669 lines
20 KiB
C++
669 lines
20 KiB
C++
/**
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* @file text_render.cpp
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*
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* Text rendering.
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*/
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#include "text_render.hpp"
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#include <array>
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#include <unordered_map>
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#include <utility>
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#include "DiabloUI/art_draw.h"
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#include "DiabloUI/diabloui.h"
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#include "DiabloUI/ui_item.h"
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#include "cel_render.hpp"
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#include "engine.h"
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#include "engine/load_cel.hpp"
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#include "engine/load_file.hpp"
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#include "engine/point.hpp"
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#include "palette.h"
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#include "utils/display.h"
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#include "utils/sdl_compat.h"
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#include "utils/utf8.hpp"
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namespace devilution {
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namespace {
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constexpr char32_t ZWSP = U'\u200B'; // Zero-width space
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std::unordered_map<uint32_t, Art> Fonts;
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std::unordered_map<uint32_t, std::array<uint8_t, 256>> FontKerns;
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std::array<int, 6> FontSizes = { 12, 24, 30, 42, 46, 22 };
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std::array<uint8_t, 6> CJKWidth = { 17, 24, 28, 41, 47, 16 };
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std::array<uint8_t, 6> HangulWidth = { 15, 20, 24, 35, 39, 15 };
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std::array<int, 6> LineHeights = { 12, 26, 38, 42, 50, 22 };
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std::array<int, 6> BaseLineOffset = { -3, -2, -3, -6, -7, 3 };
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std::array<const char *, 14> ColorTranlations = {
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"fonts\\goldui.trn",
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"fonts\\grayui.trn",
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"fonts\\golduis.trn",
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"fonts\\grayuis.trn",
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nullptr,
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"fonts\\yellowdialog.trn",
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nullptr,
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"fonts\\black.trn",
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"fonts\\white.trn",
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"fonts\\whitegold.trn",
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"fonts\\red.trn",
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"fonts\\blue.trn",
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"fonts\\buttonface.trn",
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"fonts\\buttonpushed.trn",
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};
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GameFontTables GetSizeFromFlags(UiFlags flags)
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{
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if (HasAnyOf(flags, UiFlags::FontSize24))
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return GameFont24;
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else if (HasAnyOf(flags, UiFlags::FontSize30))
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return GameFont30;
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else if (HasAnyOf(flags, UiFlags::FontSize42))
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return GameFont42;
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else if (HasAnyOf(flags, UiFlags::FontSize46))
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return GameFont46;
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else if (HasAnyOf(flags, UiFlags::FontSizeDialog))
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return FontSizeDialog;
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return GameFont12;
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}
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text_color GetColorFromFlags(UiFlags flags)
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{
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if (HasAnyOf(flags, UiFlags::ColorWhite))
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return ColorWhite;
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else if (HasAnyOf(flags, UiFlags::ColorBlue))
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return ColorBlue;
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else if (HasAnyOf(flags, UiFlags::ColorRed))
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return ColorRed;
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else if (HasAnyOf(flags, UiFlags::ColorBlack))
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return ColorBlack;
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else if (HasAnyOf(flags, UiFlags::ColorGold))
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return ColorGold;
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else if (HasAnyOf(flags, UiFlags::ColorUiGold))
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return ColorUiGold;
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else if (HasAnyOf(flags, UiFlags::ColorUiSilver))
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return ColorUiSilver;
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else if (HasAnyOf(flags, UiFlags::ColorUiGoldDark))
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return ColorUiGoldDark;
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else if (HasAnyOf(flags, UiFlags::ColorUiSilverDark))
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return ColorUiSilverDark;
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else if (HasAnyOf(flags, UiFlags::ColorDialogWhite))
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return ColorDialogWhite;
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else if (HasAnyOf(flags, UiFlags::ColorDialogYellow))
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return ColorDialogYellow;
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else if (HasAnyOf(flags, UiFlags::ColorButtonface))
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return ColorButtonface;
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else if (HasAnyOf(flags, UiFlags::ColorButtonpushed))
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return ColorButtonpushed;
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return ColorWhitegold;
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}
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bool IsCJK(uint16_t row)
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{
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return row >= 0x4e && row <= 0x9f;
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}
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bool IsHangul(uint16_t row)
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{
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return row >= 0xac && row <= 0xd7;
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}
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std::array<uint8_t, 256> *LoadFontKerning(GameFontTables size, uint16_t row)
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{
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uint32_t fontId = (size << 16) | row;
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auto hotKerning = FontKerns.find(fontId);
