| .. |
|
controls
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
DiabloUI
|
Add OptionEntryFlags::RecreateUI
|
2021-11-28 19:08:10 +01:00 |
|
dvlnet
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
engine
|
DrawString: Fix IsCJK definition
|
2021-11-27 15:11:52 +01:00 |
|
miniwin
|
misc_msg.cpp: include order
|
2021-11-25 12:22:27 +01:00 |
|
mpq
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
panels
|
Char panel layout improvements
|
2021-11-27 15:11:52 +01:00 |
|
platform
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
qol
|
Add all (boolean) Game Settings to Settingsmenu (#3616)
|
2021-11-26 23:43:46 +01:00 |
|
storm
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
utils
|
Add OptionEntry Language
|
2021-11-28 19:08:10 +01:00 |
|
.clang-format
|
.clang-format: Remove duplicate SortIncludes entry
|
2021-11-28 11:02:27 +00:00 |
|
.clang-tidy
|
Adjust clang-tidy to where Android Studio reads it correctly
|
2021-08-06 13:09:57 +02:00 |
|
appfat.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
appfat.h
|
Allow forcing Hellfire with command-line flags
|
2021-10-25 13:52:14 +01:00 |
|
automap.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
automap.h
|
Sharing automap exploration in multiplayer
|
2021-10-25 02:58:41 +02:00 |
|
capture.cpp
|
Migrate to libmpq
|
2021-11-06 23:51:42 +00:00 |
|
capture.h
|
format fix : capture.h
|
2021-08-30 13:51:42 +02:00 |
|
codec.cpp
|
Add missing <cstring> includes
|
2021-11-28 15:32:36 +00:00 |
|
codec.h
|
|
|
|
control.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
control.h
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
cursor.cpp
|
Reduce use of view globals in game menu
|
2021-11-20 21:57:32 +01:00 |
|
cursor.h
|
♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition'
|
2021-08-30 06:45:51 +02:00 |
|
dead.cpp
|
Use scoped enum for Direction
|
2021-09-12 02:27:47 +02:00 |
|
dead.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
debug.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
debug.h
|
add megatiles to tiledata (#3211)
|
2021-11-06 18:53:53 +01:00 |
|
devilutionx.exe.manifest
|
|
|
|
diablo.cpp
|
Move Intro Options to StartUp-Section and add a "Once"-Option
|
2021-11-28 18:47:41 +01:00 |
|
diablo.h
|
Replace TTF with PCX font
|
2021-09-29 18:13:48 +02:00 |
|
doom.cpp
|
|
|
|
doom.h
|
|
|
|
drlg_l1.cpp
|
♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
|
2021-09-06 00:31:25 +02:00 |
|
drlg_l1.h
|
🚚 Move local code to anonymous namespace
|
2021-07-10 17:30:15 -07:00 |
|
drlg_l2.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
drlg_l2.h
|
|
|
|
drlg_l3.cpp
|
♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
|
2021-09-06 00:31:25 +02:00 |
|
drlg_l3.h
|
|
|
|
drlg_l4.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
drlg_l4.h
|
|
|
|
dthread.cpp
|
Make SdlThread constructor explicit
|
2021-08-13 04:13:03 +02:00 |
|
dthread.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
dx.cpp
|
Add some Graphic Settings to Settingsmenu (#3617)
|
2021-11-27 00:25:48 +01:00 |
|
dx.h
|
Don't free PalSurface when it was obtained from SDL_GetVideoSurface
|
2021-09-13 23:07:04 +02:00 |
|
effects.cpp
|
fix hellfire shareware monk
|
2021-11-06 17:20:53 +01:00 |
|
effects.h
|
Validate player sync
|
2021-10-12 04:56:30 +02:00 |
|
effects_stubs.cpp
|
Minimize impact of NOSOUND
|
2021-08-30 10:57:59 +02:00 |
|
encrypt.cpp
|
Add missing <cstring> includes
|
2021-11-28 15:32:36 +00:00 |
|
encrypt.h
|
Get rid of InitHash
|
2021-08-19 01:44:13 +02:00 |
|
engine.cpp
|
Add some Graphic Settings to Settingsmenu (#3617)
|
2021-11-27 00:25:48 +01:00 |
|
engine.h
|
Add helpers for checking object type (#3357)
|
2021-11-06 18:32:52 +01:00 |
|
error.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
error.h
|
Enable multiline DiabloMsg and use it in debug.cpp
|
2021-08-26 08:28:46 +02:00 |
|
gamemenu.cpp
|
Minimize impact of NOSOUND
|
2021-08-30 10:57:59 +02:00 |
