devilutionX/Source/spells.h
2019-04-09 12:04:00 +02:00

17 lines
474 B
C

//HEADER_GOES_HERE
#ifndef __SPELLS_H__
#define __SPELLS_H__
int GetManaAmount(int id, int sn);
void UseMana(int id, int sn);
BOOL CheckSpell(int id, int sn, BYTE st, BOOL manaonly);
void CastSpell(int id, int spl, int sx, int sy, int dx, int dy, BOOL caster, int spllvl);
void DoResurrect(int pnum, int rid);
void PlacePlayer(int pnum);
void DoHealOther(int pnum, int rid);
/* rdata */
extern SpellData spelldata[MAX_SPELLS];
#endif /* __SPELLS_H__ */