devilutionX/Source
ephphatha 903b661307 Use ObjectAtPosition for debug object type display
The other use of dObject is displaying the contents of that array so makes sense to leave as is. We're also able to remove the map since we can reference the current object type value directly on the returned object.
2021-12-28 16:01:37 +01:00
..
controls Improve behavior of ToControllerButtonEvent() 2021-12-24 23:08:41 +01:00
DiabloUI Consistently trigger menu/movie transitions on mouse up instead of down 2021-12-28 04:34:26 +01:00
discord Implement Discord rich presence (#3711) 2021-12-15 17:14:17 +01:00
dvlnet clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
engine Chat Interface Revision (#3840) 2021-12-25 10:11:42 +00:00
miniwin Improve behavior of ToControllerButtonEvent() 2021-12-24 23:08:41 +01:00
mpq MpqWriter: Cleanups and renames 2021-12-11 19:41:53 +00:00
panels Spell book: Fix "Level 0 - Unusable" overlap 2021-12-26 09:35:22 +00:00
platform CMake: Split out platform libraries 2021-12-21 21:01:47 +00:00
qol Add OptionEntries for Poition Pickup 2021-12-14 04:10:16 +01:00
storm Add OptionEntries for Audio 2021-12-14 04:10:16 +01:00
utils [touch] Adjust controller position after changing resolution 2021-12-21 12:55:30 +01:00
.clang-format .clang-format: Remove duplicate SortIncludes entry 2021-11-28 11:02:27 +00:00
.clang-tidy
appfat.cpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
appfat.h
automap.cpp Use scoped enums for DungeonFlags/BFLAG (#3135) 2021-11-07 03:11:16 +01:00
automap.h Overhaul tests 2021-12-16 20:26:51 +00:00
capture.cpp Migrate to libmpq 2021-11-06 23:51:42 +00:00
capture.h
CMakeLists.txt Change Keymapper to OptionCategory/OptionEntry 2021-12-23 00:26:12 +01:00
codec.cpp Add missing <cstring> includes 2021-11-28 15:32:36 +00:00
codec.h
control.cpp Change Keymapper to OptionCategory/OptionEntry 2021-12-23 00:26:12 +01:00
control.h Overhaul tests 2021-12-16 20:26:51 +00:00
cursor.cpp Overhaul tests 2021-12-16 20:26:51 +00:00
cursor.h Overhaul tests 2021-12-16 20:26:51 +00:00
dead.cpp
dead.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
debug.cpp Use ObjectAtPosition for debug object type display 2021-12-28 16:01:37 +01:00
debug.h Use ObjectAtPosition for debug object type display 2021-12-28 16:01:37 +01:00
diablo.cpp Chat Interface Revision (#3840) 2021-12-25 10:11:42 +00:00
diablo.h Change Keymapper to OptionCategory/OptionEntry 2021-12-23 00:26:12 +01:00
doom.cpp
doom.h
drlg_l1.cpp
drlg_l1.h
drlg_l2.cpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
drlg_l2.h
drlg_l3.cpp
drlg_l3.h
drlg_l4.cpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
drlg_l4.h
dthread.cpp
dthread.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
dx.cpp Split up graphics settings initializers 2021-12-21 12:55:30 +01:00
dx.h Split up graphics settings initializers 2021-12-21 12:55:30 +01:00
effects.cpp fix hellfire shareware monk 2021-11-06 17:20:53 +01:00
effects.h
effects_stubs.cpp
encrypt.cpp Overhaul dependency options 2021-12-07 18:32:25 +01:00
encrypt.h
engine.cpp Stip stippled transparency 2021-12-21 12:55:30 +01:00
engine.h Add helpers for checking object type (#3357) 2021-11-06 18:32:52 +01:00
error.cpp Move UiFlags and UiPanels into their own files 2021-11-25 12:22:27 +01:00
error.h
gamemenu.cpp
gamemenu.h
gendung.cpp Move ObjectAtPosition to objects.cpp and make it return a pointer 2021-12-28 16:01:37 +01:00
gendung.h Move ObjectAtPosition to objects.cpp and make it return a pointer 2021-12-28 16:01:37 +01:00
gmenu.cpp Move UiFlags and UiPanels into their own files 2021-11-25 12:22:27 +01:00
gmenu.h
help.cpp help.cpp: Fix -Wunused-const-variable 2021-11-28 10:30:24 +00:00
help.h
hwcursor.cpp Add OptionEntries for Hardware Cursor 2021-12-17 20:12:17 +01:00
hwcursor.hpp Add OptionEntries for Hardware Cursor 2021-12-17 20:12:17 +01:00
init.cpp macOS/iOS: Add resources to the bundle 2021-12-05 20:33:24 +01:00
init.h Overhaul tests 2021-12-16 20:26:51 +00:00
interfac.cpp
interfac.h Reduce use of view globals in game menu 2021-11-20 21:57:32 +01:00
inv.cpp Restrict dropping items to adjacent tiles 2021-12-28 15:56:55 +01:00
inv.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
inv_iterators.hpp Refactor: Use item iterators in 7 more places 2021-10-31 13:28:08 +00:00
itemdat.cpp
itemdat.h
items.cpp Correct false positives translation warnings 2021-12-25 11:10:57 +01:00
items.h Use std::string in PrintItemPower 2021-12-13 01:02:07 +01:00
