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art.cpp
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Port essential parts to use SDL abstraction for file access
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2021-10-20 21:52:59 +02:00 |
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art.h
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Hardware rendering for the virtual gamepad
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2021-09-22 00:32:17 +02:00 |
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art_draw.cpp
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Don't free PalSurface when it was obtained from SDL_GetVideoSurface
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2021-09-13 23:07:04 +02:00 |
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art_draw.h
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✨ Implement new font rendering
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2021-09-12 01:37:28 +02:00 |
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button.cpp
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Replace TTF with PCX font
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2021-09-29 18:13:48 +02:00 |
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button.h
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🚚 Restructure files
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2021-04-16 03:57:22 +02:00 |
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credits.cpp
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Remove unused variables
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2021-10-16 19:45:54 +02:00 |
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credits_lines.cpp
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Mark all names as translatable
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2021-09-20 15:48:39 +02:00 |
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credits_lines.h
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General clean up
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2021-07-08 03:30:25 -07:00 |
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diabloui.cpp
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[touch] Do not require double clicks when using touch
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2021-10-21 21:52:54 +02:00 |
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diabloui.h
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Add the possibility to switch to shareware
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2021-10-21 04:16:13 +02:00 |
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dialogs.cpp
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Word wrap text in main menu dialogs
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2021-10-13 03:51:52 +02:00 |
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dialogs.h
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Word wrap text in main menu dialogs
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2021-10-13 03:51:52 +02:00 |
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errorart.cpp
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Rename UI globals
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2021-07-08 02:01:14 -07:00 |
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errorart.h
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Rename UI globals
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2021-07-08 02:01:14 -07:00 |
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extrasmenu.cpp
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Extras menu: fix ESC doesn't return to main menu
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2021-10-21 20:34:19 +02:00 |
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extrasmenu.h
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Add new Extras menu with the possibility to switch game
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2021-10-21 04:16:13 +02:00 |
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mainmenu.cpp
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Allow playing intro in spawn if diabdat_mpq is present
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2021-10-21 20:34:19 +02:00 |
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progress.cpp
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Replace TTF with PCX font
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2021-09-29 18:13:48 +02:00 |
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scrollbar.cpp
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🚚 Restructure files
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2021-04-16 03:57:22 +02:00 |
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scrollbar.h
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Rename UiType members to follow naming convention
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2021-07-31 20:22:40 +02:00 |
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selconn.cpp
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Game discovery over ZeroTier
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2021-10-12 19:24:37 +02:00 |
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selgame.cpp
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Game discovery over ZeroTier
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2021-10-12 19:24:37 +02:00 |
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selgame.h
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🚚 Restructure files
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2021-04-16 03:57:22 +02:00 |
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selhero.cpp
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Remember last selected hero
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2021-10-08 21:47:39 +02:00 |
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selhero.h
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🧹 DiabloUI/selhero.cpp: Move to anonymous namespace
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2021-04-17 13:37:04 +02:00 |
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selok.cpp
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |
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selok.h
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🚚 Restructure files
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2021-04-16 03:57:22 +02:00 |
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selstart.cpp
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Startup game (diablo or hellfire) can be selected.
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2021-10-21 04:16:13 +02:00 |
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selstart.h
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Startup game (diablo or hellfire) can be selected.
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2021-10-21 04:16:13 +02:00 |
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selyesno.cpp
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |
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selyesno.h
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🧹 DiabloUI/selyesno.cpp: Move to anonymous namespace
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2021-04-17 13:37:04 +02:00 |
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support_lines.cpp
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grammar fix
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2021-09-30 18:06:15 +02:00 |
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support_lines.h
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Rename UI globals
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2021-07-08 02:01:14 -07:00 |
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title.cpp
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Translatable mainpanel
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2021-09-19 07:21:52 +02:00 |
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ui_item.h
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Providing a basic template specialisation approach to using enums as flags only for certain types.
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2021-10-16 03:00:50 +02:00 |