|
render
|
Move store graphics out of stores.cpp
|
2022-01-30 14:56:04 +01:00 |
|
animationinfo.h
|
Regard preview frame in AnimationInfo
|
2022-01-12 12:26:39 +01:00 |
|
assets.cpp
|
macOS/iOS: Add resources to the bundle
|
2021-12-05 20:33:24 +01:00 |
|
assets.hpp
|
game_assets.* -> assets.*
|
2021-11-17 11:49:57 +01:00 |
|
circle.hpp
|
Add structs for virtual gamepad
|
2021-09-16 19:25:31 +02:00 |
|
demomode.cpp
|
Move more options to OptionEntryBase
|
2022-02-05 20:51:54 +01:00 |
|
demomode.h
|
Fix demomode file comments
|
2021-12-17 16:27:19 +00:00 |
|
direction.cpp
|
Fix windows build
|
2022-01-06 13:43:01 +00:00 |
|
direction.hpp
|
Fix windows build
|
2022-01-06 13:43:01 +00:00 |
|
load_file.hpp
|
Load monster graphics into a single buffer
|
2022-02-17 22:02:41 +00:00 |
|
point.hpp
|
Overhaul tests
|
2021-12-16 20:26:51 +00:00 |
|
surface.cpp
|
🚚 Rename CelOutputBuf to Surface and extract
|
2021-07-03 05:33:32 -07:00 |
|
surface.hpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |