devilutionX/Source/DiabloUI
Gleb Mazovetskiy b76f7656f3 🧹 LoadArt: BYTE -> uint8_t
The change in include order necessitated a couple of other minor
cleanups, one in stubs.h and one in sdl2_to_1_2_backports.h
2021-05-23 18:45:01 +02:00
..
art.cpp 🧹 LoadArt: BYTE -> uint8_t 2021-05-23 18:45:01 +02:00
art.h 🧹 LoadArt: BYTE -> uint8_t 2021-05-23 18:45:01 +02:00
art_draw.cpp 🎉 Remove buffer padding 2021-05-11 07:57:08 +02:00
art_draw.h 🧹 LoadArt: BYTE -> uint8_t 2021-05-23 18:45:01 +02:00
button.cpp 🎨 readability-identifier-naming on DiabloUI 2021-04-22 00:50:07 +02:00
button.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
credits.cpp 🐛 Do not render text as UTF8 for now 2021-04-30 21:30:31 +02:00
credits_lines.cpp Format code 2021-05-21 14:12:31 +02:00
credits_lines.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
diabloui.cpp fix typos 2021-05-23 05:52:52 +02:00
diabloui.h 🔥 Remove a chunk of miniwin types 2021-04-29 23:04:56 +02:00
dialogs.cpp Replace C++ RUN_TEST define with gbQuietMode 2021-05-15 02:08:26 +02:00
dialogs.h 🎨 Do not pass item lists by value 2021-04-22 00:21:05 +02:00
errorart.cpp 🧹 LoadArt: BYTE -> uint8_t 2021-05-23 18:45:01 +02:00
errorart.h 🧹 LoadArt: BYTE -> uint8_t 2021-05-23 18:45:01 +02:00
fonts.cpp ♻️Typed file loading 2021-05-04 19:08:37 +02:00
fonts.h ♻️Typed file loading 2021-05-04 19:08:37 +02:00
mainmenu.cpp Format code 2021-05-21 14:12:31 +02:00
progress.cpp 🐛 Do not render text as UTF8 for now 2021-04-30 21:32:27 +02:00
scrollbar.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
scrollbar.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
selconn.cpp Replace sprintfs with strcpy for translatable strings 2021-05-21 01:02:45 +02:00
selgame.cpp Replace sprintfs with strcpy for translatable strings 2021-05-21 01:02:45 +02:00
selgame.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
selhero.cpp Replace sprintfs with strcpy for translatable strings 2021-05-21 01:02:45 +02:00
selhero.h 🧹 DiabloUI/selhero.cpp: Move to anonymous namespace 2021-04-17 13:37:04 +02:00
selok.cpp Enable translation for all menus 2021-04-25 06:55:11 +02:00
selok.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
selyesno.cpp Enable translation for all menus 2021-04-25 06:55:11 +02:00
selyesno.h 🧹 DiabloUI/selyesno.cpp: Move to anonymous namespace 2021-04-17 13:37:04 +02:00
support_lines.cpp 🌐 Enable translation of all remaning strings 2021-04-25 21:32:41 +02:00
support_lines.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
text.cpp fix typos 2021-05-23 05:52:52 +02:00
text.h Generic game text render function 2021-05-08 18:48:19 +02:00
text_draw.cpp Generic game text render function 2021-05-08 18:48:19 +02:00
text_draw.h 🧹 DiabloUI: Clean up text render cache 2021-04-19 03:51:25 +02:00
title.cpp 🌐 Convert all src to UTF8 2021-04-28 01:58:00 +02:00
ttf_render_wrapped.cpp 🐛 Do not render text as UTF8 for now 2021-04-30 21:32:27 +02:00
ttf_render_wrapped.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
ui_item.h Adding text rendering flag to adjust spacing to fit horizontally 2021-05-16 00:55:20 +02:00