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Gleb Mazovetskiy b7d55348ab StormPort.h: Do not assume mmap support
Do not assume mmap by default for the fallback platform, unless it's in a list of platforms that we know have mmap

Upstream commit: 062868dcdf
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.circleci CTest: Output details on failure 2021-03-31 02:13:49 +02:00
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3rdParty StormPort.h: Do not assume mmap support 2021-04-08 19:23:11 +02:00
build CMake: Use generator expressions more 2020-04-08 04:36:34 +02:00
CMake Add ZeroTier support 2021-04-08 05:12:43 +02:00
DiabloUI ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
docs 📝 Note about providing the version 2021-04-08 13:06:08 +02:00
Packaging Packaging/OpenDingux/build.sh: strip the binary 2021-04-07 07:35:13 +02:00
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SourceS 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
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.editorconfig Fix AppImage (#1263) 2021-03-25 08:08:52 +01:00
.gitignore set macOS deployment target to 10.12.0 (macOS Sierra) (#879) 2020-10-12 14:57:25 +02:00
.travis.yml Revert "For non-master branch, do not configure with CMake release type" 2020-04-26 22:52:42 +02:00
appveyor.yml Remove clone_depth from appveyor to let it find the version tag 2021-03-01 11:52:26 +01:00
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CMakeLists.txt Add ZeroTier support 2021-04-08 05:12:43 +02:00
CMakeSettings.json Create CMakeSettings.json 2019-11-09 17:24:13 +01:00
codecov.yml Adjust CodeCov settings 2020-03-07 20:44:23 +01:00
defs.h 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
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LICENSE
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(The health-bar and XP-bar are off by default, but can be enabled in the ini-file. Widescreen and transparency can also be disabled if preferred)

What is DevilutionX

DevilutionX is a source port of Diablo and Hellfire that strives to make it simple to run the game while providing engine improvements, bugfixes, and some optional quality of life features.

Check out the manual for what features are available and how best to take advantage of them.

For a full list of changes see our changelog.

How to Install

Note: You'll need access to the data from the original game. If you don't have an original CD then you can buy Diablo from GoG.com. Alternately you can use spawn.mpq from the shareware version, in place of DIABDAT.MPQ, to play the shareware portion of the game.

Download the latest DevilutionX release and extract the contents to a location of your choosing or build from source.

  • Copy DIABDAT.MPQ from the CD or GOG-installation (or extract it from the GoG installer) to the DevilutionX folder.
  • To run the Diablo: Hellfire expansion you will need to also copy hellfire.mpq, hfmonk.mpq, hfmusic.mpq, hfvoice.mpq.

For more detailed instructions: Installation Instructions.

Contributing

We are always looking for more people to help with coding, documentation, testing the latest builds, spreading the word, or simply just hanging out on the chat.

Mods

We hope to provide a good starting point for mods, in addition to the full Devilution source code we also provide modding tools. Also, check out the list of known mods based on DevilutionX.

Building from Source

Want to compile the program by yourself? Great! Simply follow the build instructions.

Credits

  • The original Devilution project Devilution
  • Everyone who worked on Devilution/DevilutionX
  • Nikolay Popov who provided new backgrounds and icons
  • And thanks to all who support the project, report bugs, and help spread the word ❤️

Legal

DevilutionX is released to the Public Domain. The documentation and functionality provided by DevilutionX may only be utilized with assets provided by the ownership of Diablo.

The source code in this repository is for non-commercial use only. If you use the source code you may not charge others for access to it or any derivative work thereof.

Diablo® - Copyright © 1996 Blizzard Entertainment, Inc. All rights reserved. Diablo and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.

DevilutionX and any of its maintainers are in no way associated with or endorsed by Blizzard Entertainment®.