devilutionX/Source/sync.h
2021-04-25 02:50:31 +02:00

18 lines
368 B
C++

/**
* @file sync.h
*
* Interface of functionality for syncing game state with other players.
*/
#pragma once
#include <cstdint>
#include "miniwin/miniwin.h"
namespace devilution {
uint32_t sync_all_monsters(const BYTE *pbBuf, uint32_t dwMaxLen);
uint32_t sync_update(int pnum, const BYTE *pbBuf);
void sync_init();
} // namespace devilution