devilutionX/Source
2019-01-21 09:48:53 +00:00
..
.clang-format Update style to use tabs 2018-10-25 22:53:04 +02:00
_asm.cpp render: clean up inlined asm functions (#553) 2019-01-05 22:14:15 +01:00
_render.cpp The big cheap fix (#446) 2018-11-05 21:47:14 -06:00
appfat.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
appfat.h Remove empty_string garbage 2018-11-06 09:42:27 +01:00
asm_trans_rect.inc Additional tab indentation 2018-10-27 17:38:40 +02:00
automap.cpp Clean up SetAutomapView (#562) 2019-01-13 23:58:16 +01:00
automap.h InitAutomap+ScrollView (#545) 2019-01-02 12:38:40 +01:00
capture.cpp Make DirecX usage C compatible 2018-12-31 03:17:08 +01:00
capture.h Clean up CaptureScreen, CaptureFile, CaptureEnc and CaptureHdr 2018-10-27 17:18:02 +02:00
codec.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
codec.h Rebirth and Nuke 2018-09-30 16:17:16 +03:00
control.cpp Replace __ROR4__ stdlib, make _ROR2__ C frindly (#540) 2019-01-06 03:23:43 +01:00
control.h Clean up (#568) 2019-01-15 10:15:48 +01:00
cursor.cpp Apply enum and style to cursor.cpp 2019-01-12 18:05:51 +01:00
cursor.h rename SetCursor to SetCursor_ to avoid collision with windows.h 2018-12-30 03:19:10 +01:00
dead.cpp Code style 2018-12-29 02:15:20 +01:00
dead.h Rebirth and Nuke 2018-09-30 16:17:16 +03:00
debug.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
debug.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
diablo.cpp Auto format src 2019-01-13 18:55:59 +01:00
diablo.h Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
doom.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
doom.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
drlg_l1.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
drlg_l1.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
drlg_l2.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
drlg_l2.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
drlg_l3.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
drlg_l3.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
drlg_l4.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
drlg_l4.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
dthread.cpp Clean up dthread.cpp 2019-01-14 03:53:37 +01:00
dthread.h Clean up (#568) 2019-01-15 10:15:48 +01:00
dx.cpp Auto format src 2019-01-13 18:55:59 +01:00
dx.h Clean up (#568) 2019-01-15 10:15:48 +01:00
effects.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
effects.h Fix menu audio 2019-01-20 15:29:13 +01:00
encrypt.cpp Auto format src 2019-01-13 18:55:59 +01:00
encrypt.h Clean up encrypt.cpp (#424) 2018-10-27 17:11:45 +02:00
engine.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
engine.h First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
error.cpp C compatability from d-p (#519) 2018-12-29 17:54:22 +01:00
error.h Clean up ClrDiabloMsg 2018-10-21 13:59:21 +02:00
fault.cpp Auto format src 2019-01-13 18:55:59 +01:00
fault.h C init (#549) 2019-01-10 21:39:28 +01:00
gamemenu.cpp Clean up gamemenu_enable_single (#526) 2018-12-30 13:17:08 +01:00
gamemenu.h Clean up (#568) 2019-01-15 10:15:48 +01:00
gendung.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
gendung.h Clean up town_draw_town_all (#544) 2019-01-06 01:36:59 +01:00
gmenu.cpp Move all menu code to stub files 2019-01-20 16:21:38 +01:00
gmenu.h Move all menu code to stub files 2019-01-20 16:21:38 +01:00
help.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
help.h Format menu related fiels 2018-10-22 01:58:35 +02:00
init.cpp Auto format src 2019-01-13 18:55:59 +01:00
init.h Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
interfac.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
interfac.h Clean up (#568) 2019-01-15 10:15:48 +01:00
inv.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
inv.h Clean up (#568) 2019-01-15 10:15:48 +01:00
items.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
items.h All items list (#567) 2019-01-14 19:06:45 +01:00
lighting.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
lighting.h Update style to use tabs 2018-10-25 22:53:04 +02:00
loadsave.cpp Auto format src 2019-01-13 18:55:59 +01:00
loadsave.h Cleanup "loadsave.cpp" (#376) 2018-10-02 22:43:30 -05:00
logging.cpp Auto format src 2019-01-13 18:55:59 +01:00
logging.h Auto format src 2019-01-13 18:55:59 +01:00
mainmenu.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
