..
.clang-format
🔨 Align .clang-format files
2021-04-11 16:41:02 +02:00
animationinfo_test.cpp
Rename DelayLen -> TicksPerFrame
2021-06-27 01:26:49 -07:00
appfat_test.cpp
Allow forcing Hellfire with command-line flags
2021-10-25 13:52:14 +01:00
automap_test.cpp
♻️ Replace Point addition with 'Point + Displacement'
2021-06-28 20:37:44 -07:00
codec_test.cpp
🎨 Fix line endings
2021-05-07 23:22:51 +02:00
control_test.cpp
Introduce GetSpellListSelection and remove selection game logic from DrawSpellList
2021-08-11 02:44:51 +02:00
cursor_test.cpp
♻️ Replace 'icursW' and 'icursH' globals with single 'icursSize'
2021-08-30 06:45:51 +02:00
dead_test.cpp
Use scoped enum for Direction
2021-09-12 02:27:47 +02:00
diablo_test.cpp
🎨 Fix line endings
2021-05-07 23:22:51 +02:00
drlg_l1_test.cpp
Rename lighting globals
2021-07-08 02:01:14 -07:00
effects_test.cpp
♻️ Use monster by reference when possible
2021-07-14 20:22:35 -07:00
file_util_test.cpp
🚚 Restructure files
2021-04-16 03:57:22 +02:00
inv_test.cpp
♻️ Convert 'ItemType' enum to enum class
2021-09-13 00:25:49 +02:00
lighting_test.cpp
Move CrawlNum to CrawlTable and make it extern visible
2021-09-11 14:41:30 +02:00
main.cpp
Replace C++ RUN_TEST define with gbQuietMode
2021-05-15 02:08:26 +02:00
missiles_test.cpp
Use scoped enum for Direction16.
2021-09-12 02:27:47 +02:00
pack_test.cpp
Migrate to libmpq
2021-11-06 23:51:42 +00:00
path_test.cpp
Introduce FindClosestValidPosition function
2021-11-07 20:13:31 +01:00
player_test.cpp
Use scoped enum for Direction
2021-09-12 02:27:47 +02:00
player_test.h
🚚 Rename 'ItemStruct' to 'Item'
2021-08-30 13:40:08 +02:00
quests_test.cpp
Add tests for quest randomisation code
2021-07-16 15:13:32 +02:00
random_test.cpp
Apply clang-format
2021-08-11 20:52:32 +02:00
scrollrt_test.cpp
🎨 Fix line endings
2021-05-07 23:22:51 +02:00
stores_test.cpp
🚚 Rename 'ItemStruct' to 'Item'
2021-08-30 13:40:08 +02:00
writehero_test.cpp
🐛 Correctly wipe temp data from saves
2021-10-26 16:51:56 +02:00