galaxyhaxz
c632e2d1d0
Names and bug fixes ( #1974 )
2020-03-12 04:32:53 +01:00
galaxyhaxz
71565b9c02
Several updates [enums+names] ( #2002 )
...
* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <mewmew@users.noreply.github.com>
Co-authored-by: Robin Eklind <mewmew@users.noreply.github.com>
2020-03-11 21:27:40 -05:00
Anders Jenbo
e7e51abd13
Document remaning functions in render related files
2020-02-16 04:01:52 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
2019-12-22 23:57:10 +01:00
galaxyhaxz
94a2f1e181
Nice huge commit
2019-11-04 15:30:43 -06:00
Anders Jenbo
92ab05ea13
Decompose more magic numbers
2019-10-26 00:24:55 +02:00
Anders Jenbo
86bf1fe0d5
Correct spelling
2019-10-21 19:54:32 +02:00
Anders Jenbo
2348c3a8fd
Documentations, enums and clean ups
2019-10-21 19:33:14 +02:00
Robin Eklind
e155a9423e
rename random to random_ to avoid collision with random in stdlib.h
...
Fixes #1813 .
2019-10-21 09:56:36 +02:00
Anders Jenbo
6597688eac
Rename cell functions
2019-10-13 13:31:56 +02:00
qndel
5fb15255a8
Apply enums to quests
2019-09-15 15:42:27 +02:00
Anders Jenbo
68d51e7d27
Implementing Spawned Shareware version
2019-08-12 16:04:20 +02:00
Anders Jenbo
3bc8ba66b0
Use defines for more screen geometry values
2019-07-20 17:10:49 +02:00
Anders Jenbo
55b5ce883d
Clean up unformatted files
2019-07-08 04:28:31 +02:00
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo
d2cb6a59e7
Apply scrollrt naming to town.cpp
2019-07-05 13:23:48 +02:00
Anders Jenbo
a7788ccddf
Format bin exact code
2019-06-17 04:55:41 +02:00
Manuel K
97c1edd3a0
Use BUFFER_WIDTH
2019-06-05 20:13:34 +02:00
Manuel K
df1d049ae3
Use SCREEN_Y
2019-06-02 18:08:09 +01:00
Manuel K
896933f55e
Replace magic number 352 with VIEWPORT_HEIGHT ( #1232 )
2019-06-02 17:51:33 +01:00
Anders Jenbo
565bb5aa7d
Adust dFlag enums
2019-05-29 16:23:08 +01:00
galaxyhaxz
31cbaed01e
fix name type
2019-05-22 08:30:59 +01:00
galaxyhaxz
a058790a41
Add unused special CEL for town
2019-05-22 08:30:59 +01:00
Anders Jenbo
6570a02386
Clean up town.cpp
2019-05-02 00:16:46 +01:00
galaxyhaxz
029b15f298
Fix type for Dungeon Micros
2019-04-26 03:17:06 +02:00
galaxyhaxz
777c517b8e
Change ASM macro
2019-04-22 02:23:12 -05:00
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
2019-04-21 17:20:38 +02:00
galaxyhaxz
740e91e881
rename screen_y_times_768
2019-04-19 04:05:55 +02:00
Robin Eklind
6d49faba3e
StartQuestlog bin exact. Also, fix type of questlog
2019-04-13 14:21:04 +02:00
galaxyhaxz
4e01e03711
Cleanup default calling conventions
2019-04-09 12:04:00 +02:00
Robin Eklind
018c81d5aa
Merge pull request #832 from AJenbo/StartGoldDrop
...
Clean up inv.cpp
2019-04-08 17:10:23 +09:00
Anders Jenbo
d2174e3454
Apply code style
2019-04-05 21:54:45 +02:00
Anders Jenbo
69ad8b63e0
Clean up StartGoldDrop
2019-04-05 16:44:04 +02:00
Anders Jenbo
736181aa72
Fix warnings
2019-04-05 15:09:53 +02:00
galaxyhaxz
d879a325e1
Fix dTransVal and pLightTbl ( #825 )
2019-04-02 14:19:28 -05:00
Anders Jenbo
770754f1ab
Apply enums to scrollrt and town
2019-03-27 15:36:05 +01:00
galaxyhaxz
09c2d8c696
Cleanup Town.cpp+scrollrt
2019-03-27 15:14:03 +01:00
galaxyhaxz
53894e43ba
Cleanup town.cpp
2019-03-25 00:58:47 +01:00
galaxyhaxz
a29c75a3a2
Fix a few func/var names ( #731 )
2019-03-24 05:54:44 -05:00
galaxyhaxz
9afd45cbea
Fix crash in draw town ( #692 )
2019-03-20 00:48:36 +09:00
galaxyhaxz
1f809e5b31
Cleanup T_Fill Tile/Sector ( #673 )
2019-03-18 22:29:49 +09:00
galaxyhaxz
befd52c003
Fix type for 'gpBuffer' ( #672 )
2019-03-18 22:28:38 +09:00
galaxyhaxz
068f19d523
Cleanup town_clear_x_buf ( #669 )
2019-03-17 20:56:38 -05:00
galaxyhaxz
0bb9f666b3
Clean remaining .CEL functions ( #657 )
2019-03-17 15:56:53 -05:00
galaxyhaxz
9e4885a955
Cleanup CL2 functions ( #656 )
2019-03-15 21:56:04 -05:00
galaxyhaxz
81f3f5daa2
Cleaning Engine CEL functions ( #652 )
...
* Cleaning Engine CEL functions
* Fix C functions
2019-03-14 10:47:39 +09:00
Anders Jenbo
9358465bb5
AddMissile bin exact ( #621 )
...
* AddMissile bin exact
* Clean up bools
2019-03-11 23:59:26 +01:00
Anders Jenbo
6d5c9619a7
Clean up town_draw_town_all ( #544 )
...
* Clean up town_draw_town_all
* Clean up town_draw_e_flag
* Clean up InitPlayerLoc
* Fix VS 2015 builds
* Clean up gendung_get_dpiece_num_from_coord
* Clean up town_draw_clipped_e_flag
* Clean up town_draw_clipped_e_flag_2
* Remove HIDWORD() as it is now unused
2019-01-06 01:36:59 +01:00
Anders Jenbo
4a62a7c678
Code style
2018-12-29 02:15:20 +01:00