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.clang-format
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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_asm.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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_render.cpp
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The big cheap fix (#446)
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2018-11-05 21:47:14 -06:00 |
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appfat.cpp
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Remove empty_string garbage
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2018-11-06 09:42:27 +01:00 |
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appfat.h
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Remove empty_string garbage
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2018-11-06 09:42:27 +01:00 |
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asm_trans_rect.inc
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Additional tab indentation
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2018-10-27 17:38:40 +02:00 |
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automap.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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automap.h
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Format mostly cleaned files
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2018-10-22 01:56:10 +02:00 |
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capture.cpp
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C declaration (#498)
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2018-12-14 01:53:22 +01:00 |
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capture.h
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Clean up CaptureScreen, CaptureFile, CaptureEnc and CaptureHdr
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2018-10-27 17:18:02 +02:00 |
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codec.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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codec.h
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Add include guards, prepare for XRef (#28)
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2018-06-20 05:17:44 -05:00 |
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control.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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control.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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cursor.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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cursor.h
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Format ingame UI
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2018-10-22 01:31:21 +02:00 |
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dead.cpp
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Correct MonsterData width property
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2018-12-07 23:54:39 +01:00 |
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dead.h
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Add defines [W.I.P] (#160)
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2018-08-15 22:13:15 -05:00 |
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debug.cpp
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CheckDungeonClear binary exact
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2018-11-27 00:49:21 +01:00 |
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debug.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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diablo.cpp
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Add player_weapon_type
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2018-12-07 23:54:39 +01:00 |
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diablo.h
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Cleanup LeftMouseCmd
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2018-12-07 20:20:02 +01:00 |
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doom.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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doom.h
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Format mostly cleaned files
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2018-10-22 01:56:10 +02:00 |
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drlg_l1.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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drlg_l1.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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drlg_l2.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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drlg_l2.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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drlg_l3.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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drlg_l3.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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drlg_l4.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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drlg_l4.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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dthread.cpp
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dthread_send_delta almost bin exact
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2018-11-27 01:33:35 +01:00 |
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dthread.h
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Clean up threading
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2018-10-23 00:54:09 +02:00 |
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dx.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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dx.h
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Format graphics related files
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2018-10-22 01:35:07 +02:00 |
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effects.cpp
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WinMain+Direct file access from HDD (#456)
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2018-11-09 16:22:56 -06:00 |
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effects.h
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Format mostly cleaned files
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2018-10-22 01:56:10 +02:00 |
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encrypt.cpp
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Clean up encrypt.cpp (#424)
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2018-10-27 17:11:45 +02:00 |
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encrypt.h
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Clean up encrypt.cpp (#424)
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2018-10-27 17:11:45 +02:00 |
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engine.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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engine.h
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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error.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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error.h
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Clean up ClrDiabloMsg
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2018-10-21 13:59:21 +02:00 |
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fault.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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fault.h
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C compatible enum.h and struct.h
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2018-11-26 14:19:27 +01:00 |
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gamemenu.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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gamemenu.h
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Fix junk (#174)
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2018-08-21 23:58:17 -05:00 |
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gendung.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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gendung.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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gmenu.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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gmenu.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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help.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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help.h
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Format menu related fiels
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2018-10-22 01:58:35 +02:00 |
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init.cpp
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Add player_weapon_type
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2018-12-07 23:54:39 +01:00 |
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init.h
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Apply FILE_SYSTEM enum
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2018-12-07 23:54:39 +01:00 |
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interfac.cpp
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Correct name diablo_init_menu
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2018-11-10 01:39:28 +01:00 |
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interfac.h
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Correct name diablo_init_menu
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2018-11-10 01:39:28 +01:00 |
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inv.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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inv.h
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clean all On_* functions
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2018-10-20 14:42:59 +02:00 |
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items.cpp
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Add player_weapon_type
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2018-12-07 23:54:39 +01:00 |
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items.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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lighting.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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lighting.h
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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loadsave.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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loadsave.h
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Cleanup "loadsave.cpp" (#376)
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2018-10-02 22:43:30 -05:00 |
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logging.cpp
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Consisten use of structs
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2018-11-26 14:19:27 +01:00 |
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logging.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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mainmenu.cpp
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mainmenu_loop bin exact (#481)
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2018-11-27 09:33:46 +01:00 |
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mainmenu.h
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Consisten use of structs
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2018-11-26 14:19:27 +01:00 |
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minitext.cpp
