Commit graph

19 commits

Author SHA1 Message Date
Anders Jenbo
7771a08d03 Translatable mainpanel 2021-09-19 07:21:52 +02:00
Anders Jenbo
7169882b1f Implement new font rendering 2021-09-12 01:37:28 +02:00
ephphatha
0575716eac Rename UiFlags members to group related options 2021-07-31 20:22:40 +02:00
ephphatha
4ad53232a0 Convert the UiFlags enum to a scoped enum type
Replace operator&& with named function
2021-07-31 20:22:40 +02:00
ephphatha
b680e3fef1 Align end comment markers for doxygen comments
Including a bunch from previous PRs (since I was responsible for the broken formatting for most 😓)
2021-07-09 18:00:15 +02:00
Gleb Mazovetskiy
cb0dae8590 🚚 Rename CelOutputBuf to Surface and extract 2021-07-03 05:33:32 -07:00
Juliano Leal Goncalves
cbb84199c2 ♻️ Replace Point addition with 'Point + Displacement' 2021-06-28 20:37:44 -07:00
Andrew James
60a47caf1b
Refactor Draw* functions to use Rectangle and Point types
Added overload for DrawString taking a Point to avoid creating a rect for callers which only use position. This also documents the way DrawString operates when passed a clipping rectangle with a dimension of 0.
As part of this overload removed the logic for 0 width regions from DrawString. This does change the behaviour of the Rectangle version if called with a rect with width 0, all callers using that behaviour have been updated in this commit.

Using Rectangle/Size allowed simplifying the logic for certain calls where they could use DrawText alignment flags, previously this was manually aligning by calculating dimensions and offsetting the position. This also fixes #2169

Also includes a few instances where a temporary buffer was used to set the text to be drawn with unbounded sprintf calls, replaced those with snprintf as is recommended in modern C applications. Moving to C++ strings would be good in a future refactor.
2021-06-24 01:36:06 +02:00
Anders Jenbo
6ce8f13751 Apply clang-tidy to more code and do some related cleanups 2021-05-24 05:27:06 +02:00
Gleb Mazovetskiy
4cd1fd9b72 🐞 Fix controller modifier hints
Fixes a regression introduced in #1897

Reverts the layout calculation changes from that PR and simply adapts
the previous code to the `DrawString` API
2021-05-13 13:29:50 +02:00
Anders Jenbo
72598865cc ♻️Replace PrintGameStr with DrawString 2021-05-08 18:48:19 +02:00
Anders Jenbo
68923c6c33 Generic game text render function
This should gradually replace all the direct rendering of game texts
throughout the code. The interface is made to closly mirror that of the
art fonts as that is what will eventually be used for rendering Unicode
fonts both in the menus and ingame.

fixup!  Generic game text render function
2021-05-08 18:48:19 +02:00
Mathieu Maret
f4ef9de2e6 Fix Control Hit Translation 2021-05-01 19:31:25 +02:00
Anders Jenbo
48dbb47d70 🌐 Apply static translations 2021-04-29 01:21:28 +02:00
Anders Jenbo
b69d18f12d 🌐 Enable translation of all remaning strings 2021-04-25 21:32:41 +02:00
Anders Jenbo
cc164985a3 🎨 Correct type checks in src sub-folder 2021-04-22 20:33:24 +02:00
Anders Jenbo
2969b80163 🎨 Run readability-identifier-naming on all src sub-folders 2021-04-22 03:53:35 +02:00
Anders Jenbo
d024f79b0e 🧹 performance-unnecessary-value-param 2021-04-22 00:08:19 +02:00
Anders Jenbo
8c821e98d3 🚚 Restructure files 2021-04-16 03:57:22 +02:00
Renamed from SourceX/controls/modifier_hints.cpp (Browse further)