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if (hotKerning != FontKerns.end()) {
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return &hotKerning->second;
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}
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char path[32];
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sprintf(path, "fonts\\%i-%02x.bin", FontSizes[size], row);
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auto *kerning = &FontKerns[fontId];
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if (IsCJK(row)) {
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kerning->fill(CJKWidth[size]);
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} else if (IsHangul(row)) {
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kerning->fill(HangulWidth[size]);
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} else {
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SDL_RWops *handle = OpenAsset(path);
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if (handle != nullptr) {
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SDL_RWread(handle, kerning, 256, 1);
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SDL_RWclose(handle);
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} else {
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LogError("Missing font kerning: {}", path);
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kerning->fill(CJKWidth[size]);
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}
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}
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return kerning;
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}
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Art *LoadFont(GameFontTables size, text_color color, uint16_t row)
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{
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uint32_t fontId = (color << 24) | (size << 16) | row;
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auto hotFont = Fonts.find(fontId);
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if (hotFont != Fonts.end()) {
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return &hotFont->second;
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}
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char path[32];
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sprintf(path, "fonts\\%i-%02x.pcx", FontSizes[size], row);
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auto *font = &Fonts[fontId];
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if (ColorTranlations[color] != nullptr) {
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std::array<uint8_t, 256> colorMapping;
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LoadFileInMem(ColorTranlations[color], colorMapping);
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LoadMaskedArt(path, font, 256, 1, &colorMapping);
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} else {
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LoadMaskedArt(path, font, 256, 1);
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}
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if (font->surface == nullptr) {
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LogError("Missing font: {}", path);
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}
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return font;
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}
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bool IsWhitespace(char32_t c)
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{
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return IsAnyOf(c, U' ', U' ', ZWSP);
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}
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bool IsFullWidthPunct(char32_t c)
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{
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return IsAnyOf(c, U',', U'、', U'。', U'?', U'!');
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}
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bool IsBreakAllowed(char32_t codepoint, char32_t nextCodepoint)
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{
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return IsFullWidthPunct(codepoint) && !IsFullWidthPunct(nextCodepoint);
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}
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std::size_t CountNewlines(string_view fmt, const DrawStringFormatArg *args, std::size_t argsLen)
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{
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std::size_t result = std::count(fmt.begin(), fmt.end(), '\n');
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for (std::size_t i = 0; i < argsLen; ++i) {
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if (args[i].GetType() == DrawStringFormatArg::Type::StringView)
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result += std::count(args[i].GetFormatted().begin(), args[i].GetFormatted().end(), '\n');
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}
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return result;
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}
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class FmtArgParser {
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public:
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FmtArgParser(string_view fmt,
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DrawStringFormatArg *args,
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std::size_t len)
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: fmt_(fmt)
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, args_(args)
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, len_(len)
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, next_(0)
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{
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}
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std::optional<std::size_t> operator()(string_view &rest)
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{
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std::optional<std::size_t> result;
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if (rest[0] != '{')
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return result;
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std::size_t closingBracePos = rest.find('}', 1);
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if (closingBracePos == string_view::npos) {
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LogError("Unclosed format argument: {}", fmt_);
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return result;
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}
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std::size_t fmtLen;
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bool positional;
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if (closingBracePos == 2 && rest[1] >= '0' && rest[1] <= '9') {
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result = rest[1] - '0';
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fmtLen = 3;
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positional = true;
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} else {
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result = next_++;
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fmtLen = closingBracePos + 1;
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positional = false;
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}
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if (!result) {
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LogError("Unsupported format argument: {}", rest);
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} else if (*result >= len_) {
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LogError("Not enough format arguments, {} given for: {}", len_, fmt_);
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result = std::nullopt;
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} else {
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if (!args_[*result].HasFormatted()) {
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const auto fmtStr = positional ? "{}" : fmt::string_view(rest.data(), fmtLen);
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args_[*result].SetFormatted(fmt::format(fmtStr, args_[*result].GetIntValue()));
