Identified and removed an instance of Direction being used as an argument for a bool parameter Removed a single-use temporary variable being cast from sprite frame to direction to size_t Co-authored-by: Anders Jenbo <anders@jenbo.dk> Fix alignment of WalkSettings array
19 lines
448 B
C++
19 lines
448 B
C++
#include <gtest/gtest.h>
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#include "dead.h"
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#include "engine.h"
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#include "gendung.h"
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using namespace devilution;
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TEST(Corpses, AddCorpse)
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{
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AddCorpse({ 21, 48 }, 8, Direction::West);
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EXPECT_EQ(dCorpse[21][48], 8 + (static_cast<int>(Direction::West) << 5));
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}
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TEST(Corpses, AddCorpse_OOB)
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{
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AddCorpse({ 21, 48 }, MaxCorpses + 1, Direction::West);
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EXPECT_EQ(dCorpse[21][48], 0 + (static_cast<int>(Direction::West) << 5));
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}
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