..
render
Fix infinit loop if first word overflows the text box
2021-09-12 01:37:28 +02:00
actor_position.hpp
♻️ Replace Point addition with 'Point + Displacement'
2021-06-28 20:37:44 -07:00
animationinfo.cpp
Always set the monster animation when ChangeAnimationData is called
2021-09-12 02:27:47 +02:00
animationinfo.h
Fix item swapping and AnimationInfo::ChangeAnimationData
2021-07-26 22:46:16 +02:00
cel_header.hpp
♻️ Clean up cel_header.hpp
2021-06-23 11:27:56 +01:00
cel_sprite.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
demomode.cpp
Demo: Fix rendering jittering
2021-08-29 21:40:24 +02:00
demomode.h
demo: Centralize options override
2021-08-19 00:04:57 +02:00
direction.hpp
Use scoped enum for Direction
2021-09-12 02:27:47 +02:00
displacement.hpp
Use scoped enum for Direction
2021-09-12 02:27:47 +02:00
load_cel.cpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
load_cel.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
load_file.cpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
load_file.hpp
♻️ Apply clang-tidy to engine
2021-06-25 13:22:08 +02:00
point.hpp
♻️ Leverage conversion constructor for 'Direction' to 'Displacement'
2021-09-06 12:57:59 +02:00
random.cpp
♻️ Clean up variable initialization
2021-06-27 14:58:51 -07:00
random.hpp
🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly
2021-09-13 00:25:49 +02:00
rectangle.hpp
✨ Add 'Center()' method on 'Rectangle'
2021-08-30 06:45:51 +02:00
size.hpp
✨ Implement new font rendering
2021-09-12 01:37:28 +02:00
surface.cpp
🚚 Rename CelOutputBuf to Surface and extract
2021-07-03 05:33:32 -07:00
surface.hpp
Make OwnedSurface::OwnedSurface(Size) explicit
2021-08-20 15:15:40 +01:00