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}
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rest.remove_prefix(fmtLen);
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}
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return result;
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}
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private:
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string_view fmt_;
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DrawStringFormatArg *args_;
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std::size_t len_;
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std::size_t next_;
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};
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int DoDrawString(const Surface &out, string_view text, Rectangle rect, Point &characterPosition,
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int spacing, int lineHeight, int lineWidth, int rightMargin, int bottomMargin,
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UiFlags flags, GameFontTables size, text_color color)
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{
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Art *font = nullptr;
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std::array<uint8_t, 256> *kerning = nullptr;
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uint32_t currentUnicodeRow = 0;
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char32_t next;
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string_view remaining = text;
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while (!remaining.empty() && remaining[0] != '\0') {
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next = ConsumeFirstUtf8CodePoint(&remaining);
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if (next == Utf8DecodeError)
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break;
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if (next == ZWSP)
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continue;
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uint32_t unicodeRow = next >> 8;
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if (unicodeRow != currentUnicodeRow || font == nullptr) {
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kerning = LoadFontKerning(size, unicodeRow);
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font = LoadFont(size, color, unicodeRow);
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currentUnicodeRow = unicodeRow;
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}
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uint8_t frame = next & 0xFF;
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if (next == '\n' || characterPosition.x > rightMargin) {
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if (characterPosition.y + lineHeight >= bottomMargin)
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break;
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characterPosition.x = rect.position.x;
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characterPosition.y += lineHeight;
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if (HasAnyOf(flags, (UiFlags::AlignCenter | UiFlags::AlignRight))) {
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lineWidth = (*kerning)[frame];
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if (!remaining.empty())
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lineWidth += spacing + GetLineWidth(remaining, size, spacing);
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}
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if (HasAnyOf(flags, UiFlags::AlignCenter))
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characterPosition.x += (rect.size.width - lineWidth) / 2;
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else if (HasAnyOf(flags, UiFlags::AlignRight))
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characterPosition.x += rect.size.width - lineWidth;
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if (next == '\n')
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continue;
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}
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DrawArt(out, characterPosition, font, frame);
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characterPosition.x += (*kerning)[frame] + spacing;
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}
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return text.data() - remaining.data();
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}
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} // namespace
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void UnloadFonts(GameFontTables size, text_color color)
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{
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uint32_t fontStyle = (color << 24) | (size << 16);
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for (auto font = Fonts.begin(); font != Fonts.end();) {
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if ((font->first & 0xFFFF0000) == fontStyle) {
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font = Fonts.erase(font);
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} else {
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font++;
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}
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}
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}
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void UnloadFonts()
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{
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Fonts.clear();
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FontKerns.clear();
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}
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int GetLineWidth(string_view text, GameFontTables size, int spacing, int *charactersInLine)
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{
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int lineWidth = 0;
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uint32_t codepoints = 0;
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uint32_t currentUnicodeRow = 0;
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std::array<uint8_t, 256> *kerning = nullptr;
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char32_t next;
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while (!text.empty()) {
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next = ConsumeFirstUtf8CodePoint(&text);
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if (next == Utf8DecodeError)
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break;
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if (next == ZWSP)
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continue;
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if (next == '\n')
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break;
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uint8_t frame = next & 0xFF;
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uint32_t unicodeRow = next >> 8;
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if (unicodeRow != currentUnicodeRow || kerning == nullptr) {
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kerning = LoadFontKerning(size, unicodeRow);
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currentUnicodeRow = unicodeRow;
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}
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lineWidth += (*kerning)[frame] + spacing;
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codepoints++;
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}
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if (charactersInLine != nullptr)
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*charactersInLine = codepoints;
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return lineWidth != 0 ? (lineWidth - spacing) : 0;
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}
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int GetLineWidth(string_view fmt, DrawStringFormatArg *args, std::size_t argsLen, GameFontTables size, int spacing, int *charactersInLine)
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{
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int lineWidth = 0;
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uint32_t codepoints = 0;
