devilutionX/Source
Gleb Mazovetskiy 979bedb8c2 🐞 Fix memory leaks in utils/language.{h,cpp}
This is a minimal refactoring to fix the memory leaks which have made
reading debug output impossible.
2021-04-30 14:16:13 +02:00
..
controls ♻️Use Point for positions in msg.cpp functions 2021-04-29 21:36:31 +02:00
DiabloUI 🔥 Remove a chunk of miniwin types 2021-04-29 23:04:56 +02:00
dvlnet Network fixes suggested by glebm 2021-04-29 13:55:04 +02:00
engine Rename GameTick to Tick (for variables) 2021-04-29 04:33:51 +02:00
miniwin 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
platform Modernize deprecated headers 2021-04-25 02:50:31 +02:00
qol Adding constness 2021-04-26 23:30:02 +02:00
storm Get rid of mem management macros from storm_sdl_rw.cpp 2021-04-30 14:14:16 +02:00
utils 🐞 Fix memory leaks in utils/language.{h,cpp} 2021-04-30 14:16:13 +02:00
.clang-format 🔨 Align .clang-format files 2021-04-11 16:41:02 +02:00
.clang-tidy 🔨 Restore GCC 5 compatibility 2021-04-27 14:26:14 +02:00
appfat.cpp 🌐 Enable translation of all remaning strings 2021-04-25 21:32:41 +02:00
appfat.h ♻️Fully apply clang-tidy rules to a few files 2021-04-20 19:39:38 +02:00
automap.cpp 🌐 Apply static translations 2021-04-29 01:21:28 +02:00
automap.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
capture.cpp Fix memleak in CapturePix (#1762) 2021-04-30 08:02:02 +02:00
capture.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
codec.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
codec.h 🚨 Fix remaning warnings for clang and gcc 2021-04-19 02:44:39 +02:00
control.cpp 🌐 Apply static translations 2021-04-29 01:21:28 +02:00
control.h Adding constness 2021-04-26 23:30:02 +02:00
cursor.cpp Cleanup of doom.cpp (#1767) 2021-04-30 09:02:46 +02:00
cursor.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
dead.cpp Coding style changes for dead.h, dead.cpp 2021-04-28 12:56:00 +02:00
dead.h Coding style changes for dead.h, dead.cpp 2021-04-28 12:56:00 +02:00
debug.cpp 🌐 Apply static translations 2021-04-29 01:21:28 +02:00
debug.h 🎨 Format code 2021-04-19 00:37:33 +02:00
devilutionx.exe.manifest 🚚 Restructure files 2021-04-16 03:57:22 +02:00
diablo.cpp Cleanup of doom.cpp (#1767) 2021-04-30 09:02:46 +02:00
diablo.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
doom.cpp Cleanup of doom.cpp (#1767) 2021-04-30 09:02:46 +02:00
doom.h Cleanup of doom.cpp (#1767) 2021-04-30 09:02:46 +02:00
drlg_l1.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
drlg_l1.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
drlg_l2.cpp Use std::list for halls in catacomb generation (#1774) 2021-04-30 14:13:19 +02:00
drlg_l2.h Use std::list for halls in catacomb generation (#1774) 2021-04-30 14:13:19 +02:00
drlg_l3.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
drlg_l3.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
drlg_l4.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
drlg_l4.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
dthread.cpp 🎨 cleanup trivial trype comparisons 2021-04-23 02:48:25 +02:00
dthread.h 🚨 Fix remaning warnings for clang and gcc 2021-04-19 02:44:39 +02:00
dx.cpp Migrate existing log entries 2021-04-25 02:39:42 +02:00
dx.h 🎨 Format code 2021-04-19 00:37:33 +02:00
effects.cpp Use automatic memory management for sound stuff (#1771) 2021-04-30 09:02:07 +02:00
effects.h Use automatic memory management for sound stuff (#1771) 2021-04-30 09:02:07 +02:00
effects_stubs.cpp 🔨 ⚙️ CMake: Add NOSOUND option 2021-04-29 19:43:45 +02:00
encrypt.cpp Cleanup of encrypt.{h,cpp} 2021-04-30 08:41:37 +02:00
encrypt.h Cleanup of encrypt.{h,cpp} 2021-04-30 08:41:37 +02:00
engine.cpp ♻️ engine.cpp: Minor cleanup in draw functions 2021-04-28 11:53:39 +01:00
engine.h Make Point comparison operators const 2021-04-30 02:35:52 +02:00
error.cpp Apply static menu translations (#1728) 2021-04-27 14:20:31 +02:00
error.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
gamemenu.cpp 🔨 ⚙️ CMake: Add NOSOUND option 2021-04-29 19:43:45 +02:00
gamemenu.h gamenu.cpp: Move most functions to an anonymous namespace 2021-04-17 03:25:42 +02:00
gendung.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
gendung.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
gmenu.cpp Apply static menu translations (#1728) 2021-04-27 14:20:31 +02:00
gmenu.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
help.cpp 🌐 Enable translation of all remaning strings 2021-04-25 21:32:41 +02:00
help.h 🧹 performance-unnecessary-value-param 2021-04-22 00:08:19 +02:00
init.cpp 🔥 Remove a chunk of miniwin types 2021-04-29 23:04:56 +02:00
init.h 🔥 Remove a chunk of miniwin types 2021-04-29 23:04:56 +02:00
interfac.cpp 🔥 Remove a chunk of miniwin types 2021-04-29 23:04:56 +02:00
interfac.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
inv.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
inv.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
itemdat.cpp 🌐 Remove unused string from the translation list 2021-04-28 01:58:00 +02:00
itemdat.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
items.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
items.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
lighting.cpp ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
lighting.h ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
loadsave.cpp Load/save cleanup (#1766) 2021-04-30 08:44:11 +02:00
loadsave.h 🎨 Clean up overuse of SDL types 2021-04-24 17:07:07 +02:00
