devilutionX/Source
2021-10-29 00:02:22 +02:00
..
controls [gamepad] Operate object as last option for primery action 2021-10-28 22:47:47 +02:00
DiabloUI Start attract mode only if a intro is present 2021-10-28 13:47:40 +02:00
dvlnet Show error dialog when ZeroTier fails 2021-10-26 20:44:53 +02:00
engine Correct calculation for KerningFitSpacing 2021-10-24 16:28:28 +02:00
miniwin Use SDL_StartTextInput for gold drop dialog 2021-10-27 00:06:30 +02:00
panels fix damage spacing 2021-10-21 21:59:55 +02:00
platform Fix Vita IME input languages 2021-10-26 14:24:42 +02:00
qol Add new option to enable/disable item pickup sounds 2021-10-21 22:29:10 +00:00
storm Fix loading translation packs 2021-10-26 00:46:06 +02:00
utils Add support for Romanian plural forms 2021-10-25 16:15:30 +02:00
.clang-format
.clang-tidy
appfat.cpp Allow forcing Hellfire with command-line flags 2021-10-25 13:52:14 +01:00
appfat.h Allow forcing Hellfire with command-line flags 2021-10-25 13:52:14 +01:00
automap.cpp tweak automap colors 2021-10-25 16:57:16 +02:00
automap.h Sharing automap exploration in multiplayer 2021-10-25 02:58:41 +02:00
capture.cpp
capture.h
codec.cpp
codec.h
control.cpp Check for null spells 2021-10-28 02:29:35 +02:00
control.h Use SDL_StartTextInput for gold drop dialog 2021-10-27 00:06:30 +02:00
cursor.cpp
cursor.h
dead.cpp
dead.h
debug.cpp tweak automap colors 2021-10-25 16:57:16 +02:00
debug.h add objectindex to tiledata 2021-10-20 22:30:18 +02:00
devilutionx.exe.manifest
diablo.cpp 🐛 Correctly wipe temp data from saves 2021-10-26 16:51:56 +02:00
diablo.h
doom.cpp
doom.h
drlg_l1.cpp
drlg_l1.h
drlg_l2.cpp
drlg_l2.h
drlg_l3.cpp
drlg_l3.h
drlg_l4.cpp
drlg_l4.h
dthread.cpp
dthread.h
dx.cpp
dx.h
effects.cpp
effects.h Validate player sync 2021-10-12 04:56:30 +02:00
effects_stubs.cpp
encrypt.cpp
encrypt.h
engine.cpp
engine.h
error.cpp
error.h
gamemenu.cpp
gamemenu.h
gendung.cpp Validate item network messages 2021-10-12 04:56:30 +02:00
gendung.h Validate item network messages 2021-10-12 04:56:30 +02:00
gmenu.cpp
gmenu.h
help.cpp Only initialize help once 2021-10-25 21:48:54 +02:00
help.h
hwcursor.cpp
hwcursor.hpp Fix hardware cursor gets white when switching game 2021-10-21 10:26:37 +02:00
init.cpp Do not probe for devilutionx.mpq on Android 2021-10-26 01:18:41 +02:00
init.h Allow forcing Hellfire with command-line flags 2021-10-25 13:52:14 +01:00
interfac.cpp
interfac.h
inv.cpp Use SDL_StartTextInput for gold drop dialog 2021-10-27 00:06:30 +02:00
inv.h Replace broken link with @see annotation to text representation of the linked image 2021-10-09 22:30:31 +02:00
inv_iterators.hpp
itemdat.cpp
itemdat.h
items.cpp Allow for slightly better item name generation 2021-10-28 22:02:57 +02:00
items.h Use Rune Bomb or Cathedral Map to open Hive or Crypt 2021-10-12 15:21:37 +02:00
lighting.cpp Sharing automap exploration in multiplayer 2021-10-25 02:58:41 +02:00