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uint32_t currentUnicodeRow = 0;
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std::array<uint8_t, 256> *kerning = nullptr;
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char32_t prev = U'\0';
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char32_t next;
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FmtArgParser fmtArgParser { fmt, args, argsLen };
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string_view rest = fmt;
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while (!rest.empty()) {
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if ((prev == U'{' || prev == U'}') && static_cast<char>(prev) == rest[0]) {
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rest.remove_prefix(1);
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continue;
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}
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const std::optional<std::size_t> fmtArgPos = fmtArgParser(rest);
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if (fmtArgPos) {
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int argCodePoints;
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lineWidth += GetLineWidth(args[*fmtArgPos].GetFormatted(), size, spacing, &argCodePoints);
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codepoints += argCodePoints;
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prev = U'\0';
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continue;
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}
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next = ConsumeFirstUtf8CodePoint(&rest);
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if (next == Utf8DecodeError)
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break;
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if (next == ZWSP) {
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prev = next;
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continue;
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}
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if (next == U'\n')
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break;
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uint8_t frame = next & 0xFF;
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uint32_t unicodeRow = next >> 8;
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if (unicodeRow != currentUnicodeRow || kerning == nullptr) {
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kerning = LoadFontKerning(size, unicodeRow);
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currentUnicodeRow = unicodeRow;
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}
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lineWidth += (*kerning)[frame] + spacing;
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codepoints++;
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prev = next;
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}
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if (charactersInLine != nullptr)
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*charactersInLine = codepoints;
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return lineWidth != 0 ? (lineWidth - spacing) : 0;
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}
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int AdjustSpacingToFitHorizontally(int &lineWidth, int maxSpacing, int charactersInLine, int availableWidth)
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{
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if (lineWidth <= availableWidth || charactersInLine < 2)
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return maxSpacing;
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const int overhang = lineWidth - availableWidth;
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const int spacingRedux = (overhang + charactersInLine - 2) / (charactersInLine - 1);
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lineWidth -= spacingRedux * (charactersInLine - 1);
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return maxSpacing - spacingRedux;
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}
|
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|
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std::string WordWrapString(string_view text, size_t width, GameFontTables size, int spacing)
|
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{
|
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std::string output;
|
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if (text.empty() || text[0] == '\0')
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return output;
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output.reserve(text.size());
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const char *begin = text.data();
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const char *processedEnd = text.data();
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int lastBreakablePos = -1;
|
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int lastBreakableLen;
|
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bool lastBreakableKeep = false;
|
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uint32_t currentUnicodeRow = 0;
|
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size_t lineWidth = 0;
|
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std::array<uint8_t, 256> *kerning = nullptr;
|
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|
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char32_t codepoint = U'\0'; // the current codepoint
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char32_t nextCodepoint; // the next codepoint
|
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uint8_t nextCodepointLen;
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string_view remaining = text;
|
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nextCodepoint = DecodeFirstUtf8CodePoint(remaining, &nextCodepointLen);
|
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do {
|
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codepoint = nextCodepoint;
|
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const uint8_t codepointLen = nextCodepointLen;
|
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if (codepoint == Utf8DecodeError)
|
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break;
|
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remaining.remove_prefix(codepointLen);
|
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nextCodepoint = !remaining.empty() ? DecodeFirstUtf8CodePoint(remaining, &nextCodepointLen) : U'\0';
|
||
|
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if (codepoint == U'\n') { // Existing line break, scan next line
|
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lastBreakablePos = -1;
|
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lineWidth = 0;
|
||
output.append(processedEnd, remaining.data());
|
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processedEnd = remaining.data();
|
||
continue;
|
||
}
|
||
|
||
if (codepoint != ZWSP) {
|
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uint8_t frame = codepoint & 0xFF;
|
||
uint32_t unicodeRow = codepoint >> 8;
|
||
if (unicodeRow != currentUnicodeRow || kerning == nullptr) {
|
||
kerning = LoadFontKerning(size, unicodeRow);
|
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currentUnicodeRow = unicodeRow;
|
||
}
|
||
lineWidth += (*kerning)[frame] + spacing;
|
||
}
|
||
|
||
const bool isWhitespace = IsWhitespace(codepoint);
|
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if (isWhitespace || IsBreakAllowed(codepoint, nextCodepoint)) {
|
||
lastBreakablePos = static_cast<int>(remaining.data() - begin - codepointLen);
|
||
lastBreakableLen = codepointLen;
|
||
lastBreakableKeep = !isWhitespace;
|
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continue;
|
||
}
|
||
|
||
if (lineWidth - spacing <= width) {
|
||
continue; // String is still within the limit, continue to the next symbol
|
||
}
|
||
|
||
if (lastBreakablePos == -1) { // Single word longer than width
|
||
continue;
|
||
}
|
||
|
||
// Break line and continue to next line
|
||
const char *end = &text[lastBreakablePos];
|
||
if (lastBreakableKeep) {
|
||
end += lastBreakableLen;
|
||
}
|
||
output.append(processedEnd, end);
|
||
output += '\n';
|
||
|
||
// Restart from the beginning of the new line.
