devilutionX/Source
2021-04-06 15:21:25 +02:00
..
.clang-format Reformat the .clang-format files 2020-03-29 20:45:57 +02:00
all.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
appfat.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
appfat.h 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
automap.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
automap.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
capture.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
capture.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
codec.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
codec.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
control.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
control.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
cursor.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
cursor.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
dead.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
dead.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
debug.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
debug.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
diablo.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
diablo.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
doom.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
doom.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
drlg_l1.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
drlg_l1.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
drlg_l2.cpp ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
drlg_l2.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
drlg_l3.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
drlg_l3.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
drlg_l4.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
drlg_l4.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
dthread.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
dthread.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
dx.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
effects.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
effects.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
encrypt.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
encrypt.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
engine.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
engine.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
error.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
error.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
gamemenu.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
gamemenu.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
gendung.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
gendung.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
gmenu.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
gmenu.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
help.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
help.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
init.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
init.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
interfac.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
interfac.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
inv.cpp ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
inv.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
itemdat.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
itemdat.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
items.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
items.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
lighting.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
lighting.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
loadsave.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
loadsave.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
mainmenu.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
mainmenu.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
minitext.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
minitext.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
misdat.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
misdat.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
missiles.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
missiles.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
monstdat.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
monstdat.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
monster.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
monster.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
movie.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
movie.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
mpqapi.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
mpqapi.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
msg.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
msg.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
multi.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
multi.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
nthread.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
nthread.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
objdat.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
objdat.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
objects.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
objects.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
options.h 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
pack.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
pack.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
palette.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
palette.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
path.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
path.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
pfile.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
pfile.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
player.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
player.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
plrmsg.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
plrmsg.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
portal.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
portal.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
quests.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
quests.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
render.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
render.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
restrict.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
restrict.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
scrollrt.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
scrollrt.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
setmaps.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
setmaps.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
sha.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
sha.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
sound.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
spelldat.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
spelldat.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
spells.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
spells.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
stores.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
stores.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
sync.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
sync.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
textdat.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
textdat.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
themes.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
themes.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
tmsg.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
tmsg.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
town.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
town.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
towners.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
towners.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
track.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
track.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
trigs.cpp 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
trigs.h ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00