Fixes #2431 Also: - Track spell targets - Merge repeat walk in to the new repeat action code - Avoid time based repeats (use action frame instead)
13 lines
235 B
C++
13 lines
235 B
C++
/**
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* @file track.h
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*
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* Interface of functionality tracking what the mouse cursor is pointing at.
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*/
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#pragma once
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namespace devilution {
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void RepeatMouseAction();
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bool track_isscrolling();
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} // namespace devilution
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