devilutionX/Source/DiabloUI
2021-08-24 00:49:40 +02:00
..
art.cpp Introduce SDL::CreateRGBSurfaceWithFormat 2021-08-19 08:51:59 +02:00
art.h 🧹 LoadArt: BYTE -> uint8_t 2021-05-23 18:45:01 +02:00
art_draw.cpp 🚚 Rename CelOutputBuf to Surface and extract 2021-07-03 05:33:32 -07:00
art_draw.h 🚚 Rename CelOutputBuf to Surface and extract 2021-07-03 05:33:32 -07:00
button.cpp Rename UiFlags members to group related options 2021-07-31 20:22:40 +02:00
button.h
credits.cpp Introduce SDL::CreateRGBSurfaceWithFormat 2021-08-19 08:51:59 +02:00
credits_lines.cpp General clean up 2021-07-08 03:30:25 -07:00
credits_lines.h General clean up 2021-07-08 03:30:25 -07:00
diabloui.cpp Introduce SDL::CreateRGBSurfaceWithFormat 2021-08-19 08:51:59 +02:00
diabloui.h Rename UiType members to follow naming convention 2021-07-31 20:22:40 +02:00
dialogs.cpp Rename UiFlags members to group related options 2021-07-31 20:22:40 +02:00
dialogs.h Clean up private function names 2021-07-12 17:59:22 -07:00
errorart.cpp Rename UI globals 2021-07-08 02:01:14 -07:00
errorart.h Rename UI globals 2021-07-08 02:01:14 -07:00
fonts.cpp Clang-tidy: llvm-include-order 2021-06-27 01:45:49 +02:00
fonts.h ♻️Typed file loading 2021-05-04 19:08:37 +02:00
mainmenu.cpp Rename UiFlags members to group related options 2021-07-31 20:22:40 +02:00
progress.cpp progress.cpp: use TTFWrap::RenderText_Solid 2021-08-24 00:49:40 +02:00
scrollbar.cpp
scrollbar.h Rename UiType members to follow naming convention 2021-07-31 20:22:40 +02:00
selconn.cpp make menus wrap around. fixes #2605 (#2607) 2021-08-15 21:00:15 +02:00
selgame.cpp make menus wrap around. fixes #2605 (#2607) 2021-08-15 21:00:15 +02:00
selgame.h
selhero.cpp fix displayed save number 2021-08-18 16:07:51 +02:00
selhero.h
selok.cpp Rename UiFlags members to group related options 2021-07-31 20:22:40 +02:00
selok.h
selyesno.cpp Rename UiFlags members to group related options 2021-07-31 20:22:40 +02:00
selyesno.h
support_lines.cpp Rename UI globals 2021-07-08 02:01:14 -07:00
support_lines.h Rename UI globals 2021-07-08 02:01:14 -07:00
text.cpp fix typos 2021-05-23 05:52:52 +02:00
text.h Generic game text render function 2021-05-08 18:48:19 +02:00
text_draw.cpp Have RenderUTF8_Solid_Wrapped return SDLSurfaceUniquePtr 2021-08-19 08:51:59 +02:00
text_draw.h Convert the UiFlags enum to a scoped enum type 2021-07-31 20:22:40 +02:00
title.cpp Rename UiFlags members to group related options 2021-07-31 20:22:40 +02:00
ttf_render_wrapped.cpp Remove Surface::{Alloc,Free}, introduce OwnedSurface 2021-08-19 08:51:59 +02:00
ttf_render_wrapped.h Have RenderUTF8_Solid_Wrapped return SDLSurfaceUniquePtr 2021-08-19 08:51:59 +02:00
ui_item.h Add options for sub-panel alignment 2021-08-07 16:09:32 +02:00