devilutionX/Source/DiabloUI
2021-10-21 21:52:54 +02:00
..
art.cpp Port essential parts to use SDL abstraction for file access 2021-10-20 21:52:59 +02:00
art.h Hardware rendering for the virtual gamepad 2021-09-22 00:32:17 +02:00
art_draw.cpp Don't free PalSurface when it was obtained from SDL_GetVideoSurface 2021-09-13 23:07:04 +02:00
art_draw.h Implement new font rendering 2021-09-12 01:37:28 +02:00
button.cpp Replace TTF with PCX font 2021-09-29 18:13:48 +02:00
button.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
credits.cpp Remove unused variables 2021-10-16 19:45:54 +02:00
credits_lines.cpp Mark all names as translatable 2021-09-20 15:48:39 +02:00
credits_lines.h General clean up 2021-07-08 03:30:25 -07:00
diabloui.cpp [touch] Do not require double clicks when using touch 2021-10-21 21:52:54 +02:00
diabloui.h Add the possibility to switch to shareware 2021-10-21 04:16:13 +02:00
dialogs.cpp Word wrap text in main menu dialogs 2021-10-13 03:51:52 +02:00
dialogs.h Word wrap text in main menu dialogs 2021-10-13 03:51:52 +02:00
errorart.cpp Rename UI globals 2021-07-08 02:01:14 -07:00
errorart.h Rename UI globals 2021-07-08 02:01:14 -07:00
extrasmenu.cpp Extras menu: fix ESC doesn't return to main menu 2021-10-21 20:34:19 +02:00
extrasmenu.h Add new Extras menu with the possibility to switch game 2021-10-21 04:16:13 +02:00
mainmenu.cpp Allow playing intro in spawn if diabdat_mpq is present 2021-10-21 20:34:19 +02:00
progress.cpp Replace TTF with PCX font 2021-09-29 18:13:48 +02:00
scrollbar.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
scrollbar.h Rename UiType members to follow naming convention 2021-07-31 20:22:40 +02:00
selconn.cpp Game discovery over ZeroTier 2021-10-12 19:24:37 +02:00
selgame.cpp Game discovery over ZeroTier 2021-10-12 19:24:37 +02:00
selgame.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
selhero.cpp Remember last selected hero 2021-10-08 21:47:39 +02:00
selhero.h 🧹 DiabloUI/selhero.cpp: Move to anonymous namespace 2021-04-17 13:37:04 +02:00
selok.cpp WordWrapString: Wrap on punctuation 2021-09-30 18:16:31 +02:00
selok.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
selstart.cpp Startup game (diablo or hellfire) can be selected. 2021-10-21 04:16:13 +02:00
selstart.h Startup game (diablo or hellfire) can be selected. 2021-10-21 04:16:13 +02:00
selyesno.cpp WordWrapString: Wrap on punctuation 2021-09-30 18:16:31 +02:00
selyesno.h 🧹 DiabloUI/selyesno.cpp: Move to anonymous namespace 2021-04-17 13:37:04 +02:00
support_lines.cpp grammar fix 2021-09-30 18:06:15 +02:00
support_lines.h Rename UI globals 2021-07-08 02:01:14 -07:00
title.cpp Translatable mainpanel 2021-09-19 07:21:52 +02:00
ui_item.h Providing a basic template specialisation approach to using enums as flags only for certain types. 2021-10-16 03:00:50 +02:00