lighting.h Sharing automap exploration in multiplayer 2021-10-25 02:58:41 +02:00
loadsave.cpp make monster lights compatible with vanilla 2021-10-29 00:02:22 +02:00
loadsave.h
main.cpp Add vita tcp network support 2021-10-20 19:02:47 +02:00
menu.cpp Fix viewing into in Hellfire Shareware mode 2021-10-28 23:02:10 +02:00
menu.h
minitext.cpp Expand buffers to handle Bulgarian translation 2021-10-26 17:57:46 +02:00
minitext.h
misdat.cpp
misdat.h
missiles.cpp Rotate arrows in the appropriate direction when blocking 2021-10-26 23:37:59 +02:00
missiles.h
monstdat.cpp
monstdat.h
monster.cpp Fix OOB when monsters attack monsters 2021-10-26 19:17:12 +02:00
monster.h
movie.cpp
movie.h
mpqapi.cpp
mpqapi.h
msg.cpp Fix spell properties incorrectly being capped at 8 2021-10-25 20:52:56 +02:00
msg.h Validate item network messages 2021-10-12 04:56:30 +02:00
multi.cpp Support unencrypted multiplayer games with no password 2021-10-25 01:14:37 +02:00
multi.h Support unencrypted multiplayer games with no password 2021-10-25 01:14:37 +02:00
nthread.cpp
nthread.h
objdat.cpp
objdat.h
objects.cpp Introduce CloseGoldDrop 2021-10-27 00:06:30 +02:00
objects.h
options.cpp Prevent buffer overruns due to oversized INI values 2021-10-26 17:59:36 +02:00
options.h Fix size of option string used for determining language code 2021-10-26 17:59:36 +02:00
pack.cpp Validate item network messages 2021-10-12 04:56:30 +02:00
pack.h fix typos (#3238) 2021-10-24 18:03:29 +02:00
palette.cpp
palette.h
path.cpp fix bounds checks (#3237) 2021-10-24 17:20:04 +02:00
path.h
pfile.cpp 🐛 Correctly wipe temp data from saves 2021-10-26 16:51:56 +02:00
pfile.h
player.cpp Fix spell properties incorrectly being capped at 8 2021-10-25 20:52:56 +02:00
player.h Fix spell properties incorrectly being capped at 8 2021-10-25 20:52:56 +02:00
plrmsg.cpp Fix chat position in relation to dynamic panels 2021-10-26 01:10:08 +02:00
plrmsg.h
portal.cpp
portal.h
quests.cpp
quests.h
restrict.cpp
restrict.h
scrollrt.cpp [touch] Indicate level up in a touch friendly way 2021-10-26 07:52:06 +02:00
scrollrt.h Do not show the cursor when using a touch device 2021-10-20 05:08:45 +02:00
setmaps.cpp
setmaps.h
sha.cpp
sha.h
sound.cpp Always use SDL wrapper for file access 2021-10-20 21:52:59 +02:00
sound.h
sound_stubs.cpp
spelldat.cpp
spelldat.h
spells.cpp
spells.h
stores.cpp Introduce CloseGoldDrop 2021-10-27 00:06:30 +02:00
stores.h
sync.cpp Sync monster aggro state 2021-10-26 14:09:32 +02:00
sync.h
textdat.cpp
textdat.h
themes.cpp Clean up Theme_Treasure 2021-10-18 05:12:33 +02:00
themes.h
tmsg.cpp
tmsg.h
town.cpp Enable opening Hive and Crypt using gamepad 2021-10-12 04:40:43 +02:00
town.h Enable opening Hive and Crypt using gamepad 2021-10-12 04:40:43 +02:00
towners.cpp
towners.h
track.cpp fix bounds checks (#3237) 2021-10-24 17:20:04 +02:00
track.h
trigs.cpp 🐛 Don't confuse dlvl8 stairs up for stairs to town 2021-10-26 14:37:50 +02:00
trigs.h