devilutionX/Source/engine
2021-11-27 00:25:48 +01:00
..
render Add some Graphic Settings to Settingsmenu (#3617) 2021-11-27 00:25:48 +01:00
actor_position.hpp
animationinfo.cpp Enable clang-tidy in Visual Studio projects (#3101) 2021-10-12 00:32:57 +00:00
animationinfo.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
assets.cpp game_assets.* -> assets.* 2021-11-17 11:49:57 +01:00
assets.hpp game_assets.* -> assets.* 2021-11-17 11:49:57 +01:00
cel_header.hpp
cel_sprite.hpp
circle.hpp Add structs for virtual gamepad 2021-09-16 19:25:31 +02:00
demomode.cpp Add some Graphic Settings to Settingsmenu (#3617) 2021-11-27 00:25:48 +01:00
demomode.h
direction.hpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
displacement.hpp Fix a couple of noisy MSVC warnings 2021-09-30 18:16:31 +02:00
load_cel.cpp
load_cel.hpp
load_file.hpp game_assets.* -> assets.* 2021-11-17 11:49:57 +01:00
point.hpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
random.cpp
random.hpp 🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly 2021-09-13 00:25:49 +02:00
rectangle.hpp
size.hpp Implement new font rendering 2021-09-12 01:37:28 +02:00
surface.cpp
surface.hpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00