Commit graph

48 commits

Author SHA1 Message Date
Anders Jenbo
ead99489b1 Reorder mainmenu.cpp 2020-11-03 03:53:09 +01:00
Anders Jenbo
3c3e9b0f63 [hellfire] mainmenu_multi_player 2020-10-18 06:04:35 +02:00
Anders Jenbo
ff49e662a0 [hellfire] mainmenu_single_player 2020-10-18 06:00:39 +02:00
Anders Jenbo
fd7a2a63b5 [hellfire] mainmenu_loop
UiMainMenuDialog UiSupportDialog have been disabled as to avoid having
to implement hellfireui.dll for now.
2020-10-18 05:44:07 +02:00
qndel
33a81f0921 [hellfire] mainmenu_play_intro 2020-10-12 09:03:31 +02:00
Anders Jenbo
659dc41aa5 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-26 22:10:34 +02:00
Anders Jenbo
7e45f8bcc8 More cleanups 2020-04-26 21:33:56 +02:00
Anders Jenbo
b040c04a18 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-04 07:56:06 +02:00
Anders Jenbo
0383f9abcd Add documentation to more files 2020-03-02 02:29:28 +01:00
Anders Jenbo
3c276a3cd3 Add documentation
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
7369deba1b Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-12-25 20:25:56 +01:00
Anders Jenbo
0c90ad0527 Set bool values TRUE/FALSE 2019-12-22 23:57:10 +01:00
Anders Jenbo
5fa0c5781b Backport cleanups from Hellfire branch 2019-12-15 06:14:57 +01:00
Anders Jenbo
195ac2a4a7 Apply music enums 2019-10-28 21:42:33 +01:00
galaxyhaxz
3a37b4fc0b Add music code+quest (#1575) 2019-09-08 22:01:35 +02:00
Anders Jenbo
d26fe48942 [hellfire] Correct player structure and related functions 2019-09-04 22:20:54 +02:00
Anders Jenbo
68d51e7d27 Implementing Spawned Shareware version 2019-08-12 16:04:20 +02:00
galaxyhaxz
905ad6efcd Fix version string 2019-07-24 10:12:11 +02:00
galaxyhaxz
484b17d259
Add Select Hero enum (#1330) 2019-07-23 20:41:32 -05:00
Anders Jenbo
32a51d17ca Align function signatures with PSX symbols
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo
0483a923c3 Add enum for dlgresults 2019-07-06 05:23:37 +02:00
Sergey Semushin
5f0fb73b8c Make mainmenu_create_hero bin exact (4 unused arguments added) 2019-05-05 23:33:28 +01:00
Anders Jenbo
c8301280c5 Clean up mainmenu.cpp 2019-05-02 00:16:46 +01:00
galaxyhaxz
540892ff9d Preliminary support for fixed header files 2019-04-21 17:20:38 +02:00
galaxyhaxz
4e01e03711 Cleanup default calling conventions 2019-04-09 12:04:00 +02:00
galaxyhaxz
5238265702
Implement assert support (#791) 2019-03-29 21:26:37 -05:00
Anders Jenbo
0cbf4b6065 Resolve argument nam for UiSelHeroMultDialog 2019-01-27 02:55:18 +01:00
Anders Jenbo
74e1d42f1c Clarify some variable names 2019-01-23 14:19:55 +01:00
Anders Jenbo
841f5af199 Compile effects.cpp and wave.cpp as C (#530)
* Correct SFileReadFile signature

* Compile as C

Source/effects.cpp
Source/wave.cpp

* Make diabloui.h C frindly
2018-12-30 19:22:40 +01:00
Anders Jenbo
b5f69dccdc C compatability from d-p (#519) 2018-12-29 17:54:22 +01:00
Anders Jenbo
4a62a7c678 Code style 2018-12-29 02:15:20 +01:00
galaxyhaxz
c302881060 Fix gszHero 2018-12-18 09:37:37 +01:00
Robin Eklind
4ee363b124 mainmenu_loop bin exact (#481)
* mainmenu_loop bin exact

Fixes #254.

* simplify mainmenu_loop, @galaxyhaxz cracked it
2018-11-27 09:33:46 +01:00
Anders Jenbo
9edeecb3bb Consisten use of structs 2018-11-26 14:19:27 +01:00
galaxyhaxz
c4c6572f06 Correct name diablo_init_menu 2018-11-10 01:39:28 +01:00
Anders Jenbo
b1f6d3698f Update style to use tabs 2018-10-25 22:53:04 +02:00
Anders Jenbo
87ef2f91e7 Format mostly cleaned files 2018-10-22 01:56:10 +02:00
Anders Jenbo
6c92a6ae94 Merge branch 'nightly' of github.com:diasurgical/devilution into gamemenu.cpp 2018-10-21 16:36:42 +02:00
Dennis Duda
bff845feb0 Updated _SNETUIDATA.selectnamecallback declaration
Updated _SNETUIDATA.selectnamecallback declaration for #329.
2018-10-21 13:13:15 +02:00
Anders Jenbo
cf4c110f41 Clean up mainmenu.cpp 2018-10-21 06:47:57 +02:00
galaxyhaxz
d7b008f585 mainmenu fix (#217) 2018-09-18 21:26:15 +02:00
Anders Jenbo
6de288a011 Set max players via const 2018-09-13 00:23:11 +02:00
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary (#200) 2018-09-09 15:40:23 -05:00
galaxyhaxz
503e5c1440
Names from DX SDK (#197) 2018-09-08 10:15:26 -05:00
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef (#28)
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz
bb01c6f084
Remove the "fear factor" (#21)
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz
dde68ff89e
Add files via upload 2018-06-06 21:25:54 -05:00