..
controls
Improve behavior of ToControllerButtonEvent()
2021-12-24 23:08:41 +01:00
DiabloUI
Consistently trigger menu/movie transitions on mouse up instead of down
2021-12-28 04:34:26 +01:00
discord
Implement Discord rich presence ( #3711 )
2021-12-15 17:14:17 +01:00
dvlnet
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
engine
Chat Interface Revision ( #3840 )
2021-12-25 10:11:42 +00:00
miniwin
Improve behavior of ToControllerButtonEvent()
2021-12-24 23:08:41 +01:00
mpq
MpqWriter: Cleanups and renames
2021-12-11 19:41:53 +00:00
panels
Spell book: Fix "Level 0 - Unusable" overlap
2021-12-26 09:35:22 +00:00
platform
CMake: Split out platform libraries
2021-12-21 21:01:47 +00:00
qol
Add OptionEntries for Poition Pickup
2021-12-14 04:10:16 +01:00
storm
Add OptionEntries for Audio
2021-12-14 04:10:16 +01:00
utils
[touch] Adjust controller position after changing resolution
2021-12-21 12:55:30 +01:00
.clang-format
.clang-format: Remove duplicate SortIncludes entry
2021-11-28 11:02:27 +00:00
.clang-tidy
appfat.cpp
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
appfat.h
automap.cpp
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
2021-11-07 03:11:16 +01:00
automap.h
Overhaul tests
2021-12-16 20:26:51 +00:00
capture.cpp
Migrate to libmpq
2021-11-06 23:51:42 +00:00
capture.h
CMakeLists.txt
Change Keymapper to OptionCategory/OptionEntry
2021-12-23 00:26:12 +01:00
codec.cpp
Add missing <cstring> includes
2021-11-28 15:32:36 +00:00
codec.h
control.cpp
Change Keymapper to OptionCategory/OptionEntry
2021-12-23 00:26:12 +01:00
control.h
Overhaul tests
2021-12-16 20:26:51 +00:00
cursor.cpp
Overhaul tests
2021-12-16 20:26:51 +00:00
cursor.h
Overhaul tests
2021-12-16 20:26:51 +00:00
dead.cpp
dead.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
debug.cpp
Use ObjectAtPosition for debug object type display
2021-12-28 16:01:37 +01:00
debug.h
Use ObjectAtPosition for debug object type display
2021-12-28 16:01:37 +01:00
diablo.cpp
Chat Interface Revision ( #3840 )
2021-12-25 10:11:42 +00:00
diablo.h
Change Keymapper to OptionCategory/OptionEntry
2021-12-23 00:26:12 +01:00
doom.cpp
doom.h
drlg_l1.cpp
drlg_l1.h
drlg_l2.cpp
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
drlg_l2.h
drlg_l3.cpp
drlg_l3.h
drlg_l4.cpp
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
drlg_l4.h
dthread.cpp
dthread.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
dx.cpp
Split up graphics settings initializers
2021-12-21 12:55:30 +01:00
dx.h
Split up graphics settings initializers
2021-12-21 12:55:30 +01:00
effects.cpp
fix hellfire shareware monk
2021-11-06 17:20:53 +01:00
effects.h
effects_stubs.cpp
encrypt.cpp
Overhaul dependency options
2021-12-07 18:32:25 +01:00
encrypt.h
engine.cpp
Stip stippled transparency
2021-12-21 12:55:30 +01:00
engine.h
Add helpers for checking object type ( #3357 )
2021-11-06 18:32:52 +01:00
error.cpp
Move UiFlags and UiPanels into their own files
2021-11-25 12:22:27 +01:00
error.h
gamemenu.cpp
gamemenu.h
gendung.cpp
Move ObjectAtPosition to objects.cpp and make it return a pointer
2021-12-28 16:01:37 +01:00
gendung.h
Move ObjectAtPosition to objects.cpp and make it return a pointer
2021-12-28 16:01:37 +01:00
gmenu.cpp
Move UiFlags and UiPanels into their own files
2021-11-25 12:22:27 +01:00
gmenu.h
help.cpp
help.cpp: Fix -Wunused-const-variable
2021-11-28 10:30:24 +00:00
help.h
hwcursor.cpp
Add OptionEntries for Hardware Cursor
2021-12-17 20:12:17 +01:00
hwcursor.hpp
Add OptionEntries for Hardware Cursor
2021-12-17 20:12:17 +01:00
init.cpp
macOS/iOS: Add resources to the bundle
2021-12-05 20:33:24 +01:00
init.h
Overhaul tests
2021-12-16 20:26:51 +00:00
interfac.cpp
interfac.h
Reduce use of view globals in game menu
2021-11-20 21:57:32 +01:00
inv.cpp
Restrict dropping items to adjacent tiles
2021-12-28 15:56:55 +01:00
inv.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
inv_iterators.hpp
Refactor: Use item iterators in 7 more places
2021-10-31 13:28:08 +00:00
itemdat.cpp
itemdat.h
items.cpp
Correct false positives translation warnings
2021-12-25 11:10:57 +01:00
items.h
Use std::string in PrintItemPower
2021-12-13 01:02:07 +01:00
lighting.cpp
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
2021-11-07 03:11:16 +01:00
lighting.h
Overhaul tests
2021-12-16 20:26:51 +00:00
loadsave.cpp
Change Keymapper to OptionCategory/OptionEntry
