devilutionX/Source/setmaps.h
ephphatha e25d287ba9 Move SetObjMapRange to a member function
Due to the way this function is used it was easiest to also change ObjIndex to return a reference to the object instead of the index. Also added an explicit conversion from Size to Displacement to make one of the uses slightly cleaner to express.
2021-07-10 19:11:30 -07:00

26 lines
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C++

/**
* @file setmaps.cpp
*
* Interface of functionality for the special quest dungeons.
*/
#pragma once
#include "engine.h"
#include "engine/point.hpp"
#include "objects.h"
namespace devilution {
/**
* @brief Find an object given a point in map coordinates
*
* @param position The map coordinate to test
* @return A reference to the object
*/
ObjectStruct &ObjectAtPosition(Point position);
void LoadSetMap();
/* rdata */
extern const char *const QuestLevelNames[];
} // namespace devilution