devilutionX/Source
2018-11-13 02:30:30 +01:00
..
.clang-format Update style to use tabs 2018-10-25 22:53:04 +02:00
_asm.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
_render.cpp The big cheap fix (#446) 2018-11-05 21:47:14 -06:00
appfat.cpp Remove empty_string garbage 2018-11-06 09:42:27 +01:00
appfat.h Remove empty_string garbage 2018-11-06 09:42:27 +01:00
asm_trans_rect.inc Additional tab indentation 2018-10-27 17:38:40 +02:00
automap.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
automap.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
capture.cpp Clean up CaptureScreen, CaptureFile, CaptureEnc and CaptureHdr 2018-10-27 17:18:02 +02:00
capture.h Clean up CaptureScreen, CaptureFile, CaptureEnc and CaptureHdr 2018-10-27 17:18:02 +02:00
codec.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
codec.h Add include guards, prepare for XRef (#28) 2018-06-20 05:17:44 -05:00
control.cpp StartGame and PressEscKey (#461) 2018-11-12 15:27:43 -06:00
control.h StartGame and PressEscKey (#461) 2018-11-12 15:27:43 -06:00
cursor.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
cursor.h Format ingame UI 2018-10-22 01:31:21 +02:00
dead.cpp Cleanup dead.cpp 2018-11-06 04:36:42 +01:00
dead.h Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
debug.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
debug.h Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
diablo.cpp StartGame and PressEscKey (#461) 2018-11-12 15:27:43 -06:00
diablo.h StartGame and PressEscKey (#461) 2018-11-12 15:27:43 -06:00
doom.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
doom.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
drlg_l1.cpp Additional tab indentation 2018-10-27 17:38:40 +02:00
drlg_l1.h Cleanup L5roomGen (#372) 2018-10-01 23:39:28 +02:00
drlg_l2.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
drlg_l2.h Update drlg_l2.h 2018-06-28 11:43:58 -05:00
drlg_l3.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
drlg_l3.h Format clean render bits 2018-10-22 00:47:21 +02:00
drlg_l4.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
drlg_l4.h Format clean render bits 2018-10-22 00:47:21 +02:00
dthread.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
dthread.h Clean up threading 2018-10-23 00:54:09 +02:00
dx.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
dx.h Format graphics related files 2018-10-22 01:35:07 +02:00
effects.cpp WinMain+Direct file access from HDD (#456) 2018-11-09 16:22:56 -06:00
effects.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
encrypt.cpp Clean up encrypt.cpp (#424) 2018-10-27 17:11:45 +02:00
encrypt.h Clean up encrypt.cpp (#424) 2018-10-27 17:11:45 +02:00
engine.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
engine.h Update style to use tabs 2018-10-25 22:53:04 +02:00
error.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
error.h Clean up ClrDiabloMsg 2018-10-21 13:59:21 +02:00
fault.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
fault.h Update style to use tabs 2018-10-25 22:53:04 +02:00
gamemenu.cpp Additional tab indentation 2018-10-27 17:38:40 +02:00
gamemenu.h Fix junk (#174) 2018-08-21 23:58:17 -05:00
gendung.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
gendung.h Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
gmenu.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
gmenu.h Format menu related fiels 2018-10-22 01:58:35 +02:00
help.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
help.h Format menu related fiels 2018-10-22 01:58:35 +02:00
init.cpp Remove empty_string garbage 2018-11-06 09:42:27 +01:00
init.h Format init.cpp 2018-10-22 02:08:14 +02:00
interfac.cpp Correct name diablo_init_menu 2018-11-10 01:39:28 +01:00
interfac.h Correct name diablo_init_menu 2018-11-10 01:39:28 +01:00
inv.cpp Additional tab indentation 2018-10-27 17:38:40 +02:00
inv.h clean all On_* functions 2018-10-20 14:42:59 +02:00
items.cpp Fix CreateMagicItem and cheat cmd (#460) 2018-11-12 15:26:36 -06:00
items.h Fix CreateMagicItem and cheat cmd (#460) 2018-11-12 15:26:36 -06:00
lighting.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
lighting.h Update style to use tabs 2018-10-25 22:53:04 +02:00
loadsave.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
loadsave.h Cleanup "loadsave.cpp" (#376) 2018-10-02 22:43:30 -05:00
logging.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
logging.h Format debug related code 2018-10-22 01:45:27 +02:00
mainmenu.cpp Correct name diablo_init_menu 2018-11-10 01:39:28 +01:00
mainmenu.h Merge branch 'nightly' of github.com:diasurgical/devilution into gamemenu.cpp 2018-10-21 16:36:42 +02:00
