devilutionX/Source
2019-03-26 01:15:07 +09:00
..
.clang-format Update style to use tabs 2018-10-25 22:53:04 +02:00
_asm.cpp render: clean up inlined asm functions (#553) 2019-01-05 22:14:15 +01:00
_render.cpp Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
appfat.cpp Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
appfat.h Clean up appfat.cpp (#585) 2019-01-27 00:31:42 +01:00
asm_trans_rect.inc Fix type for 'gpBuffer' (#672) 2019-03-18 22:28:38 +09:00
automap.cpp Fix type for 'gpBuffer' (#672) 2019-03-18 22:28:38 +09:00
automap.h InitAutomap+ScrollView (#545) 2019-01-02 12:38:40 +01:00
capture.cpp Fix type for 'gpBuffer' (#672) 2019-03-18 22:28:38 +09:00
capture.h Clean up CaptureScreen, CaptureFile, CaptureEnc and CaptureHdr 2018-10-27 17:18:02 +02:00
codec.cpp C declaration (#500) 2018-12-14 13:36:39 +01:00
codec.h Add include guards, prepare for XRef (#28) 2018-06-20 05:17:44 -05:00
control.cpp Clean Control.cpp asm funcs (#707) 2019-03-19 18:37:22 -05:00
control.h Clean Control.cpp asm funcs (#707) 2019-03-19 18:37:22 -05:00
cursor.cpp Apply enum and style to cursor.cpp 2019-01-12 18:05:51 +01:00
cursor.h rename SetCursor to SetCursor_ to avoid collision with windows.h 2018-12-30 03:19:10 +01:00
dead.cpp Code style 2018-12-29 02:15:20 +01:00
dead.h Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
debug.cpp Fix debug build as C (#566) 2019-01-14 18:54:12 +01:00
debug.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
diablo.cpp Clarify some variable names 2019-01-23 14:19:55 +01:00
diablo.h Clarify some variable names 2019-01-23 14:19:55 +01:00
doom.cpp Cleaning Engine CEL functions (#652) 2019-03-14 10:47:39 +09:00
doom.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
drlg_l1.cpp Mem free dbg (#685) 2019-03-19 15:37:07 +09:00
drlg_l1.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
drlg_l2.cpp Cleanup DRLG Pass3 (#719) 2019-03-21 10:19:44 +09:00
drlg_l2.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
drlg_l3.cpp Cleanup DRLG Pass3 (#719) 2019-03-21 10:19:44 +09:00
drlg_l3.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
drlg_l4.cpp Cleanup DRLG Pass3 (#719) 2019-03-21 10:19:44 +09:00
drlg_l4.h Mem free dbg (#685) 2019-03-19 15:37:07 +09:00
dthread.cpp Clean up dthread.cpp 2019-01-14 03:53:37 +01:00
dthread.h Clean up (#568) 2019-01-15 10:15:48 +01:00
dx.cpp Fix type for 'gpBuffer' (#672) 2019-03-18 22:28:38 +09:00
dx.h Fix type for 'gpBuffer' (#672) 2019-03-18 22:28:38 +09:00
effects.cpp Clean up storm/sound_update (#663) 2019-03-18 11:23:24 +09:00
effects.h Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
encrypt.cpp Auto format src 2019-01-13 18:55:59 +01:00
encrypt.h Clean up encrypt.cpp (#424) 2018-10-27 17:11:45 +02:00
engine.cpp Fix crash in draw town (#692) 2019-03-20 00:48:36 +09:00
engine.h ENG_set_pixel + engine_draw_pixel (#691) 2019-03-19 18:57:23 +09:00
error.cpp Clean CPrintString + Font index (#687) 2019-03-18 22:24:23 -05:00
error.h Clean up ClrDiabloMsg 2018-10-21 13:59:21 +02:00
fault.cpp Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
fault.h C init (#549) 2019-01-10 21:39:28 +01:00
gamemenu.cpp Clean up gamemenu_enable_single (#526) 2018-12-30 13:17:08 +01:00
gamemenu.h Clean up (#568) 2019-01-15 10:15:48 +01:00
gendung.cpp Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
gendung.h Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
gmenu.cpp Mem free dbg (#685) 2019-03-19 15:37:07 +09:00
gmenu.h Clean up (#568) 2019-01-15 10:15:48 +01:00
help.cpp Clean CPrintString + Font index (#687) 2019-03-18 22:24:23 -05:00
help.h Format menu related fiels 2018-10-22 01:58:35 +02:00
init.cpp Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
init.h Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
interfac.cpp Mem free dbg (#685) 2019-03-19 15:37:07 +09:00
interfac.h Clean up (#568) 2019-01-15 10:15:48 +01:00
inv.cpp Cleanup InvDrawSlotBack (#712) 2019-03-19 18:37:08 -05:00
inv.h Clean up (#568) 2019-01-15 10:15:48 +01:00
items.cpp Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
items.h Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
lighting.cpp Mem free dbg (#685) 2019-03-19 15:37:07 +09:00
lighting.h Update style to use tabs 2018-10-25 22:53:04 +02:00
loadsave.cpp Auto format src 2019-01-13 18:55:59 +01:00
loadsave.h Cleanup "loadsave.cpp" (#376) 2018-10-02 22:43:30 -05:00
logging.cpp Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
logging.h Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
mainmenu.cpp Resolve argument nam for UiSelHeroMultDialog 2019-01-27 02:55:18 +01:00
mainmenu.h Clarify some variable names 2019-01-23 14:19:55 +01:00
