thebigMuh
ad8f342db0
Adding constness
2021-04-26 23:30:02 +02:00
John Törnblom
e0dddf508a
Add automatically translated string literals ( #1694 )
2021-04-25 18:14:58 +02:00
Anders Jenbo
f77c52941a
♻️ Make GetDirection take Points instead of ints
2021-04-25 02:25:52 +02:00
Anders Jenbo
2bd13451a1
♻️ Apply point positioning to all remaning entities
2021-04-25 01:25:48 +02:00
Anders Jenbo
e4cfad3196
♻️ Use points instead of individual fileds for player structure
2021-04-24 04:46:08 +02:00
Anders Jenbo
d99522b9a5
♻️ Clean up direction related code
2021-04-23 17:39:18 +02:00
Anders Jenbo
4b4d757514
🐛 Update drop position
2021-04-23 16:11:50 +02:00
Anders Jenbo
f20828706e
♻️ Deduplicate PutItem
2021-04-23 04:53:46 +02:00
Anders Jenbo
a32ac83090
🎨 cleanup trivial trype comparisons
2021-04-23 02:48:25 +02:00
Anders Jenbo
1e3ed903be
🎨 strip redundant else
2021-04-22 00:39:48 +02:00
Anders Jenbo
d024f79b0e
🧹 performance-unnecessary-value-param
2021-04-22 00:08:19 +02:00
Jmgr
1d84156509
Simplify bitshift divisions/multiplications
2021-04-21 05:31:17 +02:00
qndel
ec74917cb4
class sounds cleanup
2021-04-20 23:35:16 +02:00
Anders Jenbo
373f28736f
🎨 Acceptable parts of modernize-*
2021-04-19 22:42:19 +02:00
Anders Jenbo
bb4e1960e7
🎨 modernize-use-nullptr
2021-04-19 16:02:05 +02:00
Anders Jenbo
c89bd9c001
🚨 Fix remaning warnings for clang and gcc
2021-04-19 02:44:39 +02:00
Anders Jenbo
5fdb9ce459
🎨 Format code
2021-04-19 00:37:33 +02:00
Gleb Mazovetskiy
95946e3a7c
🧹 Cleanup unused variables ( #1584 )
...
Fixes `unused-variable` and `unused-but-set-variable` compiler warnings.
2021-04-18 18:15:47 +02:00
Juliano Leal Goncalves
0df491eeac
🐛 Ensure picked up items on the ground are removed
2021-04-16 06:44:05 +02:00
qndel
d8444ed695
Clean DrawInvBelt + outline colors
...
* fix right hand items
2021-04-16 02:17:28 +02:00
Anders Jenbo
997c1dba55
🚚 Split up all.h in to proper header relations
2021-04-16 01:04:54 +02:00
FluffyQuack
051ac249db
🐮 Fixed a legacy bug causing network desync if a player tries to swap sword+shield with a two-handed weapon without sufficient inventory space.
2021-04-16 00:35:21 +02:00
qndel
edda16cb47
DrawInv cleanup ( #1306 )
2021-04-15 21:02:42 +02:00
FluffyQuack
7c5646a475
Rewrote two identical code snippets in inv.cpp into one function. ( #1528 )
2021-04-14 16:40:08 +02:00
FluffyQuack
8365998b49
🐮 Slightly altered RemoveInvItem() so a mostly identical code snippet could be replaced with a call to that function. Also added some documentation to the function.
2021-04-14 07:46:54 +02:00
Anders Jenbo
177373d674
Merge branch '1.2'
2021-04-13 04:35:24 +02:00
Juliano Leal Goncalves
8cf972e843
♻️ Move 'HeroClass::ClassCount' to external tracking template
...
This eliminates the problem where the compiler complains we are not handling all enumeration values by moving the "hack" counting member into somewhere else external to the enum.
2021-04-12 20:55:33 +02:00
Juliano Leal Goncalves
28ad9d43c5
🎨 Rename 'plr_class' enum to 'HeroClass'
...
Members were renamed as well for readability.
2021-04-12 20:00:53 +02:00
Juliano Leal Goncalves
7d95bfed39
♻️ Convert 'plr_class' to a scoped enumeration
2021-04-12 20:00:53 +02:00
Austin Wagner
1b5b8e3ef1
Fix manual gold stacking when max is modified
...
Affects dragging and dropping gold in inventory and gaining gold via
purchases when the Auric Amulet is equipped
2021-04-12 17:56:03 +02:00
Anders Jenbo
eb45544f84
🐛 Fix gold pickup still working the old way in Diablo
2021-04-12 17:28:32 +02:00
Austin Wagner
c46d31c993
Fix manual gold stacking when max is modified
...
Affects dragging and dropping gold in inventory and gaining gold via
purchases when the Auric Amulet is equipped
2021-04-12 10:41:11 +02:00
Anders Jenbo
61244c4d93
♻️ Rearange and apply more enums
2021-04-10 05:24:01 +02:00
Anders Jenbo
4f8b5e2f5f
🎨 Correct style of true comparisons
2021-04-09 15:13:02 +02:00
Anders Jenbo
20186e0370
🎨 Replace TRUE/FALSE with true/false
...
fix
Fix
fix
2021-04-09 15:13:02 +02:00
Anders Jenbo
93d42b62b8
♻️ Change BOOL to bool
2021-04-09 15:13:02 +02:00
Anders Jenbo
af96de4038
♻️ Move a large part of enums to there respective headers
2021-04-08 19:20:55 +02:00
Juliano Leal Goncalves
b9e19fe84f
♻️ Simplify adding items to inventory by reusing 'AutoPlaceItemInInventory'
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
da18b0f97b
♻️ Reuse 'AutoPlaceItemInInventory' inside 'StoreAutoPlace'
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
0b8a35f4b0
🔥 Remove now useless 'SpecialAutoPlace' function
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
cae4461c39
♻️ Reuse existing functions in place of 'SpecialAutoPlace'
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
7430109f7e
💡 Add proper comments to 'AutoPlaceItemInInventorySlot'
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
1bc44bc969
🎨 Rename 'AutoPlaceItemInInventorySlot' arguments for readability/consistency
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
462acd9422
♻️ Replace 'BOOL' macro with 'bool' type on 'AutoPlaceItemInInventorySlot'
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
1c15e244b2
🚚 Rename 'AutoPlace' to 'AutoPlaceItemInInventorySlot'
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
e33ea53086
♻️ Pass ItemStruct on inv AutoGetItem function
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
3b015085de
♻️ Pass ItemStruct on item RespawnItem function
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
b5a89578f0
♻️ Pass ItemStruct on inv InvGetItem function
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
01606ea4df
♻️ Pass ItemStruct on inv CleanupItems function
2021-04-07 18:34:02 +02:00
Juliano Leal Goncalves
8e22f3a056
♻️ Pass ItemStruct on inv AutoPlace function
2021-04-07 18:34:02 +02:00