|
||
remaining = text.substr(lastBreakablePos + lastBreakableLen);
|
||
processedEnd = remaining.data();
|
||
lastBreakablePos = -1;
|
||
lineWidth = 0;
|
||
nextCodepoint = !remaining.empty() ? DecodeFirstUtf8CodePoint(remaining, &nextCodepointLen) : U'\0';
|
||
} while (!remaining.empty() && remaining[0] != '\0');
|
||
output.append(processedEnd, remaining.data());
|
||
return output;
|
||
}
|
||
|
||
/**
|
||
* @todo replace Rectangle with cropped Surface
|
||
*/
|
||
uint32_t DrawString(const Surface &out, string_view text, const Rectangle &rect, UiFlags flags, int spacing, int lineHeight)
|
||
{
|
||
GameFontTables size = GetSizeFromFlags(flags);
|
||
text_color color = GetColorFromFlags(flags);
|
||
|
||
int charactersInLine = 0;
|
||
int lineWidth = 0;
|
||
if (HasAnyOf(flags, (UiFlags::AlignCenter | UiFlags::AlignRight | UiFlags::KerningFitSpacing)))
|
||
lineWidth = GetLineWidth(text, size, spacing, &charactersInLine);
|
||
|
||
int maxSpacing = spacing;
|
||
if (HasAnyOf(flags, UiFlags::KerningFitSpacing))
|
||
spacing = AdjustSpacingToFitHorizontally(lineWidth, maxSpacing, charactersInLine, rect.size.width);
|
||
|
||
Point characterPosition = rect.position;
|
||
if (HasAnyOf(flags, UiFlags::AlignCenter))
|
||
characterPosition.x += (rect.size.width - lineWidth) / 2;
|
||
else if (HasAnyOf(flags, UiFlags::AlignRight))
|
||
characterPosition.x += rect.size.width - lineWidth;
|
||
|
||
int rightMargin = rect.position.x + rect.size.width;
|
||
const int bottomMargin = rect.size.height != 0 ? std::min(rect.position.y + rect.size.height, out.h()) : out.h();
|
||
|
||
if (lineHeight == -1)
|
||
lineHeight = LineHeights[size];
|
||
|
||
if (HasAnyOf(flags, UiFlags::VerticalCenter)) {
|
||
int textHeight = (std::count(text.cbegin(), text.cend(), '\n') + 1) * lineHeight;
|
||
characterPosition.y += (rect.size.height - textHeight) / 2;
|
||
}
|
||
|
||
characterPosition.y += BaseLineOffset[size];
|
||
|
||
const int bytesDrawn = DoDrawString(out, text, rect, characterPosition, spacing, lineHeight, lineWidth, rightMargin, bottomMargin, flags, size, color);
|
||
|
||
if (HasAnyOf(flags, UiFlags::PentaCursor)) {
|
||
CelDrawTo(out, characterPosition + Displacement { 0, lineHeight - BaseLineOffset[size] }, *pSPentSpn2Cels, PentSpn2Spin());
|
||
} else if (HasAnyOf(flags, UiFlags::TextCursor) && GetAnimationFrame(2, 500) != 0) {
|
||
DrawArt(out, characterPosition, LoadFont(size, color, 0), '|');
|
||
}
|
||
|
||
return bytesDrawn;
|
||
}
|
||
|
||
void DrawStringWithColors(const Surface &out, string_view fmt, DrawStringFormatArg *args, std::size_t argsLen, const Rectangle &rect, UiFlags flags, int spacing, int lineHeight)
|
||
{
|
||
GameFontTables size = GetSizeFromFlags(flags);
|
||
text_color color = GetColorFromFlags(flags);
|
||
|
||
int charactersInLine = 0;
|
||
int lineWidth = 0;
|
||
if (HasAnyOf(flags, (UiFlags::AlignCenter | UiFlags::AlignRight | UiFlags::KerningFitSpacing)))
|
||
lineWidth = GetLineWidth(fmt, args, argsLen, size, spacing, &charactersInLine);
|
||
|
||
int maxSpacing = spacing;
|
||
if (HasAnyOf(flags, UiFlags::KerningFitSpacing))
|
||
spacing = AdjustSpacingToFitHorizontally(lineWidth, maxSpacing, charactersInLine, rect.size.width);
|
||
|
||
Point characterPosition = rect.position;
|
||
if (HasAnyOf(flags, UiFlags::AlignCenter))