minitext.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
minitext.h Format menu related fiels 2018-10-22 01:58:35 +02:00
missiles.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
missiles.h Apply missile_id and align spells table 2018-10-27 17:20:15 +02:00
monster.cpp Fix M_DoFadeout (#462) 2018-11-13 02:30:30 +01:00
monster.h Monster.cpp (#443) 2018-10-31 15:26:03 +01:00
movie.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
movie.h Clean up more bools related to sound.cpp 2018-10-18 20:32:44 +02:00
mpqapi.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
mpqapi.h Format save game related files 2018-10-22 01:49:43 +02:00
msg.cpp Fix CreateMagicItem and cheat cmd (#460) 2018-11-12 15:26:36 -06:00
msg.h Fix CreateMagicItem and cheat cmd (#460) 2018-11-12 15:26:36 -06:00
msgcmd.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
msgcmd.h Add 'const' to data to match original binary (#200) 2018-09-09 15:40:23 -05:00
multi.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
multi.h Foarmat multiplayer related files 2018-10-22 02:07:06 +02:00
nthread.cpp GM_Game+others (#458) 2018-11-11 11:22:19 -06:00
nthread.h GM_Game+others (#458) 2018-11-11 11:22:19 -06:00
objects.cpp Fix CreateMagicItem and cheat cmd (#460) 2018-11-12 15:26:36 -06:00
objects.h Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
pack.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
pack.h fix function declarations (and some cosmetic changes) in preparation for pfile cleanup (#351) 2018-09-27 16:30:33 +02:00
palette.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
palette.h Clean up types used in gamemenu.cpp 2018-10-21 03:50:52 +02:00
path.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
path.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
pfile.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
pfile.h Format save game related files 2018-10-22 01:49:43 +02:00
player.cpp Level 16 message bug 2018-11-08 20:58:31 +01:00
player.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
plrmsg.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
plrmsg.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
portal.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
portal.h clean and format portal.cpp 2018-10-18 20:10:00 +02:00
quests.cpp Apply missile_id and align spells table 2018-10-27 17:20:15 +02:00
quests.h Format quests.cpp 2018-10-22 04:01:04 +02:00
render.cpp The big cheap fix (#446) 2018-11-05 21:47:14 -06:00
render.h Fix junk (#174) 2018-08-21 23:58:17 -05:00
restrict.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
restrict.h clean restrict.cpp 2018-10-14 23:55:37 +02:00
scrollrt.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
scrollrt.h Update style to use tabs 2018-10-25 22:53:04 +02:00
setmaps.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
setmaps.h Fix garbage structs, data in setmaps (#189) 2018-09-04 11:16:14 -05:00
sha.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
sha.h Update style to use tabs 2018-10-25 22:53:04 +02:00
sound.cpp WinMain+Direct file access from HDD (#456) 2018-11-09 16:22:56 -06:00
sound.h Clean up more bools related to sound.cpp 2018-10-18 20:32:44 +02:00
spells.cpp Additional tab indentation 2018-10-27 17:38:40 +02:00
spells.h ValidatePlayer (#318) 2018-09-23 09:40:05 +02:00
stores.cpp Remove empty_string garbage 2018-11-06 09:42:27 +01:00
stores.h Format town files 2018-10-22 02:02:52 +02:00
sync.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
sync.h Fix TSyncHeader and sync.cpp (#192) 2018-09-05 06:32:26 -05:00
textdat.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
textdat.h Add 'const' to data to match original binary (#200) 2018-09-09 15:40:23 -05:00
themes.cpp Correct ThemeStruct 2018-11-04 23:27:29 +01:00
themes.h Merge branch 'nightly' into themes 2018-11-04 20:20:21 +01:00
tmsg.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
tmsg.h Format mostly cleaned files 2018-10-22 01:56:10 +02:00
town.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
town.h Fix type of screen_buf_end (#184) 2018-08-27 22:16:26 -05:00
towners.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
towners.h Format town files 2018-10-22 02:02:52 +02:00
track.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
track.h clean track.cpp 2018-10-11 23:56:55 +02:00
trigs.cpp Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
trigs.h Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
wave.cpp Update style to use tabs 2018-10-25 22:53:04 +02:00
wave.h rename riff_chunk -> CKINFO 2018-10-18 13:26:59 +02:00