galaxyhaxz
d879a325e1
Fix dTransVal and pLightTbl ( #825 )
2019-04-02 14:19:28 -05:00
galaxyhaxz
8f2495c117
scrollrt_draw_dungeon - WIP ( #773 )
2019-04-02 11:16:23 -05:00
galaxyhaxz
5238265702
Implement assert support ( #791 )
2019-03-29 21:26:37 -05:00
galaxyhaxz
5ddb46fabe
More Scrollrt cleanups
2019-03-28 01:58:28 -05:00
galaxyhaxz
f5c3ae93d3
Cleanup DrawMain
2019-03-27 17:32:55 +01:00
galaxyhaxz
574dbd1aba
Final ASM cleanups
2019-03-27 17:28:18 +01:00
Anders Jenbo
0a142104bc
Remove missleading notes
2019-03-27 15:42:45 +01:00
Anders Jenbo
770754f1ab
Apply enums to scrollrt and town
2019-03-27 15:36:05 +01:00
galaxyhaxz
09c2d8c696
Cleanup Town.cpp+scrollrt
2019-03-27 15:14:03 +01:00
galaxyhaxz
ad29107486
Cleanup scrollrt.cpp ( #742 )
2019-03-26 08:20:24 -05:00
galaxyhaxz
a29c75a3a2
Fix a few func/var names ( #731 )
2019-03-24 05:54:44 -05:00
galaxyhaxz
befd52c003
Fix type for 'gpBuffer' ( #672 )
2019-03-18 22:28:38 +09:00
galaxyhaxz
0bb9f666b3
Clean remaining .CEL functions ( #657 )
2019-03-17 15:56:53 -05:00
galaxyhaxz
9e4885a955
Cleanup CL2 functions ( #656 )
2019-03-15 21:56:04 -05:00
galaxyhaxz
81f3f5daa2
Cleaning Engine CEL functions ( #652 )
...
* Cleaning Engine CEL functions
* Fix C functions
2019-03-14 10:47:39 +09:00
galaxyhaxz
94ce27302d
Bunch of cleanups ( #629 )
2019-03-12 11:13:40 +09:00
Anders Jenbo
9358465bb5
AddMissile bin exact ( #621 )
...
* AddMissile bin exact
* Clean up bools
2019-03-11 23:59:26 +01:00
Anders Jenbo
9b7da61dcf
Auto format src
2019-01-13 18:55:59 +01:00
Anders Jenbo
6d5c9619a7
Clean up town_draw_town_all ( #544 )
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* Clean up town_draw_town_all
* Clean up town_draw_e_flag
* Clean up InitPlayerLoc
* Fix VS 2015 builds
* Clean up gendung_get_dpiece_num_from_coord
* Clean up town_draw_clipped_e_flag
* Clean up town_draw_clipped_e_flag_2
* Remove HIDWORD() as it is now unused
2019-01-06 01:36:59 +01:00
Anders Jenbo
fd2a45ff9a
Engine.cpp ( #548 )
...