|
gamemenu.h
|
|
|
|
gendung.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
gendung.h
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
gmenu.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
gmenu.h
|
documentation cleanup: gmenu
|
2021-08-30 13:51:42 +02:00 |
|
help.cpp
|
help.cpp: Fix -Wunused-const-variable
|
2021-11-28 10:30:24 +00:00 |
|
help.h
|
|
|
|
hwcursor.cpp
|
Add OptionEntry Scaling Quality
|
2021-11-24 09:31:39 +01:00 |
|
hwcursor.hpp
|
Fix hardware cursor gets white when switching game
|
2021-10-21 10:26:37 +02:00 |
|
init.cpp
|
Add OptionEntry Language
|
2021-11-28 19:08:10 +01:00 |
|
init.h
|
Add init_language_archives() to reinitalize lang_mpq
|
2021-11-28 19:08:10 +01:00 |
|
interfac.cpp
|
Add widscreen cutstart
|
2021-09-12 01:37:28 +02:00 |
|
interfac.h
|
Reduce use of view globals in game menu
|
2021-11-20 21:57:32 +01:00 |
|
inv.cpp
|
Add all (boolean) Game Settings to Settingsmenu (#3616)
|
2021-11-26 23:43:46 +01:00 |
|
inv.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
inv_iterators.hpp
|
Refactor: Use item iterators in 7 more places
|
2021-10-31 13:28:08 +00:00 |
|
itemdat.cpp
|
fix helm of sprits name
|
2021-09-22 21:19:44 +02:00 |
|
itemdat.h
|
Correct name of IPL_LASTDIABLO
|
2021-09-23 10:20:54 +02:00 |
|
items.cpp
|
Fix number of witch items for Diablo, clean up store spawn code
|
2021-11-25 13:02:38 +01:00 |
|
items.h
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
lighting.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
lighting.h
|
Sharing automap exploration in multiplayer
|
2021-10-25 02:58:41 +02:00 |
|
loadsave.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
loadsave.h
|
Move documentation from implementations to declarations
|
2021-09-14 09:55:55 +02:00 |
|
main.cpp
|
Link SDL2::SDLmain correctly
|
2021-11-27 20:36:11 +01:00 |
|
menu.cpp
|
Implement settings menu
|
2021-11-24 09:31:39 +01:00 |
|
menu.h
|
renamed Source/mainmenu.cpp and .h to menu.cpp/.h
|
2021-07-18 01:31:15 +02:00 |
|
minitext.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
minitext.h
|
Move documentation from implementations to declarations
|
2021-09-14 09:55:55 +02:00 |
|
misdat.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
misdat.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
missiles.cpp
|
Fix MonsterMHit check for petrified monsters
|
2021-11-19 03:40:00 +01:00 |
|
missiles.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
monstdat.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
monstdat.h
|
Define type for MonsterClass
|
2021-09-06 19:15:01 +02:00 |
|
monster.cpp
|
Add all (boolean) Game Settings to Settingsmenu (#3616)
|
2021-11-26 23:43:46 +01:00 |
|
monster.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
movie.cpp
|
Move documentation from implementations to declarations. (#2858)
|
2021-09-13 15:45:38 +02:00 |
|
movie.h
|
Move documentation from implementations to declarations. (#2858)
|
2021-09-13 15:45:38 +02:00 |
|
msg.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
msg.h
|
Make FindGetItem return an index into ActiveItems
|
2021-11-23 19:08:41 +01:00 |
|
multi.cpp
|
Add OptionEntry Friendly Fire
|
2021-11-24 09:31:39 +01:00 |
|
multi.h
|
Migrate to libmpq
|
2021-11-06 23:51:42 +00:00 |
|
nthread.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
nthread.h
|
Move documentation from implementations to declarations. (#2858)
|
2021-09-13 15:45:38 +02:00 |
|
objdat.cpp
|
🚚 Rename 'ObjDataStruct' struct to 'ObjectData'
|
2021-09-06 12:53:44 +02:00 |
|
objdat.h
|
🚚 Rename 'ObjDataStruct' struct to 'ObjectData'
|
2021-09-06 12:53:44 +02:00 |
|
objects.cpp
|
Add all (boolean) Game Settings to Settingsmenu (#3616)
|
2021-11-26 23:43:46 +01:00 |
|
objects.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
options.cpp
|
Add OptionEntry Language
|
2021-11-28 19:08:10 +01:00 |
|
options.h
|
Add OptionEntry Language
|
2021-11-28 19:08:10 +01:00 |
|
pack.cpp
