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controls
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Assign ctrl to drop items
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2021-09-29 18:15:26 +02:00 |
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DiabloUI
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Fix a couple of noisy MSVC warnings
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2021-09-30 18:16:31 +02:00 |
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dvlnet
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Remove call to zts_stop() to prevent race condition during application shutdown
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2021-09-30 03:04:45 +02:00 |
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engine
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WordWrapString: Also break on , U+FF0C (FULLWIDTH COMMA)
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2021-10-01 10:29:03 +02:00 |
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miniwin
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Assign ctrl to drop items
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2021-09-29 18:15:26 +02:00 |
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panels
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |
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platform
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Move existing touch control logic to Vita platform
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2021-09-16 19:25:31 +02:00 |
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qol
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Fix compiler warnings
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2021-09-23 19:06:37 +02:00 |
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storm
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Free dvlnet resources when game is shutting down
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2021-10-01 06:52:16 +02:00 |
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utils
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |
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.clang-format
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.clang-tidy
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appfat.cpp
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documenation cleanup: appfat
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2021-08-30 13:51:42 +02:00 |
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appfat.h
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Replace TTF with PCX font
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2021-09-29 18:13:48 +02:00 |
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automap.cpp
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improve southeast arrow
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2021-10-01 12:44:11 +02:00 |
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automap.h
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capture.cpp
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✨ Implement new font rendering
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2021-09-12 01:37:28 +02:00 |
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capture.h
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format fix : capture.h
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2021-08-30 13:51:42 +02:00 |
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codec.cpp
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codec.h
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control.cpp
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |
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control.h
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SDL1 Unicode input support
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2021-09-24 03:03:58 +02:00 |
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cursor.cpp
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Tracking: Use BFLAG_LIT instead of BFLAG_VISIBLE (like cursor and drawing logic)
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2021-09-28 01:17:58 +02:00 |
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cursor.h
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♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition'
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2021-08-30 06:45:51 +02:00 |
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dead.cpp
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Use scoped enum for Direction
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2021-09-12 02:27:47 +02:00 |
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dead.h
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🚚 Rename 'Dead' concept to 'Corpse' everywhere (#2808)
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2021-09-06 12:49:00 +02:00 |
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debug.cpp
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Fix buffer overflow when sending game messages as chat
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2021-09-25 09:06:25 +02:00 |
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debug.h
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Introduce playerinfo debug command and remove d hotkey
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2021-09-17 21:05:31 +02:00 |
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devilutionx.exe.manifest
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diablo.cpp
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Unassign left ctrl to toggle item highlight
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2021-09-29 18:15:26 +02:00 |
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diablo.h
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Replace TTF with PCX font
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2021-09-29 18:13:48 +02:00 |
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doom.cpp
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doom.h
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drlg_l1.cpp
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♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
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2021-09-06 00:31:25 +02:00 |
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drlg_l1.h
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drlg_l2.cpp
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Simplify PlaceMiniSetRandom
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2021-09-07 00:57:01 +02:00 |
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drlg_l2.h
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drlg_l3.cpp
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♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
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2021-09-06 00:31:25 +02:00 |
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drlg_l3.h
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drlg_l4.cpp
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♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
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2021-09-06 00:31:25 +02:00 |
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drlg_l4.h
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dthread.cpp
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dthread.h
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dx.cpp
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Hardware rendering for the virtual gamepad
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2021-09-22 00:32:17 +02:00 |
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dx.h
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Don't free PalSurface when it was obtained from SDL_GetVideoSurface
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2021-09-13 23:07:04 +02:00 |
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effects.cpp
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🚚 Rename 'MonsterData' global to 'MonstersData'
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2021-09-02 21:57:50 +02:00 |
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effects.h
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Restore original Warrior death sound
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2021-10-01 06:50:57 +02:00 |
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effects_stubs.cpp
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Minimize impact of NOSOUND
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2021-08-30 10:57:59 +02:00 |
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encrypt.cpp
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encrypt.h
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engine.cpp
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Use scoped enum for Direction
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2021-09-12 02:27:47 +02:00 |
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engine.h
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error.cpp
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |
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error.h
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Enable multiline DiabloMsg and use it in debug.cpp
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2021-08-26 08:28:46 +02:00 |
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gamemenu.cpp
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Minimize impact of NOSOUND
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2021-08-30 10:57:59 +02:00 |
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gamemenu.h
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gendung.cpp
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Validate CMD_SYNCDATA (#2968)
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2021-09-30 15:38:10 +02:00 |
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gendung.h
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Validate additional network messages
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2021-10-06 21:47:03 +02:00 |
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gmenu.cpp
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Translatable mainpanel
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2021-09-19 07:21:52 +02:00 |
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gmenu.h
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documentation cleanup: gmenu
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2021-08-30 13:51:42 +02:00 |
