devilutionX/Source/utils/sdl_thread.cpp
2021-07-22 01:20:23 +02:00

20 lines
314 B
C++

#include "utils/sdl_thread.h"
namespace devilution {
int SDLCALL SdlThread::ThreadTranslate(void *ptr)
{
auto handler = (void (*)())ptr;
handler();
return 0;
}
void SdlThread::ThreadDeleter(SDL_Thread *thread)
{
if (thread != nullptr)
app_fatal("Joinable thread destroyed");
}
} //namespace devilution