|
Remove uses of Items[] as a temporary for other Item variables (#2924)
|
2021-11-25 09:34:13 +01:00 |
|
pack.h
|
Add comments so clang-format doesn't complain about eol space
|
2021-11-25 10:37:43 +00:00 |
|
palette.cpp
|
Add some Graphic Settings to Settingsmenu (#3617)
|
2021-11-27 00:25:48 +01:00 |
|
palette.h
|
Optimize DrawHalfTransparentBlendedRectTo
|
2021-11-07 19:18:49 +00:00 |
|
path.cpp
|
Use FindClosestValidPosition when placing Hork Spawn
|
2021-11-07 20:13:31 +01:00 |
|
path.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
pfile.cpp
|
Performce UTF8 aware limited string copies
|
2021-11-22 03:28:51 +01:00 |
|
pfile.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
player.cpp
|
Update clang-format-check GitHub Workflow
|
2021-11-24 23:44:12 +01:00 |
|
player.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
plrmsg.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
plrmsg.h
|
|
|
|
portal.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
portal.h
|
Validate additional network messages
|
2021-10-06 21:47:03 +02:00 |
|
quests.cpp
|
Add all (boolean) Game Settings to Settingsmenu (#3616)
|
2021-11-26 23:43:46 +01:00 |
|
quests.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
restrict.cpp
|
Move doc from restrict.cpp to header
|
2021-09-12 02:53:50 +02:00 |
|
restrict.h
|
Move doc from restrict.cpp to header
|
2021-09-12 02:53:50 +02:00 |
|
scrollrt.cpp
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
scrollrt.h
|
debug fps command (#3418)
|
2021-11-07 11:23:31 +00:00 |
|
setmaps.cpp
|
Move docs to header
|
2021-09-10 12:18:47 +02:00 |
|
setmaps.h
|
Move docs to header
|
2021-09-10 12:18:47 +02:00 |
|
sha.cpp
|
Add missing <cstring> includes
|
2021-11-28 15:32:36 +00:00 |
|
sha.h
|
Refactor Diablo-SHA to attempt to document behaviour through code (#2524)
|
2021-08-08 13:22:22 +02:00 |
|
sound.cpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
sound.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
sound_stubs.cpp
|
Minimize impact of NOSOUND
|
2021-08-30 10:57:59 +02:00 |
|
spelldat.cpp
|
Implement contextural translation (pgettext)
|
2021-09-20 04:18:35 +02:00 |
|
spelldat.h
|
Validate spell network messages
|
2021-10-04 19:22:34 +02:00 |
|
spells.cpp
|
Use scoped enum for Direction
|
2021-09-12 02:27:47 +02:00 |
|
spells.h
|
Move documentation from implementations to declarations #2735 (#2782)
|
2021-09-02 10:05:33 +02:00 |
|
stores.cpp
|
Add all (boolean) Game Settings to Settingsmenu (#3616)
|
2021-11-26 23:43:46 +01:00 |
|
stores.h
|
Move UiFlags and UiPanels into their own files
|
2021-11-25 12:22:27 +01:00 |
|
sync.cpp
|
sync monster mWhoHit and hitpoints
|
2021-11-06 19:03:05 +01:00 |
|
sync.h
|
Validate CMD_SYNCDATA (#2968)
|
2021-09-30 15:38:10 +02:00 |
|
textdat.cpp
|
🚚 Rename 'TextDataStruct' struct to 'Speech' (#2805)
|
2021-09-06 17:47:07 +02:00 |
|
textdat.h
|
🚚 Rename 'TextDataStruct' struct to 'Speech' (#2805)
|
2021-09-06 17:47:07 +02:00 |
|
themes.cpp
|
Use scoped enums for DungeonFlags/BFLAG (#3135)
|
2021-11-07 03:11:16 +01:00 |
|
themes.h
|
Move documentation from themes.cpp to themes.h
|
2021-09-01 18:28:56 +02:00 |
|
tmsg.cpp
|
Mark network pointers as const
|
2021-10-02 20:30:16 +02:00 |
|
tmsg.h
|
Mark network pointers as const
|
2021-10-02 20:30:16 +02:00 |
|
town.cpp
|
Enable opening Hive and Crypt using gamepad
|
2021-10-12 04:40:43 +02:00 |
|
town.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
towners.cpp
|
Mark all names as translatable
|
2021-09-20 15:48:39 +02:00 |
|
towners.h
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |
|
track.cpp
|
fix bounds checks (#3237)
|
2021-10-24 17:20:04 +02:00 |
|
track.h
|
Fix edge cases in mouse action tracking code (#2452)
|
2021-07-25 03:57:42 +00:00 |
|
trigs.cpp
|
Reduce use of view globals in game menu
|
2021-11-20 21:57:32 +01:00 |
|
trigs.h
|
Reuse EntranceBoundaryContains in portal logic
|
2021-09-12 02:51:34 +02:00 |