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help.cpp
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |
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help.h
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hwcursor.cpp
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Make Palette a unique ptr
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2021-09-13 23:07:04 +02:00 |
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hwcursor.hpp
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init.cpp
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Load font file from devilutionx.mpq
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2021-09-30 09:48:15 +02:00 |
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init.h
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interfac.cpp
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Add widscreen cutstart
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2021-09-12 01:37:28 +02:00 |
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interfac.h
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Validate 2 more network messages
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2021-10-05 10:46:03 +02:00 |
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inv.cpp
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Validate additional network messages
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2021-10-06 21:47:03 +02:00 |
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inv.h
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Validate additional network messages
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2021-10-06 21:47:03 +02:00 |
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inv_iterators.hpp
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Refactor: Use item iterators for scroll checks
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2021-09-24 01:56:44 +01:00 |
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itemdat.cpp
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fix helm of sprits name
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2021-09-22 21:19:44 +02:00 |
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itemdat.h
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Correct name of IPL_LASTDIABLO
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2021-09-23 10:20:54 +02:00 |
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items.cpp
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Correct name generation of staffs
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2021-10-06 08:49:24 +02:00 |
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items.h
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Faster and better debug unique drop
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2021-09-24 16:03:19 +02:00 |
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lighting.cpp
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Move CrawlNum to CrawlTable and make it extern visible
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2021-09-11 14:41:30 +02:00 |
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lighting.h
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Move CrawlNum to CrawlTable and make it extern visible
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2021-09-11 14:41:30 +02:00 |
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loadsave.cpp
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Correct name of IPL_LASTDIABLO
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2021-09-23 10:20:54 +02:00 |
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loadsave.h
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Move documentation from implementations to declarations
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2021-09-14 09:55:55 +02:00 |
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main.cpp
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menu.cpp
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Clean up some players references
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2021-08-30 03:26:17 +02:00 |
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menu.h
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minitext.cpp
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |
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minitext.h
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Move documentation from implementations to declarations
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2021-09-14 09:55:55 +02:00 |
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misdat.cpp
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Move Init/FreeMissileGFX functions alongside MissileSpriteData array definition
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2021-09-07 01:09:51 +02:00 |
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misdat.h
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Move Init/FreeMissileGFX functions alongside MissileSpriteData array definition
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2021-09-07 01:09:51 +02:00 |
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missiles.cpp
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make lightning trap hit multiple times again
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2021-10-06 10:47:38 +02:00 |
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missiles.h
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Move documentation from implementations to declarations
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2021-09-14 09:55:55 +02:00 |
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monstdat.cpp
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Mark all names as translatable
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2021-09-20 15:48:39 +02:00 |
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monstdat.h
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Define type for MonsterClass
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2021-09-06 19:15:01 +02:00 |
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monster.cpp
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fix anvil monsters placement (#3035)
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2021-10-05 20:00:38 +02:00 |
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monster.h
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Validate CMD_SYNCDATA (#2968)
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2021-09-30 15:38:10 +02:00 |
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movie.cpp
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Move documentation from implementations to declarations. (#2858)
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2021-09-13 15:45:38 +02:00 |
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movie.h
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Move documentation from implementations to declarations. (#2858)
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2021-09-13 15:45:38 +02:00 |
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mpqapi.cpp
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Make CreateFileStream return optional, rather than unique_ptr
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2021-09-13 11:40:06 +02:00 |
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mpqapi.h
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Fix build warning
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2021-08-30 10:57:59 +02:00 |
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msg.cpp
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Validate additional network messages
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2021-10-06 21:47:03 +02:00 |
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msg.h
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Mark network pointers as const
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2021-10-02 20:30:16 +02:00 |
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multi.cpp
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Cleanup package slicing
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2021-10-04 19:22:34 +02:00 |
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multi.h
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Remove unessesery null checks in multi_msg_add
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2021-10-03 10:12:14 +02:00 |
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nthread.cpp
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Move documentation from implementations to declarations. (#2858)
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2021-09-13 15:45:38 +02:00 |
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nthread.h
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Move documentation from implementations to declarations. (#2858)
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2021-09-13 15:45:38 +02:00 |
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objdat.cpp
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🚚 Rename 'ObjDataStruct' struct to 'ObjectData'
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2021-09-06 12:53:44 +02:00 |
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objdat.h
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🚚 Rename 'ObjDataStruct' struct to 'ObjectData'
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2021-09-06 12:53:44 +02:00 |
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objects.cpp
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Fix opening Diablos chamber with only one lever
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2021-09-19 20:19:10 +02:00 |
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objects.h
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🚚 Rename 'ObjectStruct' to 'Object'
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2021-09-02 05:45:44 +02:00 |
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options.cpp
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Move documentation from implementations to declarations. (#2858)
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2021-09-13 15:45:38 +02:00 |
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options.h
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Move documentation from implementations to declarations. (#2858)
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2021-09-13 15:45:38 +02:00 |
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pack.cpp
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🐛 Reject items that would cause an OOB to
