Commit graph

15 commits

Author SHA1 Message Date
Anders Jenbo
9a04787577 Make all objects and monsters avalible to .dun levels 2020-06-21 15:14:10 +02:00
Anders Jenbo
7108145a04 Merge branch 'master' of github.com:diasurgical/devilution 2020-04-14 15:30:49 +02:00
Anders Jenbo
10be0c66e0
Correct ObjTypeConv 2020-04-13 20:32:05 +02:00
Anders Jenbo
8c3ec91232 Use enums in the ObjTypeConv map 2020-04-13 19:36:07 +02:00
Anders Jenbo
3c5982083f Merge branch 'master' of github.com:diasurgical/devilution 2020-04-06 12:05:13 +02:00
Anders Jenbo
054458845a Fix CLang builds
Possibly the type of ObjDataStruct should be changed to byte
2020-04-06 10:45:05 +02:00
Anders Jenbo
a291939a7d Value types 2020-04-06 05:43:20 +02:00
Anders Jenbo
187a021b30
More documentation from sanctuary/notes (#2026) 2020-03-30 11:31:36 +02:00
Anders Jenbo
48d0589db6 Correct line change in objdat.cpp 2020-03-07 16:38:49 +01:00
Anders Jenbo
d6f70c56ce Format files 2020-03-01 22:48:17 +01:00
Anders Jenbo
25993b4043 Merge branch 'master' of github.com:diasurgical/devilution 2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
c1f9e8293e Correct new line encoding
_asm.cpp and _render.cpp is still incorrectly encoded
2019-07-06 16:48:37 +02:00
Anders Jenbo
a46ef68b2c Merge branch 'master' of github.com:diasurgical/devilution 2019-04-29 02:29:39 +02:00
galaxyhaxz
610580625e Split data from files 2019-04-29 01:40:44 +02:00