devilutionX/Source/utils/console.h
Gleb Mazovetskiy 4d10642b3d 🧹 Add and use a DVL_ALWAYS_INLINE macro
Also moves attribute macros out of miniwin into a new header.
2021-05-13 01:54:27 +02:00

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C++

#pragma once
#include <cstdarg>
#include <cstddef>
#include "utils/attributes.h"
namespace devilution {
void printInConsole(const char *fmt, ...) DVL_PRINTF_ATTRIBUTE(1, 2);
void printInConsoleV(const char *fmt, std::va_list ap) DVL_PRINTF_ATTRIBUTE(1, 0);
} // namespace devilution