devilutionX/Source/wave.cpp
2019-09-25 11:32:30 +02:00

77 lines
1.6 KiB
C++

#include "diablo.h"
#include "../3rdParty/Storm/Source/storm.h"
DEVILUTION_BEGIN_NAMESPACE
BOOL WCloseFile(HANDLE file)
{
return SFileCloseFile(file);
}
LONG WGetFileSize(HANDLE hsFile, DWORD *lpFileSizeHigh)
{
DWORD retry = 0;
LONG ret;
while ((ret = SFileGetFileSize(hsFile, lpFileSizeHigh)) == 0)
WGetFileArchive(hsFile, &retry, NULL);
return ret;
}
void WGetFileArchive(HANDLE hsFile, DWORD *retries, const char *FileName)
{
HANDLE archive;
if (*retries >= 5)
FileErrDlg(FileName);
if (hsFile && SFileGetFileArchive(hsFile, &archive) && archive != diabdat_mpq) {
Sleep(20);
(*retries)++;
} else if (!InsertCDDlg())
FileErrDlg(FileName);
}
BOOL WOpenFile(const char *FileName, HANDLE *phsFile, BOOL mayNotExist)
{
DWORD retry = 0;
while (1) {
if (SFileOpenFile(FileName, phsFile))
return TRUE;
if (mayNotExist && SErrGetLastError() == ERROR_FILE_NOT_FOUND)
break;
WGetFileArchive(NULL, &retry, FileName);
}
return FALSE;
}
void WReadFile(HANDLE hsFile, LPVOID buf, DWORD to_read)
{
DWORD retry = 0;
DWORD readed;
int initial_pos = WSetFilePointer(hsFile, 0, NULL, FILE_CURRENT);
while (!SFileReadFile(hsFile, buf, to_read, &readed, NULL)) {
WGetFileArchive(hsFile, &retry, NULL);
WSetFilePointer(hsFile, initial_pos, NULL, FILE_BEGIN);
}
}
int WSetFilePointer(HANDLE file1, int offset, HANDLE file2, int whence)
{
DWORD retry = 0;
int result;
while (1) {
result = SFileSetFilePointer(file1, offset, file2, whence);
if (result != -1)
break;
WGetFileArchive(file1, &retry, NULL);
}
return result;
}
DEVILUTION_END_NAMESPACE