devilutionX/Source/DiabloUI/dialogs.h
2021-10-13 03:51:52 +02:00

12 lines
353 B
C++

#pragma once
#include <cstddef>
#include "DiabloUI/ui_item.h"
namespace devilution {
void UiErrorOkDialog(const char *text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind);
void UiErrorOkDialog(const char *caption, const char *text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind);
} // namespace devilution