minitext.cpp Mem free dbg (#685) 2019-03-19 15:37:07 +09:00
minitext.h Cleanup PrintQTextChr (#671) 2019-03-18 00:36:50 -05:00
missiles.cpp AddFireball almost bin exact 2019-03-25 00:58:18 +01:00
missiles.h AddTown bin exact (#635) 2019-03-14 09:19:09 +09:00
monster.cpp Clean up MAI_Warlord 2019-03-02 16:38:17 +01:00
monster.h Clean up (#568) 2019-01-15 10:15:48 +01:00
movie.cpp Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
movie.h Remove unused init (#533) 2018-12-31 04:26:51 +01:00
mpqapi.cpp void __fastcall mpqapi_remove_hash_entries(BOOL(__stdcall *fnGetName)(DWORD, char *)) 2019-03-24 19:08:18 +01:00
mpqapi.h Clean-up mpqapi_reg_store_modification_time (#623) 2019-03-14 09:08:48 +09:00
msg.cpp AddMissile bin exact (#621) 2019-03-11 23:59:26 +01:00
msg.h Clean up DeltaLoadLevel 2018-12-22 13:23:59 +01:00
msgcmd.cpp Auto format src 2019-01-13 18:55:59 +01:00
msgcmd.h Clean up (#568) 2019-01-15 10:15:48 +01:00
multi.cpp Use consts instead of hardcoded values 2019-01-31 04:45:34 +01:00
multi.h Clean up multi_init_single & multi_init_multi (#587) 2019-01-27 13:06:54 +01:00
nthread.cpp Use consts instead of hardcoded values 2019-01-31 04:45:34 +01:00
nthread.h multi_upgrade (#583) 2019-01-26 17:30:09 +01:00
objects.cpp AddL1Objs bin exact (#748) 2019-03-26 01:15:07 +09:00
objects.h rename DeleteObject to DeleteObject_ to avoid collision with windows.h 2018-12-30 03:19:10 +01:00
pack.cpp PackPlayer bin exact 2019-03-25 15:23:15 +01:00
pack.h Remove unused init (#533) 2018-12-31 04:26:51 +01:00
palette.cpp Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
palette.h Clean up (#568) 2019-01-15 10:15:48 +01:00
path.cpp C compatability from d-p (#519) 2018-12-29 17:54:22 +01:00
path.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
pfile.cpp Compile effects.cpp and wave.cpp as C (#530) 2018-12-30 19:22:40 +01:00
pfile.h Compile as c (#522) 2018-12-30 01:47:51 +01:00
player.cpp Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
player.h Auto format src 2019-01-13 18:55:59 +01:00
plrmsg.cpp Clean CPrintString + Font index (#687) 2019-03-18 22:24:23 -05:00
plrmsg.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
portal.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
portal.h clean and format portal.cpp 2018-10-18 20:10:00 +02:00
quests.cpp Clean CPrintString + Font index (#687) 2019-03-18 22:24:23 -05:00
quests.h Use "BOOLEAN" instead of "bool" 2018-11-26 12:35:03 +01:00
render.cpp Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
render.h Fix junk (#174) 2018-08-21 23:58:17 -05:00
restrict.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
restrict.h clean restrict.cpp 2018-10-14 23:55:37 +02:00
scrollrt.cpp Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
scrollrt.h Bunch of cleanups (#629) 2019-03-12 11:13:40 +09:00
setmaps.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
setmaps.h Fix garbage structs, data in setmaps (#189) 2018-09-04 11:16:14 -05:00
sha.cpp C compatability from s (#521) 2018-12-29 21:15:33 +01:00
sha.h Compile as c (#522) 2018-12-30 01:47:51 +01:00
sound.cpp Clean up storm/sound_update (#663) 2019-03-18 11:23:24 +09:00
sound.h Clean up storm/sound_update (#663) 2019-03-18 11:23:24 +09:00
spells.cpp Fix debug build as C (#566) 2019-01-14 18:54:12 +01:00
spells.h ValidatePlayer (#318) 2018-09-23 09:40:05 +02:00
stores.cpp S_StartSBuy [request for feedback] (#668) 2019-03-21 02:34:01 +01:00
stores.h Clean up S_ScrollHBuy (#601) 2019-03-10 10:37:51 +09:00
sync.cpp Code style 2018-12-29 02:15:20 +01:00
sync.h Clean up (#568) 2019-01-15 10:15:48 +01:00
textdat.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
textdat.h Add 'const' to data to match original binary (#200) 2018-09-09 15:40:23 -05:00
themes.cpp Code style 2018-12-29 02:15:20 +01:00
themes.h Code style 2018-12-29 02:15:20 +01:00
tmsg.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
tmsg.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
town.cpp Cleanup town.cpp 2019-03-25 00:58:47 +01:00
town.h Cleanup town.cpp 2019-03-25 00:58:47 +01:00
towners.cpp Clean up SetTownerGPtrs 2019-01-19 02:20:17 +01:00
towners.h Clean up SetTownerGPtrs 2019-01-19 02:20:17 +01:00
track.cpp Compile gamemenu.cpp, track.cpp & trigs.cpp as C (#525) 2018-12-30 03:27:03 +01:00
track.h clean track.cpp 2018-10-11 23:56:55 +02:00
trigs.cpp ForceTownTrig bin exact 2019-03-24 19:11:55 +01:00
trigs.h ForceTownTrig bin exact 2019-03-24 19:11:55 +01:00
wave.cpp Clean up types in sound.cpp (#603) 2019-03-10 12:41:50 +09:00
wave.h Clean up types in sound.cpp (#603) 2019-03-10 12:41:50 +09:00