Jmgr
bbd39aa513
Replace sprintfs with strcpy for translatable strings
2021-05-21 01:02:45 +02:00
Jmgr
6e85cde978
Update format strings
2021-05-21 01:02:45 +02:00
Jmgr
0c27e756f7
Add fmt::format
2021-05-21 01:02:45 +02:00
Anders Jenbo
5745f099ba
♻️ Use Point for positions in msg.cpp functions
2021-04-29 21:36:31 +02:00
Anders Jenbo
bd515ac75d
♻️ Apply Point equality operator
2021-04-29 16:04:30 +02:00
John Törnblom
e0dddf508a
Add automatically translated string literals ( #1694 )
2021-04-25 18:14:58 +02:00
Anders Jenbo
2bd13451a1
♻️ Apply point positioning to all remaning entities
2021-04-25 01:25:48 +02:00
Anders Jenbo
e4cfad3196
♻️ Use points instead of individual fileds for player structure
2021-04-24 04:46:08 +02:00
qndel
ec74917cb4
class sounds cleanup
2021-04-20 23:35:16 +02:00
Anders Jenbo
373f28736f
🎨 Acceptable parts of modernize-*
2021-04-19 22:42:19 +02:00
Anders Jenbo
c89bd9c001
🚨 Fix remaning warnings for clang and gcc
2021-04-19 02:44:39 +02:00
Anders Jenbo
997c1dba55
🚚 Split up all.h in to proper header relations
2021-04-16 01:04:54 +02:00
Anders Jenbo
67a7ff98c5
🚨 Clean up compiler warnings
2021-04-16 01:04:54 +02:00
Yuri Pourre
ed1ddfdece
Exposes player id from multi_send_packet
2021-04-14 17:36:31 +02:00
Juliano Leal Goncalves
28ad9d43c5
🎨 Rename 'plr_class' enum to 'HeroClass'
...
Members were renamed as well for readability.
2021-04-12 20:00:53 +02:00
Juliano Leal Goncalves
7d95bfed39
♻️ Convert 'plr_class' to a scoped enumeration
2021-04-12 20:00:53 +02:00
Anders Jenbo
61244c4d93
♻️ Rearange and apply more enums
2021-04-10 05:24:01 +02:00
Anders Jenbo
20186e0370
🎨 Replace TRUE/FALSE with true/false
...
fix
Fix
fix
2021-04-09 15:13:02 +02:00
Anders Jenbo
93d42b62b8
♻️ Change BOOL to bool
2021-04-09 15:13:02 +02:00
Anders Jenbo
b1ffdca0a3
♻️ make better use of enums
2021-04-08 20:29:16 +02:00
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
2021-04-06 15:21:25 +02:00
Anders Jenbo
630e507f63
🚚 Apply namespace
2021-04-06 15:21:25 +02:00
Anders Jenbo
ca2c2ba5e7
🚨 Handle a bunch of warnings from CLang
2021-03-29 06:26:31 +02:00
Anders Jenbo
fbd86cd3c5
🎨 Mark noreturn functions as such
2021-03-26 02:24:32 +01:00
Gleb Mazovetskiy
7be943195e
Fix undefined debug_mode_key_j
2021-03-23 22:03:38 +01:00
Anders Jenbo
72ebba0591
🚩 Implement -j debug command
2021-03-23 20:33:23 +01:00
Andi
7368778cb2
Remove items dropping before entering level ( #1010 )
2021-03-06 10:57:29 +01:00
qndel
ab9911064f
unify checks for single and multiplayer
2021-02-18 22:32:01 +01:00
Anders Jenbo
9cd6bd96a9
[hellfire] Fix monster eating logic
...
- Nolonger drop health when not on normal difficulty
- Uniques will nolonger drop health
- All monsters heal at the same rate
2021-01-17 19:52:31 +01:00
Anders Jenbo
8c261d0966
Merge remaning clean Hellfire code paths
2021-01-09 19:04:31 +01:00
Anders Jenbo
01590d3757
Merge a section of the Hellfire item and quest code
2021-01-07 02:29:06 +01:00
Anders Jenbo
e609e170d0
Merge a large chunk of Hellfire the code paths
2021-01-06 08:07:20 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Anders Jenbo
38dbcf7641
Format source
2020-12-02 00:52:38 +01:00
Anders Jenbo
e073422ce7
Unify executable for Spawn and Retail
...
The game will now autodetect if it should run in shareware mode or full
retail based on the found mpq file. Additionally it can beforced in the
shareware mode with --spawn even if the retail data is found.
This simplifies a lot of the spagetty code and lets us better refactor,
also worth noteing is that we won't have to setup a secound set of build
tests.
2020-10-20 19:42:01 +02:00
Anders Jenbo
13258db968
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-13 23:51:12 +02:00
Anders Jenbo
3157885502
Correct shareware ifdefs
2020-10-13 07:42:35 +02:00
Anders Jenbo
2d6c1efeab
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-12 10:46:28 +02:00
Anders Jenbo
7e04c63977
Merge branch 'hellfire' of github.com:diasurgical/devilution
2020-10-11 23:53:07 +02:00
Anders Jenbo
f1a193e1e2
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-11 07:01:25 +02:00
pionere
92646a8950
townwarps count has nothing to do with MAX_PLRS
2020-10-11 06:41:11 +02:00
Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Anders Jenbo
c1b4d3d8b5
Copy documentation from sanctuary/notes
2020-07-06 05:43:25 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Anders Jenbo
659dc41aa5
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-26 22:10:34 +02:00
Anders Jenbo
3227fea5c0
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-26 21:44:34 +02:00
Anders Jenbo
7e45f8bcc8
More cleanups
2020-04-26 21:33:56 +02:00
Anders Jenbo
7108145a04
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-14 15:30:49 +02:00
Anders Jenbo
e6e0ebe15a
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-07 03:46:20 +02:00
Anders Jenbo
f1c216e688
Make player struct x/y fields match monster struct
2020-04-07 03:26:38 +02:00