devilutionX/Source/utils
2021-10-10 23:26:09 +02:00
..
stdcompat
attributes.h
console.cpp
console.h
display.cpp Error checking for GetOutputSurface 2021-09-13 23:07:04 +02:00
display.h Don't free PalSurface when it was obtained from SDL_GetVideoSurface 2021-09-13 23:07:04 +02:00
endian.hpp
enum_traits.h
file_util.cpp Make CreateFileStream return optional, rather than unique_ptr 2021-09-13 11:40:06 +02:00
file_util.h Make CreateFileStream return optional, rather than unique_ptr 2021-09-13 11:40:06 +02:00
language.cpp Add support for Unicode fonts 2021-09-24 03:03:58 +02:00
language.h Implement contextural translation (pgettext) 2021-09-20 04:18:35 +02:00
log.hpp
math.h
paths.cpp Introduce paths::AppPath 2021-10-10 00:51:45 +02:00
paths.h Introduce paths::AppPath 2021-10-10 00:51:45 +02:00
png.h Add proper graphics for gamepad 2021-09-16 19:25:31 +02:00
push_aulib_decoder.cpp
push_aulib_decoder.h
sdl2_backports.h Validate gamepad button count 2021-10-10 23:26:09 +02:00
sdl2_to_1_2_backports.cpp change http links to https where possible 2021-10-09 12:54:29 +02:00
sdl2_to_1_2_backports.h
sdl_bilinear_scale.cpp
sdl_bilinear_scale.hpp
sdl_compat.h
sdl_cond.h
sdl_geometry.h Simplify unique info window drawing 2021-09-19 15:56:37 +02:00
sdl_mutex.h
sdl_ptrs.h Introduce SDLWrap::AllocPalette 2021-09-13 23:07:04 +02:00
sdl_thread.cpp
sdl_thread.h
sdl_wrap.h Have SDLWrap::AllocPalette allocate space for 256 colors by default 2021-09-13 23:07:04 +02:00
soundsample.cpp
soundsample.h
stubs.h
ui_fwd.h
utf8.h WordWrapString: Wrap on punctuation 2021-09-30 18:16:31 +02:00