devilutionX/SourceX
2021-04-06 12:41:00 +02:00
..
controls ♻️ Pluralize global 'item' array variable 2021-04-06 11:45:28 +02:00
DiabloUI 🔥 Remove unused parts of game creation logic 2021-04-06 12:41:00 +02:00
dvlnet 🎨 Format source 2021-03-31 00:52:47 +02:00
miniwin ♻️ Apply proper types to PlayerStruct 2021-03-14 15:38:23 +01:00
platform 🎨 Format source 2021-03-31 00:52:47 +02:00
storm 🔥 Remove unused parts of game creation logic 2021-04-06 12:41:00 +02:00
.clang-format Reformat the .clang-format files 2020-03-29 23:50:05 +02:00
devilutionx.exe.manifest Mark executable as DPI aware (per monitor) 2020-09-06 03:46:46 +02:00
display.cpp ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
display.h 🚨 Fix all SDL1 warnings 2021-03-06 05:56:47 +01:00
dx.cpp 🎨 Format source 2021-03-31 00:52:47 +02:00
main.cpp 🎨 Format source 2021-03-31 00:52:47 +02:00
qol.cpp ♻️ Pluralize global 'item' array variable 2021-04-06 11:45:28 +02:00
qol.h 💄 Adjust visual style of new UI elements 2021-03-28 09:39:34 +02:00
sound.cpp ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
soundsample.cpp 🎨 Format source 2021-03-31 00:52:47 +02:00
storm_sdl_rw.cpp Move SFile helpers to storm.h 2021-03-31 01:12:19 +02:00
storm_sdl_rw.h Stream music instead of loading it all at once 2021-03-17 08:20:49 +01:00
stubs.h Remove some unused junk 2021-02-25 05:37:17 +01:00
thread.cpp 🎨 Format source 2021-03-31 00:52:47 +02:00
utf8.h