mainmenu.h Remove unused init (#533) 2018-12-31 04:26:51 +01:00
minitext.cpp redid menus 2018-12-09 12:47:28 +02:00
minitext.h Clean up (#568) 2019-01-15 10:15:48 +01:00
missiles.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
missiles.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
monster.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
monster.h Clean up (#568) 2019-01-15 10:15:48 +01:00
movie.cpp Compile movie.cpp as C 2018-12-30 18:36:28 +01:00
movie.h Remove unused init (#533) 2018-12-31 04:26:51 +01:00
mpqapi.cpp Clean-up mpqapi_set_hidden (#552) 2019-01-05 20:20:21 +01:00
mpqapi.h Clean up (#568) 2019-01-15 10:15:48 +01:00
msg.cpp dthread_send_delta bin exact (#563) 2019-01-14 02:20:53 +01:00
msg.h Clean up DeltaLoadLevel 2018-12-22 13:23:59 +01:00
msgcmd.cpp Auto format src 2019-01-13 18:55:59 +01:00
msgcmd.h Clean up (#568) 2019-01-15 10:15:48 +01:00
multi.cpp Auto format src 2019-01-13 18:55:59 +01:00
multi.h Clean up (#568) 2019-01-15 10:15:48 +01:00
nthread.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
nthread.h Clean up (#568) 2019-01-15 10:15:48 +01:00
objects.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
objects.h rename DeleteObject to DeleteObject_ to avoid collision with windows.h 2018-12-30 03:19:10 +01:00
pack.cpp Compile files as C (#527) 2018-12-30 13:16:11 +01:00
pack.h Remove unused init (#533) 2018-12-31 04:26:51 +01:00
palette.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
palette.h Clean up (#568) 2019-01-15 10:15:48 +01:00
path.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
path.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
pfile.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
pfile.h Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
player.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
player.h Auto format src 2019-01-13 18:55:59 +01:00
plrmsg.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
plrmsg.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
portal.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
portal.h clean and format portal.cpp 2018-10-18 20:10:00 +02:00
quests.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
quests.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
render.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
render.h Rebirth and Nuke 2018-09-30 16:17:16 +03:00
restrict.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
restrict.h clean restrict.cpp 2018-10-14 23:55:37 +02:00
scrollrt.cpp Auto format src 2019-01-13 18:55:59 +01:00
scrollrt.h Clean up (#568) 2019-01-15 10:15:48 +01:00
setmaps.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
setmaps.h Rebirth and Nuke 2018-09-30 16:17:16 +03:00
sha.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
sha.h Compile as c (#522) 2018-12-30 01:47:51 +01:00
sound.cpp Fix debug build as C (#566) 2019-01-14 18:54:12 +01:00
sound.h Clean up (#568) 2019-01-15 10:15:48 +01:00
spells.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
spells.h Rebirth and Nuke 2018-09-30 16:17:16 +03:00
stores.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
stores.h Stores.cpp (#551) 2019-01-05 10:54:32 +01:00
sync.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
sync.h Clean up (#568) 2019-01-15 10:15:48 +01:00
textdat.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
textdat.h Rebirth and Nuke 2018-09-30 16:17:16 +03:00
themes.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
themes.h Code style 2018-12-29 02:15:20 +01:00
tmsg.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
tmsg.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
town.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
town.h Clean up town_draw_town_all (#544) 2019-01-06 01:36:59 +01:00
towners.cpp First try, merge compiles, but immediate crash 2019-01-21 09:48:53 +00:00
towners.h Clean up SetTownerGPtrs 2019-01-19 02:20:17 +01:00
track.cpp Compile gamemenu.cpp, track.cpp & trigs.cpp as C (#525) 2018-12-30 03:27:03 +01:00
track.h clean track.cpp 2018-10-11 23:56:55 +02:00
trigs.cpp Merge upstream branch 'devilution/master' 2019-01-21 09:44:54 +00:00
trigs.h Clean up Force*Trig (#495) 2018-12-11 02:24:38 +01:00
wave.cpp Compile effects.cpp and wave.cpp as C (#530) 2018-12-30 19:22:40 +01:00
wave.h rename riff_chunk -> CKINFO 2018-10-18 13:26:59 +02:00