|
||
characterPosition.x += (rect.size.width - lineWidth) / 2;
|
||
else if (HasAnyOf(flags, UiFlags::AlignRight))
|
||
characterPosition.x += rect.size.width - lineWidth;
|
||
|
||
int rightMargin = rect.position.x + rect.size.width;
|
||
const int bottomMargin = rect.size.height != 0 ? std::min(rect.position.y + rect.size.height, out.h()) : out.h();
|
||
|
||
if (lineHeight == -1)
|
||
lineHeight = LineHeights[size];
|
||
|
||
if (HasAnyOf(flags, UiFlags::VerticalCenter)) {
|
||
int textHeight = (CountNewlines(fmt, args, argsLen) + 1) * lineHeight;
|
||
characterPosition.y += (rect.size.height - textHeight) / 2;
|
||
}
|
||
|
||
characterPosition.y += BaseLineOffset[size];
|
||
|
||
Art *font = nullptr;
|
||
std::array<uint8_t, 256> *kerning = nullptr;
|
||
|
||
char32_t prev = U'\0';
|
||
char32_t next;
|
||
uint32_t currentUnicodeRow = 0;
|
||
string_view rest = fmt;
|
||
FmtArgParser fmtArgParser { fmt, args, argsLen };
|
||
while (!rest.empty() && rest[0] != '\0') {
|
||
if ((prev == U'{' || prev == U'}') && static_cast<char>(prev) == rest[0]) {
|
||
rest.remove_prefix(1);
|
||
continue;
|
||
}
|
||
const std::optional<std::size_t> fmtArgPos = fmtArgParser(rest);
|
||
if (fmtArgPos) {
|
||
DoDrawString(out, args[*fmtArgPos].GetFormatted(), rect, characterPosition, spacing, lineHeight, lineWidth, rightMargin, bottomMargin, flags, size,
|
||
GetColorFromFlags(args[*fmtArgPos].GetFlags()));
|
||
prev = U'\0';
|
||
font = nullptr;
|
||
continue;
|
||
}
|
||
|
||
next = ConsumeFirstUtf8CodePoint(&rest);
|
||
if (next == Utf8DecodeError)
|
||
break;
|
||
if (next == ZWSP) {
|
||
prev = next;
|
||
continue;
|
||
}
|
||
|
||
uint32_t unicodeRow = next >> 8;
|
||
if (unicodeRow != currentUnicodeRow || font == nullptr) {
|
||
kerning = LoadFontKerning(size, unicodeRow);
|
||
font = LoadFont(size, color, unicodeRow);
|
||
currentUnicodeRow = unicodeRow;
|
||
}
|
||
|
||
uint8_t frame = next & 0xFF;
|
||
if (next == '\n' || characterPosition.x > rightMargin) {
|
||
if (characterPosition.y + lineHeight >= bottomMargin)
|
||
break;
|
||
characterPosition.x = rect.position.x;
|
||
characterPosition.y += lineHeight;
|
||
|
||
if (HasAnyOf(flags, (UiFlags::AlignCenter | UiFlags::AlignRight))) {
|
||
lineWidth = (*kerning)[frame];
|
||
if (!rest.empty())
|
||
lineWidth += spacing + GetLineWidth(rest, size, spacing);
|
||
}
|
||
|
||
if (HasAnyOf(flags, UiFlags::AlignCenter))
|
||
characterPosition.x += (rect.size.width - lineWidth) / 2;
|
||
else if (HasAnyOf(flags, UiFlags::AlignRight))
|
||
characterPosition.x += rect.size.width - lineWidth;
|
||
|
||
if (next == '\n') {
|
||
prev = next;
|
||
continue;
|
||
}
|
||
}
|
||
|
||
DrawArt(out, characterPosition, font, frame);
|
||
characterPosition.x += (*kerning)[frame] + spacing;
|
||
prev = next;
|
||
}
|
||
|
||
if (HasAnyOf(flags, UiFlags::PentaCursor)) {
|
||
CelDrawTo(out, characterPosition + Displacement { 0, lineHeight - BaseLineOffset[size] }, *pSPentSpn2Cels, PentSpn2Spin());
|
||
} else if (HasAnyOf(flags, UiFlags::TextCursor) && GetAnimationFrame(2, 500) != 0) {
|
||
DrawArt(out, characterPosition, LoadFont(size, color, 0), '|');
|
||
}
|
||
}
|
||
|
||
uint8_t PentSpn2Spin()
|
||
{
|
||
return (SDL_GetTicks() / 50) % 8 + 1;
|
||
}
|
||
|
||
} // namespace devilution
|