devilutionX/Source/engine
2021-09-16 19:25:31 +02:00
..
render Fix OOB error in DrawString 2021-09-13 23:48:54 +02:00
actor_position.hpp ♻️ Replace Point addition with 'Point + Displacement' 2021-06-28 20:37:44 -07:00
animationinfo.cpp Fix AnimationInfo::GetAnimationProgress() when normal animation logic is used (for example loaded save games) 2021-09-16 19:22:24 +02:00
animationinfo.h Fix item swapping and AnimationInfo::ChangeAnimationData 2021-07-26 22:46:16 +02:00
cel_header.hpp
cel_sprite.hpp
circle.hpp Add structs for virtual gamepad 2021-09-16 19:25:31 +02:00
demomode.cpp Demo: Fix rendering jittering 2021-08-29 21:40:24 +02:00
demomode.h demo: Centralize options override 2021-08-19 00:04:57 +02:00
direction.hpp Use scoped enum for Direction 2021-09-12 02:27:47 +02:00
displacement.hpp Use scoped enum for Direction 2021-09-12 02:27:47 +02:00
load_cel.cpp
load_cel.hpp
load_file.cpp
load_file.hpp
point.hpp ♻️ Leverage conversion constructor for 'Direction' to 'Displacement' 2021-09-06 12:57:59 +02:00
random.cpp
random.hpp 🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly 2021-09-13 00:25:49 +02:00
rectangle.hpp Add 'Center()' method on 'Rectangle' 2021-08-30 06:45:51 +02:00
size.hpp Implement new font rendering 2021-09-12 01:37:28 +02:00
surface.cpp 🚚 Rename CelOutputBuf to Surface and extract 2021-07-03 05:33:32 -07:00
surface.hpp Make OwnedSurface::OwnedSurface(Size) explicit 2021-08-20 15:15:40 +01:00