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Use MAXDUR* in most instances
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2018-11-04 22:27:26 +01:00 |
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minitext.h
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Format menu related fiels
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2018-10-22 01:58:35 +02:00 |
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missiles.cpp
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Correct MonsterData width property
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2018-12-07 23:54:39 +01:00 |
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missiles.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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monster.cpp
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Update monster.cpp
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2018-12-13 20:28:27 +01:00 |
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monster.h
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Correct monster attribute name (#492)
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2018-12-11 02:43:19 +01:00 |
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movie.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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movie.h
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Clean up more bools related to sound.cpp
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2018-10-18 20:32:44 +02:00 |
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mpqapi.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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mpqapi.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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msg.cpp
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Consisten use of structs
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2018-11-26 14:19:27 +01:00 |
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msg.h
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Consisten use of structs
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2018-11-26 14:19:27 +01:00 |
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msgcmd.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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msgcmd.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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multi.cpp
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Correct types
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2018-11-26 14:14:55 +01:00 |
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multi.h
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M teleport (#470)
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2018-11-22 01:52:20 +01:00 |
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nthread.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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nthread.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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objects.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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objects.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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pack.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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pack.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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palette.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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palette.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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path.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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path.h
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Format mostly cleaned files
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2018-10-22 01:56:10 +02:00 |
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pfile.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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pfile.h
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Format save game related files
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2018-10-22 01:49:43 +02:00 |
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player.cpp
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C declaration (#498)
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2018-12-14 01:53:22 +01:00 |
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player.h
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Consisten use of structs
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2018-11-26 14:19:27 +01:00 |
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plrmsg.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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plrmsg.h
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Format mostly cleaned files
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2018-10-22 01:56:10 +02:00 |
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portal.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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portal.h
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clean and format portal.cpp
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2018-10-18 20:10:00 +02:00 |
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quests.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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quests.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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render.cpp
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The big cheap fix (#446)
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2018-11-05 21:47:14 -06:00 |
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render.h
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Fix junk (#174)
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2018-08-21 23:58:17 -05:00 |
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restrict.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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restrict.h
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clean restrict.cpp
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2018-10-14 23:55:37 +02:00 |
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scrollrt.cpp
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Correct MonsterData width property
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2018-12-07 23:54:39 +01:00 |
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scrollrt.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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setmaps.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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setmaps.h
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Fix garbage structs, data in setmaps (#189)
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2018-09-04 11:16:14 -05:00 |
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sha.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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sha.h
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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sound.cpp
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WinMain+Direct file access from HDD (#456)
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2018-11-09 16:22:56 -06:00 |
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sound.h
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Clean up more bools related to sound.cpp
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2018-10-18 20:32:44 +02:00 |
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spells.cpp
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Additional tab indentation
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2018-10-27 17:38:40 +02:00 |
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spells.h
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ValidatePlayer (#318)
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2018-09-23 09:40:05 +02:00 |
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stores.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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stores.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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sync.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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sync.h
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Fix TSyncHeader and sync.cpp (#192)
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2018-09-05 06:32:26 -05:00 |
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textdat.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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textdat.h
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Add 'const' to data to match original binary (#200)
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2018-09-09 15:40:23 -05:00 |
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themes.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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themes.h
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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tmsg.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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tmsg.h
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Format mostly cleaned files
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2018-10-22 01:56:10 +02:00 |
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town.cpp
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Use "BOOLEAN" instead of "bool"
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2018-11-26 12:35:03 +01:00 |
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town.h
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Fix type of screen_buf_end (#184)
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2018-08-27 22:16:26 -05:00 |
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towners.cpp
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Use TSFX_COW2
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2018-12-13 19:45:15 +01:00 |
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towners.h
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clean up towners.cpp (#496)
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2018-12-13 10:44:41 +01:00 |
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track.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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track.h
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clean track.cpp
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2018-10-11 23:56:55 +02:00 |
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trigs.cpp
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Clean up Force*Trig (#495)
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2018-12-11 02:24:38 +01:00 |
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trigs.h
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Clean up Force*Trig (#495)
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2018-12-11 02:24:38 +01:00 |
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wave.cpp
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Update style to use tabs
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2018-10-25 22:53:04 +02:00 |
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wave.h
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rename riff_chunk -> CKINFO
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2018-10-18 13:26:59 +02:00 |