:28 +01:00
Anders Jenbo
83e783a796 🔥 Remove ITYPE_FOOD (unused) 2021-03-20 20:39:28 +01:00
Gleb Mazovetskiy
70d1d633bd Get rid of SCREEN_X / SCREEN_Y
GlobalOutputBuffer() now returns a clipped subregion
2021-03-17 23:37:58 +01:00
Anders Jenbo
14074608be 🐛 Correct requirement line in stores
Fixes #1167
2021-03-13 09:19:58 +01:00
Gleb Mazovetskiy
cd59a1c323 Completely replace gpBuffer with CelOutputBuffer
`CelOutputBuffer` now contains an `SDL_Surface` and an `SDL_Rect`.

We now have access to SDL surface manipulation functions.

`gpBuffer` and `gpBufEnd` are completely gone 🧹

This results in some FPS loss (250 -> 195) recovered in a subsequent
commit.
2021-03-13 05:13:26 +01:00
Gleb Mazovetskiy
fd70879577 Migrate DrawSLine away from gpBuffer
Also applies bugfix
2021-03-13 02:26:11 +01:00
Anders Jenbo
e7ec90932a 💚 Expose AddStoreHoldRepair to the tests 2021-03-12 09:10:41 +01:00
Juliano Leal Goncalves
95ae8fd5c6 Autoequip items on purchase 2021-03-12 07:19:55 +01:00
Anders Jenbo
f16ebb349d 🐛 Fix broken text cursort after buying an item from Wirt 2021-03-12 07:15:06 +01:00
Anders Jenbo
ede55e0914 ♻️ Document variables in stores.cpp
This also fixes OOB when buying all items in a list
2021-03-12 07:14:44 +01:00
Anders Jenbo
37bdeb74db 🐛 Fix overflow in Qtalklist 2021-03-12 03:39:46 +01:00
Anders Jenbo
d6ec6395e0 ♻️ change QuestTalkData in to an array of _speech_id
This gets rid of casting QuestTalkData to DWORD/int in various parts of
the code.
2021-03-11 01:40:13 +01:00
Juliano Leal Goncalves
103cde53ff ♻️ Make options struct hierarchical 2021-03-10 10:11:42 +01:00
Yuri Pourre
2351bb368d
QoL: Fill mana when speaking with Adria (#1143) 2021-03-09 23:17:25 +01:00
Gleb Mazovetskiy
b43325028f Migrate CelDraw to CelDrawTo 2021-03-06 09:55:14 +01:00
Juliano Leal Goncalves
37466890e0 ♻️ Extract 'ItemStruct.isEmpty()' function 2021-03-05 03:52:11 +01:00
Anders Jenbo
037ef082b4 🐛 Correct position of dialog backgrounds
Fixes #1098
2021-03-03 20:08:14 +01:00
Gleb Mazovetskiy
d55a1c8a7d
Pass CelOutputBuffer to game text printing (#1095)
* Pass CelOutputBuffer to game text printing
* DrawHalfTransparentRectTo: minor cleanup
2021-03-03 18:20:24 +01:00
Gleb Mazovetskiy
83ce7c27af Enginify trans_rect
Moves `trans_rect` to `engine` as `DrawHalfTransparentRectTo` and makes
it operate on `CelOutputBuf`.
2021-03-03 12:07:07 +01:00
Juliano Leal Goncalves
3de338e5b6 ♻️ Pass item referece on SpecialAutoPlace
This simplifies and decouples the logic for determining the size of the
item from ambient variables and makes the function easier to use.
2021-02-28 02:22:33 +01:00
Juliano Leal Goncalves
c81a1efb55
Standardize colon alignment on text (#816) 2021-02-27 23:03:41 +01:00
Andi
df7ed584fd
biggest commit ever (#1060)
fixes leaving pepin
2021-02-26 18:52:40 +01:00
Anders Jenbo
f8f454c61d [diablo] Automatiacally recive healing from Pepin 2021-02-25 05:50:24 +01:00
Anders Jenbo
36a196389b Fix remaning basic compiler errors and warnings 2021-02-22 13:51:42 +01:00
pionere
f5c1079d6f eliminate unused code 2021-02-19 22:04:11 +01:00
pionere
d5a0fa8e85 get rid of a few warnings 2021-02-19 22:04:11 +01:00
qndel
ab9911064f unify checks for single and multiplayer 2021-02-18 22:32:01 +01:00
Anders Jenbo
c08a10e44b Unify calculation of gold icon 2021-02-18 20:52:07 +01:00
Juliano Goncalves
a6eb92c185 Remove item persistence from 'inv.SpecialAutoPlace'
The 'saveFlag' argument used for persisting the changes into the
inventory is never leveraged on this function: all existing consumers
provide 'FALSE'. It was probably a copy-paste leftover from the
standard 'AutoPlace'.
2021-02-17 19:12:51 +01:00
Anders Jenbo
8742249ac7 Correct rounding erros in repair costs calculation
Fixes #997
2021-02-12 20:29:29 +01:00
Juliano Goncalves
5d2af51d01 Preserve cursor position when using stores 2021-02-03 20:48:47 +01:00
qndel
c0f5749728 Fix RNG diverging during level generation depending on the code path
The consequences has mostly mitigated after wards, but this will make things make more sens when analysing the state of the code.
2021-02-01 06:44:16 +01:00
Anders Jenbo
c3b4b5193f Unify a chunk of Hellfire code 2021-01-18 03:25:52 +01:00
Anders Jenbo
f9aacc8704 Merge branch 'master' of github.com:diasurgical/devilution 2021-01-09 19:36:09 +01:00
Anders Jenbo
be917d43c2 Make diablo vegan frindly 2021-01-09 16:48:32 +01:00
Anders Jenbo
0c96e32f19 Unify all defines, enums and structs 2021-01-08 20:53:06 +01:00
Anders Jenbo
01590d3757 Merge a section of the Hellfire item and quest code 2021-01-07 02:29:06 +01:00
Anders Jenbo
5bdbf18902 Merge branch 'master' of github.com:diasurgical/devilution 2021-01-05 22:44:11 +01:00
Anders Jenbo
7aa7ee738d Clean up witchitem init 2021-01-02 23:05:11 +01:00