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stdcompat
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attributes.h
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console.cpp
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console.h
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display.cpp
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Error checking for GetOutputSurface
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2021-09-13 23:07:04 +02:00 |
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display.h
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Don't free PalSurface when it was obtained from SDL_GetVideoSurface
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2021-09-13 23:07:04 +02:00 |
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endian.hpp
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enum_traits.h
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Providing a basic template specialisation approach to using enums as flags only for certain types.
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2021-10-16 03:00:50 +02:00 |
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file_util.cpp
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Make CreateFileStream return optional, rather than unique_ptr
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2021-09-13 11:40:06 +02:00 |
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file_util.h
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Make CreateFileStream return optional, rather than unique_ptr
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2021-09-13 11:40:06 +02:00 |
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language.cpp
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Check for translation in the same place as they are loaded from
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2021-10-24 16:03:26 +02:00 |
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language.h
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Implement contextural translation (pgettext)
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2021-09-20 04:18:35 +02:00 |
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log.hpp
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Apply clang-format
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2021-08-11 20:52:32 +02:00 |
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math.h
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paths.cpp
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Load MPQ file overrides without StormLib
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2021-10-24 16:21:39 +01:00 |
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paths.h
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Load MPQ file overrides without StormLib
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2021-10-24 16:21:39 +01:00 |
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png.h
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Add proper graphics for gamepad
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2021-09-16 19:25:31 +02:00 |
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push_aulib_decoder.cpp
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push_aulib_decoder.h
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sdl2_backports.h
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Validate gamepad button count
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2021-10-10 23:26:09 +02:00 |
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sdl2_to_1_2_backports.cpp
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SDL1: Fix SDL_RWsize backport
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2021-10-22 21:32:42 +02:00 |
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sdl2_to_1_2_backports.h
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Implement SDL_RWsize for SDL1.2
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2021-10-20 21:52:59 +02:00 |
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sdl_bilinear_scale.cpp
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Scale hardware cursor bilinearly
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2021-08-27 15:32:53 +02:00 |
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sdl_bilinear_scale.hpp
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Scale hardware cursor bilinearly
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2021-08-27 15:32:53 +02:00 |
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sdl_compat.h
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Optimize masked Art blitting
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2021-09-12 01:37:28 +02:00 |
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sdl_cond.h
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Cleanups
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2021-08-02 10:12:40 +02:00 |
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sdl_geometry.h
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Simplify unique info window drawing
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2021-09-19 15:56:37 +02:00 |
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sdl_mutex.h
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dthread: simplify synchronization logic (#2419)
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2021-07-18 15:12:47 +02:00 |
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sdl_ptrs.h
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Introduce SDLWrap::AllocPalette
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2021-09-13 23:07:04 +02:00 |
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sdl_thread.cpp
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Introduce SdlThread
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2021-07-22 01:20:23 +02:00 |
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sdl_thread.h
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Make SdlThread constructor explicit
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2021-08-13 04:13:03 +02:00 |
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sdl_wrap.h
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Have SDLWrap::AllocPalette allocate space for 256 colors by default
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2021-09-13 23:07:04 +02:00 |
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soundsample.cpp
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Always use SDL wrapper for file access
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2021-10-20 21:52:59 +02:00 |
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soundsample.h
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stubs.h
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ui_fwd.h
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Word wrap text in main menu dialogs
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2021-10-13 03:51:52 +02:00 |
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utf8.h
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WordWrapString: Wrap on punctuation
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2021-09-30 18:16:31 +02:00 |