* Clean up DiabloAllocPtr
* Clean up mem_free_dbg
* Clean up GetDirection
* Clean up PlayInGameMovie
* 18 directions
2019-01-03 02:29:31 +01:00
galaxyhaxz
b048cac4fe
InitAutomap+ScrollView ( #545 )
2019-01-02 12:38:40 +01:00
Anders Jenbo
86018b174b
Make DirecX usage C compatible
2018-12-31 03:17:08 +01:00
Anders Jenbo
024d99fc9e
C compatability from s ( #521 )
2018-12-29 21:15:33 +01:00
Anders Jenbo
4a62a7c678
Code style
2018-12-29 02:15:20 +01:00
Anders Jenbo
f33898648e
Correct MonsterData width property
2018-12-07 23:54:39 +01:00
Anders Jenbo
ab3a6208d2
Use "BOOLEAN" instead of "bool"
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bool is not defined in C
2018-11-26 12:35:03 +01:00
Anders Jenbo
507d12082f
Use MAXDUR* in most instances
2018-11-04 22:27:26 +01:00
Anders Jenbo
e340ce2241
Monster.cpp ( #442 )
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* Clean M_UpdateLeader
* Clean up M_DoRSpAttack
* Add definition for mFlags
Fixes #416
2018-10-27 20:47:43 +02:00
Anders Jenbo
b1f6d3698f
Update style to use tabs
2018-10-25 22:53:04 +02:00
Anders Jenbo
6c92a6ae94
Merge branch 'nightly' of github.com:diasurgical/devilution into gamemenu.cpp
2018-10-21 16:36:42 +02:00
Anders Jenbo
b1b80c957a
Clean up dx_create_back_buffer
2018-10-21 16:13:29 +02:00
Anders Jenbo
6576954831
Clean up types used in gamemenu.cpp
2018-10-21 03:50:52 +02:00
Anders Jenbo
456d651f55
Clean up more bools related to sound.cpp
2018-10-18 20:32:44 +02:00
Anders Jenbo
f80de53b14
_iMagical enum ( #393 )
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* _iMagical enum
* Color enum
2018-10-11 08:39:17 +02:00
Anders Jenbo
96ab38730f
Control.cpp ( #396 )
...
* Clean up ToggleSpell
* Clean up DrawLifeFlask and UpdateLifeFlask
* Clean up DrawManaFlaskm, control_update_life_mana and UpdateManaFlask
* Clean up CheckSBook
* Clean up DoSpeedBook
* Decompose magic numbers
* Clean up GetSBookTrans
* Apply spell_type
* Slight clean up of DrawSpellList
This improves the bin diff a little bit but more importantly gets rid of
_p*Spells[] usage in control.cpp
2018-10-11 08:37:14 +02:00
Robin Eklind
3103da7f1d
Add missing arg to j_lock_buf_priv and j_unlock_buf_priv ( #374 )
2018-10-06 14:42:52 +02:00
Anders Jenbo
7da6f4d08a
Clean up PM_DoDeath ( #317 )
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* Clean up PM_DoDeath
* Add enum for dFlags
2018-09-24 08:13:48 +02:00
Anders Jenbo
e05679b1c9
Clean up ProcessPlayers ( #319 )
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* Clean up ProcessPlayers
* Change drawhpflag and drawmanaflag to BOOL
2018-09-23 09:38:34 +02:00
Andrew Dunstan
aedf7555d1
Remove A suffix from all string-related win32 API function names
2018-09-16 02:52:51 +10:00
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary ( #200 )
2018-09-09 15:40:23 -05:00
galaxyhaxz
503e5c1440
Names from DX SDK ( #197 )
2018-09-08 10:15:26 -05:00
galaxyhaxz
2a377ea876
Fix some struct names and lighting ( #190 )
2018-09-04 12:31:58 -05:00
galaxyhaxz
d991f63b16
Fix type of screen_buf_end ( #184 )
2018-08-27 22:16:26 -05:00
galaxyhaxz
b62d9c72c4
Update scrollrt.cpp
2018-08-26 19:01:55 -05:00
galaxyhaxz
5ed2336e90
Fix types of animation data ( #176 )
2018-08-22 23:15:16 -05:00
galaxyhaxz
5ff8756116
Fix junk ( #174 )
2018-08-21 23:58:17 -05:00
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
2018-08-15 22:13:15 -05:00
galaxyhaxz
775ae59e18
Fix function signatures and others ( #158 )
...
Fix InitObjects, themes.cpp, names
2018-08-12 18:32:48 -05:00
galaxyhaxz
472de22f81
Annotated and fixed World.cpp ( #129 )
2018-07-07 22:55:56 -05:00
Stephan Unverwerth
c8af0523ac
refactor leveltype to use macros ( #103 )
2018-06-29 10:40:22 -05:00