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2021-09-23 10:20:54 +02:00 |
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pack.h
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fix typos
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2021-09-19 10:14:06 +01:00 |
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palette.cpp
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Don't free PalSurface when it was obtained from SDL_GetVideoSurface
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2021-09-13 23:07:04 +02:00 |
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palette.h
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✨ Implement new font rendering
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2021-09-12 01:37:28 +02:00 |
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path.cpp
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Fix OOB in TEST(PathTest, Solid)
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2021-09-18 06:44:48 +02:00 |
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path.h
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Use scoped enum for Direction
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2021-09-12 02:27:47 +02:00 |
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pfile.cpp
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🚚 Rename 'PkPlayerStruct' to 'PlayerPack'
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2021-08-30 08:01:53 +02:00 |
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pfile.h
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🚚 Rename 'PlayerStruct' to 'Player'
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2021-08-30 06:44:18 +02:00 |
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player.cpp
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Fix OnSpellTile check (#3021)
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2021-10-06 08:35:59 +02:00 |
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player.h
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Holding mouse when shift is held shouldn't lock to a target (Spells)
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2021-09-27 11:58:51 +02:00 |
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plrmsg.cpp
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |
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plrmsg.h
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portal.cpp
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Validate additional network messages
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2021-10-06 21:47:03 +02:00 |
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portal.h
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Validate additional network messages
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2021-10-06 21:47:03 +02:00 |
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quests.cpp
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Expose all quest titles for translation
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2021-09-26 00:17:02 +02:00 |
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quests.h
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Reuse EntranceBoundaryContains in portal logic
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2021-09-12 02:51:34 +02:00 |
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restrict.cpp
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Move doc from restrict.cpp to header
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2021-09-12 02:53:50 +02:00 |
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restrict.h
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Move doc from restrict.cpp to header
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2021-09-12 02:53:50 +02:00 |
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scrollrt.cpp
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Hardware rendering for the virtual gamepad
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2021-09-22 00:32:17 +02:00 |
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scrollrt.h
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Rename ScrollDirection enum to follow convention
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2021-09-12 02:27:47 +02:00 |
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setmaps.cpp
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Move docs to header
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2021-09-10 12:18:47 +02:00 |
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setmaps.h
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Move docs to header
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2021-09-10 12:18:47 +02:00 |
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sha.cpp
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sha.h
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sound.cpp
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Minimize impact of NOSOUND
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2021-08-30 10:57:59 +02:00 |
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sound.h
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Minimize impact of NOSOUND
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2021-08-30 10:57:59 +02:00 |
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sound_stubs.cpp
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Minimize impact of NOSOUND
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2021-08-30 10:57:59 +02:00 |
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spelldat.cpp
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Implement contextural translation (pgettext)
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2021-09-20 04:18:35 +02:00 |
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spelldat.h
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Validate spell network messages
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2021-10-04 19:22:34 +02:00 |
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spells.cpp
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Use scoped enum for Direction
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2021-09-12 02:27:47 +02:00 |
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spells.h
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Move documentation from implementations to declarations #2735 (#2782)
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2021-09-02 10:05:33 +02:00 |
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stores.cpp
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Translatable mainpanel
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2021-09-19 07:21:52 +02:00 |
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stores.h
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🚚 Rename 'ItemStruct' to 'Item'
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2021-08-30 13:40:08 +02:00 |
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sync.cpp
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Validate 2 more network messages
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2021-10-05 10:46:03 +02:00 |
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sync.h
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Validate CMD_SYNCDATA (#2968)
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2021-09-30 15:38:10 +02:00 |
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textdat.cpp
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🚚 Rename 'TextDataStruct' struct to 'Speech' (#2805)
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2021-09-06 17:47:07 +02:00 |
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textdat.h
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🚚 Rename 'TextDataStruct' struct to 'Speech' (#2805)
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2021-09-06 17:47:07 +02:00 |
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themes.cpp
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♻️ Convert 'ItemType' enum to enum class
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2021-09-13 00:25:49 +02:00 |
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themes.h
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Move documentation from themes.cpp to themes.h
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2021-09-01 18:28:56 +02:00 |
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tmsg.cpp
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Mark network pointers as const
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2021-10-02 20:30:16 +02:00 |
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tmsg.h
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Mark network pointers as const
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2021-10-02 20:30:16 +02:00 |
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town.cpp
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♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
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2021-09-06 00:31:25 +02:00 |
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town.h
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Move documentation from implementations to declarations #2735
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2021-09-01 12:00:45 +02:00 |
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towners.cpp
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Mark all names as translatable
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2021-09-20 15:48:39 +02:00 |
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towners.h
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Remove use of direction for towners with a single facing
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2021-09-12 02:27:47 +02:00 |
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track.cpp
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Holding mouse when shift is held shouldn't lock to a target (Spells)
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2021-09-27 11:58:51 +02:00 |
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track.h
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trigs.cpp
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Reuse EntranceBoundaryContains in portal logic
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2021-09-12 02:51:34 +02:00 |
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trigs.h
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Reuse EntranceBoundaryContains in portal logic
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2021-09-12 02:51:34 +02:00 |