Commit graph

50 commits

Author SHA1 Message Date
Anders Jenbo
3c276a3cd3 Add documentation
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
f1616060e5 Document CL2 render functions 2020-02-15 17:06:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
qndel
f7a9005204 lighting_color_cycling cleanup 2019-12-21 13:41:58 +01:00
Gleb Mazovetskiy
a4a302c4ed Fix OOB in lighting.cpp 2019-11-04 21:27:57 +01:00
Anders Jenbo
3e7d352fde Format files 2019-10-21 20:04:14 +02:00
Robin Eklind
0a0fe4277c lighting: add X- and Y- axis to improve clarity of docs 2019-08-18 07:47:42 +02:00
Robin Eklind
1fe7d626e7 lighting: add docs for CrawlTable, remove TODO comment 2019-08-18 07:47:42 +02:00
Anders Jenbo
9d3ce818f0 Correct BOOLS 2019-07-21 19:11:11 +02:00
Anders Jenbo
55b5ce883d Clean up unformatted files 2019-07-08 04:28:31 +02:00
Anders Jenbo
32a51d17ca Align function signatures with PSX symbols
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo
565bb5aa7d Adust dFlag enums 2019-05-29 16:23:08 +01:00
Sergey Semushin
0878807e6e Fix min diff in AddVision. 2019-05-10 21:18:56 +01:00
galaxyhaxz
3b9ff3cc33 MakeLightTable 2019-05-06 09:54:25 +01:00
Anders Jenbo
d61b3e3b63 Clean up scrollrt.cpp 2019-05-02 00:16:46 +01:00
Anders Jenbo
3c1a8cf9b9 Clean up lighting.cpp 2019-05-02 00:16:46 +01:00
Anders Jenbo
55a0396f8f Clean up mem_free_dbg style 2019-04-22 13:22:57 +02:00
galaxyhaxz
540892ff9d Preliminary support for fixed header files 2019-04-21 17:20:38 +02:00
galaxyhaxz
25d9eb7410 ProcessVisionList 2019-04-11 11:47:39 -05:00
galaxyhaxz
4e01e03711 Cleanup default calling conventions 2019-04-09 12:04:00 +02:00
Anders Jenbo
d2174e3454 Apply code style 2019-04-05 21:54:45 +02:00
galaxyhaxz
26e9dcb6af Add enum 2019-04-02 18:11:56 -05:00
galaxyhaxz
30a48dbd14 Cleanupt lighting.cpp 2019-04-02 17:01:38 -05:00
galaxyhaxz
d879a325e1
Fix dTransVal and pLightTbl (#825) 2019-04-02 14:19:28 -05:00
galaxyhaxz
f6208e643c Add enums 2019-04-02 05:35:28 -05:00
galaxyhaxz
1b96fbfaae Cleanup lighting.cpp 2019-04-01 04:54:57 -05:00
galaxyhaxz
574dbd1aba Final ASM cleanups 2019-03-27 17:28:18 +01:00
Anders Jenbo
ae2630cc46 Mem free dbg (#685)
* FreeQuestText

* DRLG_FreeL2SP

* GetHall

* FreeGMenu

* FreeObjectGFX

* DRLG_FreeL1SP

* FreeControlPan

* FreeLightTable

* Clean up DRLG_LoadDiabQuads

* DRLG_FreeL4SP

* FreeInterface
2019-03-19 15:37:07 +09:00
Anders Jenbo
9b7da61dcf Auto format src 2019-01-13 18:55:59 +01:00
Anders Jenbo
ee014547b9 OFSUB fix 2019-01-06 03:21:21 +01:00
Anders Jenbo
4a62a7c678 Code style 2018-12-29 02:15:20 +01:00
Anders Jenbo
ab3a6208d2 Use "BOOLEAN" instead of "bool"
bool is not defined in C
2018-11-26 12:35:03 +01:00
Anders Jenbo
507d12082f Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
Anders Jenbo
c0fd7b65fe Correct some BOOL types 2018-11-04 20:13:51 +01:00
Anders Jenbo
b1f6d3698f Update style to use tabs 2018-10-25 22:53:04 +02:00
Anders Jenbo
6576954831 Clean up types used in gamemenu.cpp 2018-10-21 03:50:52 +02:00
Anders Jenbo
837119d581 Merge branch 'master' of github.com:diasurgical/devilution into nightly 2018-09-28 23:16:16 +02:00
nomdenom
4bb6bde99b Use sizeof() for memset()
I checked that the sizes do match. (+1 squashed commits)
2018-09-27 19:23:21 -07:00
Anders Jenbo
7da6f4d08a Clean up PM_DoDeath (#317)
* Clean up PM_DoDeath

* Add enum for dFlags
2018-09-24 08:13:48 +02:00
Robin Eklind
f1f032b4f4 Use BOOL for lightflag and light4flag 2018-09-17 21:49:53 +02:00
Anders Jenbo
3a0e40597b Clean up InitPlayer 2018-09-13 00:28:57 +02:00
galaxyhaxz
2a377ea876
Fix some struct names and lighting (#190) 2018-09-04 12:31:58 -05:00
galaxyhaxz
13126a90d6
Fix garbage structs, data in setmaps (#189) 2018-09-04 11:16:14 -05:00
galaxyhaxz
fa64b2148d
Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
Stephan Unverwerth
c8af0523ac refactor leveltype to use macros (#103) 2018-06-29 10:40:22 -05:00
galaxyhaxz
d03c56e844
Add debug lighting, add cmd line note (#61) 2018-06-23 12:19:49 -05:00
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef (#28)
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz
bb01c6f084
Remove the "fear factor" (#21)
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz
f98ee885ce
Fix white pixel glitch in light radius
How funny, just a simple signage issue :P
2018-06-15 20:48:12 -05:00
galaxyhaxz
dde68ff89e
Add files via upload 2018-06-06 21:25:54 -05:00