lighting.cpp Use scoped enums for DungeonFlags/BFLAG (#3135) 2021-11-07 03:11:16 +01:00
lighting.h Overhaul tests 2021-12-16 20:26:51 +00:00
loadsave.cpp Change Keymapper to OptionCategory/OptionEntry 2021-12-23 00:26:12 +01:00
loadsave.h Overhaul tests 2021-12-16 20:26:51 +00:00
main.cpp Link SDL2::SDLmain correctly 2021-11-27 20:36:11 +01:00
menu.cpp Implement settings menu 2021-11-24 09:31:39 +01:00
menu.h
minitext.cpp Move UiFlags and UiPanels into their own files 2021-11-25 12:22:27 +01:00
minitext.h
misdat.cpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
misdat.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
missiles.cpp Fix MonsterMHit check for petrified monsters 2021-11-19 03:40:00 +01:00
missiles.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
monstdat.cpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
monstdat.h
monster.cpp Initialize golems before objects 2021-12-12 19:16:59 +01:00
monster.h Initialize golems before objects 2021-12-12 19:16:59 +01:00
movie.cpp Consistently trigger menu/movie transitions on mouse up instead of down 2021-12-28 04:34:26 +01:00
movie.h
msg.cpp Chat Interface Revision (#3840) 2021-12-25 10:11:42 +00:00
msg.h Make FindGetItem return an index into ActiveItems 2021-11-23 19:08:41 +01:00
multi.cpp Chat Interface Revision (#3840) 2021-12-25 10:11:42 +00:00
multi.h Overhaul tests 2021-12-16 20:26:51 +00:00
nthread.cpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
nthread.h Overhaul tests 2021-12-16 20:26:51 +00:00
objdat.cpp fix collision of bodies in butcher chamber/hell 2021-12-14 08:20:25 +01:00
objdat.h
objects.cpp Use ObjectAtPosition for debug object type display 2021-12-28 16:01:37 +01:00
objects.h Move ObjectAtPosition to objects.cpp and make it return a pointer 2021-12-28 16:01:37 +01:00
options.cpp Change Keymapper to OptionCategory/OptionEntry 2021-12-23 00:26:12 +01:00
options.h Change Keymapper to OptionCategory/OptionEntry 2021-12-23 00:26:12 +01:00
pack.cpp Perform item requirement check when entering vendors 2021-12-13 00:56:38 +01:00
pack.h Add comments so clang-format doesn't complain about eol space 2021-11-25 10:37:43 +00:00
palette.cpp Stip stippled transparency 2021-12-21 12:55:30 +01:00
palette.h Optimize DrawHalfTransparentBlendedRectTo 2021-11-07 19:18:49 +00:00
path.cpp Overhaul tests 2021-12-16 20:26:51 +00:00
path.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
pfile.cpp Performce UTF8 aware limited string copies 2021-11-22 03:28:51 +01:00
pfile.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
player.cpp Do not send CMD_REMSHIELD when another player runs out of mana 2021-12-19 22:11:03 +01:00
player.h Overhaul tests 2021-12-16 20:26:51 +00:00
plrmsg.cpp Fixed Event Messages color 2021-12-26 12:18:13 +01:00
plrmsg.h Chat Interface Revision (#3840) 2021-12-25 10:11:42 +00:00
portal.cpp Use scoped enums for DungeonFlags/BFLAG (#3135) 2021-11-07 03:11:16 +01:00
portal.h
quests.cpp Add all (boolean) Game Settings to Settingsmenu (#3616) 2021-11-26 23:43:46 +01:00
quests.h Overhaul tests 2021-12-16 20:26:51 +00:00
restrict.cpp
restrict.h
scrollrt.cpp Use ObjectAtPosition helper in DrawObject 2021-12-28 16:01:37 +01:00
scrollrt.h debug fps command (#3418) 2021-11-07 11:23:31 +00:00
setmaps.cpp Move ObjectAtPosition to objects.cpp and make it return a pointer 2021-12-28 16:01:37 +01:00
setmaps.h Move ObjectAtPosition to objects.cpp and make it return a pointer 2021-12-28 16:01:37 +01:00
sha.cpp Add missing <cstring> includes 2021-11-28 15:32:36 +00:00
sha.h
sound.cpp Add OptionEntries for Audio 2021-12-14 04:10:16 +01:00
sound.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
sound_stubs.cpp
spelldat.cpp
spelldat.h
spells.cpp Add IsWallSpell helper 2021-12-07 12:00:52 +01:00
spells.h Add IsWallSpell helper 2021-12-07 12:00:52 +01:00
stores.cpp Use std::string in PrintItemPower 2021-12-13 01:02:07 +01:00
stores.h Overhaul tests 2021-12-16 20:26:51 +00:00
sync.cpp sync monster mWhoHit and hitpoints 2021-11-06 19:03:05 +01:00
sync.h
textdat.cpp
textdat.h
themes.cpp Use scoped enums for DungeonFlags/BFLAG (#3135) 2021-11-07 03:11:16 +01:00
themes.h
tmsg.cpp
tmsg.h
town.cpp
town.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
towners.cpp Remove CowOffsets, always treat cows as 4 tile sprites 2021-12-14 08:17:19 +01:00
towners.h clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
track.cpp
track.h
trigs.cpp Fix clicking on triggers on the lower part of the screen 2021-12-23 04:50:56 +01:00
trigs.h