main.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
mainmenu.cpp 🌐 Enable translation of all remaning strings 2021-04-25 21:32:41 +02:00
mainmenu.h 🎨 Format code 2021-04-19 00:37:33 +02:00
minitext.cpp 🔨 ⚙️ CMake: Add NOSOUND option 2021-04-29 19:43:45 +02:00
minitext.h 🧹 performance-unnecessary-value-param 2021-04-22 00:08:19 +02:00
misdat.cpp 🖌️ Refurbish tables in source code (clang-format off) 2021-04-25 23:48:25 +02:00
misdat.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
missiles.cpp 🔥 Remove a chunk of miniwin types 2021-04-29 23:04:56 +02:00
missiles.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
monstdat.cpp ✏️ Correct name of Black Jade 2021-04-28 01:58:00 +02:00
monstdat.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
monster.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
monster.h Use automatic memory management for sound stuff (#1771) 2021-04-30 09:02:07 +02:00
movie.cpp 🔥 Remove a chunk of miniwin types 2021-04-29 23:04:56 +02:00
movie.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
mpqapi.cpp Replace LOAD_LE32 & LOAD_BE32 with signedness- and endian-agnostic equivalents 2021-04-28 20:11:51 +02:00
mpqapi.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
msg.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
msg.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
multi.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
multi.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
nthread.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
nthread.h 🎨 Format code 2021-04-19 00:37:33 +02:00
objdat.cpp 🐛 [hellfire] Fix missing braziers in crypt (causing instability) 2021-04-29 01:59:00 +02:00
objdat.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
objects.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
objects.h Remove "AnimWidth2" expect for missiles (#1680) 2021-04-25 13:32:33 +02:00
options.h ⚙️ Show FPS option 2021-04-27 03:14:20 +02:00
pack.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
pack.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
palette.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
palette.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
path.cpp ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
path.h ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
pfile.cpp Cleanup pfile_encode_hero 2021-04-30 13:31:48 +02:00
pfile.h Load/save cleanup (#1766) 2021-04-30 08:44:11 +02:00
player.cpp ♻️Use Point for positions in msg.cpp functions 2021-04-29 21:36:31 +02:00
player.h Move ProcessPlayerAnimation to AnimationInfo 2021-04-29 04:33:51 +02:00
plrmsg.cpp 🌐 Enable translation of all remaning strings 2021-04-25 21:32:41 +02:00
plrmsg.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
portal.cpp ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
portal.h ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
quests.cpp ♻️Apply Point equality operator 2021-04-29 16:04:30 +02:00
quests.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
render.cpp Adding constness 2021-04-26 23:30:02 +02:00
render.h Adding constness 2021-04-26 23:30:02 +02:00
restrict.cpp Remove globals from paths.h 2021-04-25 22:26:37 +02:00
restrict.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
scrollrt.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
scrollrt.h 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
setmaps.cpp Add automatically translated string literals (#1694) 2021-04-25 18:14:58 +02:00
setmaps.h 🎨 Format code 2021-04-19 00:37:33 +02:00
sha.cpp 🎨 cleanup trivial trype comparisons 2021-04-23 02:48:25 +02:00
sha.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
sound.cpp Use automatic memory management for sound stuff (#1771) 2021-04-30 09:02:07 +02:00
sound.h Use automatic memory management for sound stuff (#1771) 2021-04-30 09:02:07 +02:00
sound_stubs.cpp 🔨 ⚙️ CMake: Add NOSOUND option 2021-04-29 19:43:45 +02:00
spelldat.cpp 🖌️ Refurbish tables in source code (clang-format off) 2021-04-25 23:48:25 +02:00
spelldat.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
spells.cpp ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
spells.h 🎨 Clean up overuse of SDL types 2021-04-24 17:07:07 +02:00
stores.cpp 🌐 Apply static translations 2021-04-29 01:21:28 +02:00
stores.h Adding constness 2021-04-26 23:30:02 +02:00
sync.cpp 🔥 Remove more miniwin dependencies 2021-04-29 23:04:56 +02:00
sync.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
textdat.cpp Add blacksmith's missing transcriptions (#1203) 2021-04-26 05:17:41 +02:00
textdat.h Add blacksmith's missing transcriptions (#1203) 2021-04-26 05:17:41 +02:00
themes.cpp ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
themes.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
tmsg.cpp 🎨 Clean up overuse of SDL types 2021-04-24 17:07:07 +02:00
tmsg.h Modernize deprecated headers 2021-04-25 02:50:31 +02:00
town.cpp 🎨 Clean up overuse of SDL types 2021-04-24 17:07:07 +02:00
town.h 🎨 Format code 2021-04-19 00:37:33 +02:00
towners.cpp Remove "AnimWidth2" expect for missiles (#1680) 2021-04-25 13:32:33 +02:00
towners.h Remove "AnimWidth2" expect for missiles (#1680) 2021-04-25 13:32:33 +02:00
track.cpp ♻️Use Point for positions in msg.cpp functions 2021-04-29 21:36:31 +02:00
track.h 🎨 Format code 2021-04-19 00:37:33 +02:00
trigs.cpp ♻️Use Point for positions in msg.cpp functions 2021-04-29 21:36:31 +02:00
trigs.h ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00