devilutionX/Source/utils
Gleb Mazovetskiy 48ff656dc0 Load monster graphics into a single buffer
Follow-up to a5e1fa5bbe, which loaded
the missiles into a single buffer.
2022-02-17 22:02:41 +00:00
..
stdcompat Xbox One/Series support (#3946) 2022-01-17 12:37:29 +01:00
attributes.h Overhaul tests 2021-12-16 20:26:51 +00:00
console.cpp Modify the Windows implementation of printInConsole() to call OutputDebugString() 2021-12-20 05:43:14 +01:00
console.h
display.cpp Restore default Windows audio driver (WASAPI) 2022-02-03 06:40:59 +01:00
display.h Do not recreate the render when switching scalingn quality 2021-12-21 12:55:30 +01:00
endian.hpp
enum_traits.h Move UiFlags and UiPanels into their own files 2021-11-25 12:22:27 +01:00
file_name_generator.hpp Load monster graphics into a single buffer 2022-02-17 22:02:41 +00:00
file_util.cpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
file_util.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
language.cpp Log uninplemented plural expressions (#4017) 2022-02-01 08:30:08 +01:00
language.h Fix talk/store text overlap for Chinese and Japanese 2021-11-20 02:31:21 +00:00
log.hpp
logged_fstream.cpp
logged_fstream.hpp
math.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
paths.cpp Emscripten: Fix assets/ loading 2021-12-20 04:07:34 +00:00
paths.h AssetsPath: Default to exe dir 2021-12-16 21:26:11 +01:00
pcx.hpp
png.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
push_aulib_decoder.cpp
push_aulib_decoder.h
sdl2_backports.h
sdl2_to_1_2_backports.cpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
sdl2_to_1_2_backports.h SDL1: Don't destroy surface in SDL_DestroyWindow 2021-12-06 22:11:15 +01:00
sdl_bilinear_scale.cpp
sdl_bilinear_scale.hpp
sdl_compat.h
sdl_cond.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
sdl_geometry.h
sdl_mutex.h
sdl_ptrs.h
sdl_thread.cpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
sdl_thread.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
sdl_wrap.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
soundsample.cpp Add OptionEntries for Audio 2021-12-14 04:10:16 +01:00
soundsample.h
static_vector.hpp Load missile frames into a single buffer 2022-02-01 04:04:59 +00:00
stubs.h
ui_fwd.h Split up graphics settings initializers 2021-12-21 12:55:30 +01:00
utf8.cpp Performce UTF8 aware limited string copies 2021-11-22 03:28:51 +01:00
utf8.hpp Performce UTF8 aware limited string copies 2021-11-22 03:28:51 +01:00