| .. |
|
controls
|
DiabloUI: Handle mouse back button in menus
|
2021-12-11 21:27:02 +00:00 |
|
DiabloUI
|
Use std::string in PrintItemPower
|
2021-12-13 01:02:07 +01:00 |
|
dvlnet
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
engine
|
Add OptionEntry Resolution
|
2021-12-08 00:37:06 +01:00 |
|
miniwin
|
misc_msg.cpp: include order
|
2021-11-25 12:22:27 +01:00 |
|
mpq
|
MpqWriter: Cleanups and renames
|
2021-12-11 19:41:53 +00:00 |
|
panels
|
Char panel layout improvements
|
2021-11-27 15:11:52 +01:00 |
|
platform
|
Move platforms asio includes to Source
|
2021-12-07 18:32:25 +01:00 |
|
qol
|
Add OptionEntries for Poition Pickup
|
2021-12-14 04:10:16 +01:00 |
|
storm
|
Add OptionEntries for Audio
|
2021-12-14 04:10:16 +01:00 |
|
utils
|
Add OptionEntries for Audio
|
2021-12-14 04:10:16 +01:00 |
|
.clang-format
|
.clang-format: Remove duplicate SortIncludes entry
|
2021-11-28 11:02:27 +00:00 |
|
.clang-tidy
|
|
|
|
appfat.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
appfat.h
|
Allow forcing Hellfire with command-line flags
|
2021-10-25 13:52:14 +01:00 |
|
automap.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
automap.h
|
Sharing automap exploration in multiplayer
|
2021-10-25 02:58:41 +02:00 |
|
capture.cpp
|
Migrate to libmpq
|
2021-11-06 23:51:42 +00:00 |
|
capture.h
|
|
|
|
codec.cpp
|
Add missing <cstring> includes
|
2021-11-28 15:32:36 +00:00 |
|
codec.h
|
|
|
|
control.cpp
|
Replace some usages of Item.statFlag
|
2021-12-12 20:07:05 +01:00 |
|
control.h
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
cursor.cpp
|
Reduce use of view globals in game menu
|
2021-11-20 21:57:32 +01:00 |
|
cursor.h
|
|
|
|
dead.cpp
|
|
|
|
dead.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
debug.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
debug.h
|
add megatiles to tiledata (#3211)
|
2021-11-06 18:53:53 +01:00 |
|
diablo.cpp
|
Initialize golems before objects
|
2021-12-12 19:16:59 +01:00 |
|
diablo.h
|
|
|
|
doom.cpp
|
|
|
|
doom.h
|
|
|
|
drlg_l1.cpp
|
|
|
|
drlg_l1.h
|
|
|
|
drlg_l2.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
drlg_l2.h
|
|
|
|
drlg_l3.cpp
|
|
|
|
drlg_l3.h
|
|
|
|
drlg_l4.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
drlg_l4.h
|
|
|
|
dthread.cpp
|
|
|
|
dthread.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
dx.cpp
|
Resize PalSurface when resizing the game window
|
2021-12-07 10:11:15 +00:00 |
|
dx.h
|
Resize PalSurface when resizing the game window
|
2021-12-07 10:11:15 +00:00 |
|
effects.cpp
|
fix hellfire shareware monk
|
2021-11-06 17:20:53 +01:00 |
|
effects.h
|
|
|
|
effects_stubs.cpp
|
|
|
|
encrypt.cpp
|
Overhaul dependency options
|
2021-12-07 18:32:25 +01:00 |
|
encrypt.h
|
|
|
|
engine.cpp
|
Add some Graphic Settings to Settingsmenu (#3617)
|
2021-11-27 00:25:48 +01:00 |
|
engine.h
|
Add helpers for checking object type (#3357)
|
2021-11-06 18:32:52 +01:00 |
|
error.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
error.h
|
|
|
|
gamemenu.cpp
|
|
|
|
gamemenu.h
|
|
|
|
gendung.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
gendung.h
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
gmenu.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
gmenu.h
|
|
|
|
help.cpp
|
help.cpp: Fix -Wunused-const-variable
|
2021-11-28 10:30:24 +00:00 |
|
help.h
|
|
|
|
hwcursor.cpp
|
Add OptionEntry Scaling Quality
|
2021-11-24 09:31:39 +01:00 |
|
hwcursor.hpp
|
|
|
|
init.cpp
|
macOS/iOS: Add resources to the bundle
|
2021-12-05 20:33:24 +01:00 |
|
init.h
|
Add init_language_archives() to reinitalize lang_mpq
|
2021-11-28 19:08:10 +01:00 |
|
interfac.cpp
|
|
|
|
interfac.h
|
Reduce use of view globals in game menu
|
2021-11-20 21:57:32 +01:00 |
|
inv.cpp
|
Use std::string in PrintItemPower
|
2021-12-13 01:02:07 +01:00 |
|
inv.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
inv_iterators.hpp
|
Refactor: Use item iterators in 7 more places
|
2021-10-31 13:28:08 +00:00 |
|
itemdat.cpp
|
|
|
|
itemdat.h
|
|
|
|
items.cpp
|
Use std::string in PrintItemPower
|
2021-12-13 01:02:07 +01:00 |
|
items.h
|
Use std::string in PrintItemPower
|
2021-12-13 01:02:07 +01:00 |
|
lighting.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
lighting.h
|
Sharing automap exploration in multiplayer