2021-12-23 00:26:12 +01:00
loadsave.h
Overhaul tests
2021-12-16 20:26:51 +00:00
main.cpp
Link SDL2::SDLmain correctly
2021-11-27 20:36:11 +01:00
menu.cpp
Implement settings menu
2021-11-24 09:31:39 +01:00
menu.h
minitext.cpp
Move UiFlags and UiPanels into their own files
2021-11-25 12:22:27 +01:00
minitext.h
misdat.cpp
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
misdat.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
missiles.cpp
Fix MonsterMHit check for petrified monsters
2021-11-19 03:40:00 +01:00
missiles.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
monstdat.cpp
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
monstdat.h
monster.cpp
Initialize golems before objects
2021-12-12 19:16:59 +01:00
monster.h
Initialize golems before objects
2021-12-12 19:16:59 +01:00
movie.cpp
Consistently trigger menu/movie transitions on mouse up instead of down
2021-12-28 04:34:26 +01:00
movie.h
msg.cpp
Chat Interface Revision ( #3840 )
2021-12-25 10:11:42 +00:00
msg.h
Make FindGetItem return an index into ActiveItems
2021-11-23 19:08:41 +01:00
multi.cpp
Chat Interface Revision ( #3840 )
2021-12-25 10:11:42 +00:00
multi.h
Overhaul tests
2021-12-16 20:26:51 +00:00
nthread.cpp
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
nthread.h
Overhaul tests
2021-12-16 20:26:51 +00:00
objdat.cpp
fix collision of bodies in butcher chamber/hell
2021-12-14 08:20:25 +01:00
objdat.h
objects.cpp
Use ObjectAtPosition for debug object type display
2021-12-28 16:01:37 +01:00
objects.h
Move ObjectAtPosition to objects.cpp and make it return a pointer
2021-12-28 16:01:37 +01:00
options.cpp
Change Keymapper to OptionCategory/OptionEntry
2021-12-23 00:26:12 +01:00
options.h
Change Keymapper to OptionCategory/OptionEntry
2021-12-23 00:26:12 +01:00
pack.cpp
Perform item requirement check when entering vendors
2021-12-13 00:56:38 +01:00
pack.h
Add comments so clang-format doesn't complain about eol space
2021-11-25 10:37:43 +00:00
palette.cpp
Stip stippled transparency
2021-12-21 12:55:30 +01:00
palette.h
Optimize DrawHalfTransparentBlendedRectTo
2021-11-07 19:18:49 +00:00
path.cpp
Overhaul tests
2021-12-16 20:26:51 +00:00
path.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
pfile.cpp
Performce UTF8 aware limited string copies
2021-11-22 03:28:51 +01:00
pfile.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
player.cpp
Do not send CMD_REMSHIELD when another player runs out of mana
2021-12-19 22:11:03 +01:00
player.h
Overhaul tests
2021-12-16 20:26:51 +00:00
plrmsg.cpp
Fixed Event Messages color
2021-12-26 12:18:13 +01:00
plrmsg.h
Chat Interface Revision ( #3840 )
2021-12-25 10:11:42 +00:00
portal.cpp
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
2021-11-07 03:11:16 +01:00
portal.h
quests.cpp
Add all (boolean) Game Settings to Settingsmenu ( #3616 )
2021-11-26 23:43:46 +01:00
quests.h
Overhaul tests
2021-12-16 20:26:51 +00:00
restrict.cpp
restrict.h
scrollrt.cpp
Use ObjectAtPosition helper in DrawObject
2021-12-28 16:01:37 +01:00
scrollrt.h
debug fps command ( #3418 )
2021-11-07 11:23:31 +00:00
setmaps.cpp
Move ObjectAtPosition to objects.cpp and make it return a pointer
2021-12-28 16:01:37 +01:00
setmaps.h
Move ObjectAtPosition to objects.cpp and make it return a pointer
2021-12-28 16:01:37 +01:00
sha.cpp
Add missing <cstring> includes
2021-11-28 15:32:36 +00:00
sha.h
sound.cpp
Add OptionEntries for Audio
2021-12-14 04:10:16 +01:00
sound.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
sound_stubs.cpp
spelldat.cpp
spelldat.h
spells.cpp
Add IsWallSpell helper
2021-12-07 12:00:52 +01:00
spells.h
Add IsWallSpell helper
2021-12-07 12:00:52 +01:00
stores.cpp
Use std::string in PrintItemPower
2021-12-13 01:02:07 +01:00
stores.h
Overhaul tests
2021-12-16 20:26:51 +00:00
sync.cpp
sync monster mWhoHit and hitpoints
2021-11-06 19:03:05 +01:00
sync.h
textdat.cpp
textdat.h
themes.cpp
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
2021-11-07 03:11:16 +01:00
themes.h
tmsg.cpp
tmsg.h
town.cpp
town.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
towners.cpp
Remove CowOffsets, always treat cows as 4 tile sprites
2021-12-14 08:17:19 +01:00
towners.h
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00
track.cpp
track.h
trigs.cpp
Fix clicking on triggers on the lower part of the screen
2021-12-23 04:50:56 +01:00
trigs.h