|
2021-10-25 02:58:41 +02:00 |
|
loadsave.cpp
|
Call SyncPortals() only once for a level load
|
2021-12-13 01:19:14 +01:00 |
|
loadsave.h
|
|
|
|
main.cpp
|
Link SDL2::SDLmain correctly
|
2021-11-27 20:36:11 +01:00 |
|
menu.cpp
|
Implement settings menu
|
2021-11-24 09:31:39 +01:00 |
|
menu.h
|
|
|
|
minitext.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
minitext.h
|
|
|
|
misdat.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
misdat.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
missiles.cpp
|
Fix MonsterMHit check for petrified monsters
|
2021-11-19 03:40:00 +01:00 |
|
missiles.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
monstdat.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
monstdat.h
|
|
|
|
monster.cpp
|
Initialize golems before objects
|
2021-12-12 19:16:59 +01:00 |
|
monster.h
|
Initialize golems before objects
|
2021-12-12 19:16:59 +01:00 |
|
movie.cpp
|
|
|
|
movie.h
|
|
|
|
msg.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
msg.h
|
Make FindGetItem return an index into ActiveItems
|
2021-11-23 19:08:41 +01:00 |
|
multi.cpp
|
Add OptionEntry Friendly Fire
|
2021-11-24 09:31:39 +01:00 |
|
multi.h
|
Migrate to libmpq
|
2021-11-06 23:51:42 +00:00 |
|
nthread.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
nthread.h
|
|
|
|
objdat.cpp
|
|
|
|
objdat.h
|
|
|
|
objects.cpp
|
Add all (boolean) Game Settings to Settingsmenu (#3616)
|
2021-11-26 23:43:46 +01:00 |
|
objects.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
options.cpp
|
Add OptionEntries for Audio
|
2021-12-14 04:10:16 +01:00 |
|
options.h
|
Add OptionEntries for Audio
|
2021-12-14 04:10:16 +01:00 |
|
pack.cpp
|
Perform item requirement check when entering vendors
|
2021-12-13 00:56:38 +01:00 |
|
pack.h
|
Add comments so clang-format doesn't complain about eol space
|
2021-11-25 10:37:43 +00:00 |
|
palette.cpp
|
Add some Graphic Settings to Settingsmenu (#3617)
|
2021-11-27 00:25:48 +01:00 |
|
palette.h
|
Optimize DrawHalfTransparentBlendedRectTo
|
2021-11-07 19:18:49 +00:00 |
|
path.cpp
|
Use FindClosestValidPosition when placing Hork Spawn
|
2021-11-07 20:13:31 +01:00 |
|
path.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
pfile.cpp
|
Performce UTF8 aware limited string copies
|
2021-11-22 03:28:51 +01:00 |
|
pfile.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
player.cpp
|
Optional functionality to auto-pickup potions
|
2021-12-09 22:45:26 +00:00 |
|
player.h
|
Move ItemMinStats to a member function on Player
|
2021-12-12 20:07:05 +01:00 |
|
plrmsg.cpp
|
Fix chat message overlap in CJK
|
2021-11-29 14:51:58 +01:00 |
|
plrmsg.h
|
|
|
|
portal.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
portal.h
|
|
|
|
quests.cpp
|
Add all (boolean) Game Settings to Settingsmenu (#3616)
|
2021-11-26 23:43:46 +01:00 |
|
quests.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
restrict.cpp
|
|
|
|
restrict.h
|
|
|
|
scrollrt.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
scrollrt.h
|
debug fps command (#3418)
|
2021-11-07 11:23:31 +00:00 |
|
setmaps.cpp
|
|
|
|
setmaps.h
|
|
|
|
sha.cpp
|
Add missing <cstring> includes
|
2021-11-28 15:32:36 +00:00 |
|
sha.h
|
|
|
|
sound.cpp
|
Add OptionEntries for Audio
|
2021-12-14 04:10:16 +01:00 |
|
sound.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
sound_stubs.cpp
|
|
|
|
spelldat.cpp
|
|
|
|
spelldat.h
|
|
|
|
spells.cpp
|
Add IsWallSpell helper
|
2021-12-07 12:00:52 +01:00 |
|
spells.h
|
Add IsWallSpell helper
|
2021-12-07 12:00:52 +01:00 |
|
stores.cpp
|
Use std::string in PrintItemPower
|
2021-12-13 01:02:07 +01:00 |
|
stores.h
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
sync.cpp
|
sync monster mWhoHit and hitpoints
|
2021-11-06 19:03:05 +01:00 |
|
sync.h
|
|
|
|
textdat.cpp
|
|
|
|
textdat.h
|
|
|
|
themes.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
themes.h
|
|
|
|
tmsg.cpp
|
|
|
|
tmsg.h
|
|
|
|
town.cpp
|
|
|
|
town.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
towners.cpp
|
|
|
|
towners.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
track.cpp
|
fix bounds checks (#3237)
|
2021-10-24 17:20:04 +02:00 |
|
track.h
|
|
|
|
trigs.cpp
|
Reduce use of view globals in game menu
|
2021-11-20 21:57:32 +01:00 |
|
trigs.h
|
|
|